uid68803
|
95df924a16
|
made it so that unit images are displayed next to options...
...when recalling, recruiting, and advancing
|
2004-01-09 18:26:07 +00:00 |
|
uid68803
|
7e22dc169f
|
fixed editor
|
2004-01-09 17:34:31 +00:00 |
|
uid68803
|
0f6469349c
|
tweaked ellipse dimensions
|
2004-01-09 06:00:15 +00:00 |
|
uid68803
|
2607a59db4
|
increased ellipses to 2 pixels thick
|
2004-01-09 05:52:37 +00:00 |
|
uid68803
|
320d92f989
|
improved side placement algorithm
|
2004-01-09 05:48:01 +00:00 |
|
uid68803
|
f25376565a
|
initial implementation of unit ellipses
|
2004-01-09 05:01:56 +00:00 |
|
uid68803
|
d7bb834d60
|
fixed compile error
|
2004-01-09 01:09:32 +00:00 |
|
uid68803
|
fc284c17f3
|
ellipse improvements
|
2004-01-08 23:59:19 +00:00 |
|
uid68803
|
4b5d14c86a
|
added in basic ellipse algorithm
|
2004-01-08 22:14:41 +00:00 |
|
uid68803
|
ca91c49140
|
made it so moves that do not reveal shroud/fow are undoable
|
2004-01-08 19:42:18 +00:00 |
|
uid68803
|
0521c59b88
|
some fixes to multiplayer setup screens
|
2004-01-08 18:22:40 +00:00 |
|
uid68803
|
37a8ff2f48
|
fixed grid display to work properly
|
2004-01-08 16:01:59 +00:00 |
|
uid68803
|
688ad5a231
|
some AI improvements
|
2004-01-08 14:47:53 +00:00 |
|
uid68803
|
f00df9a721
|
changes to AI to try to solve the 'move in single file' problem
|
2004-01-07 22:41:53 +00:00 |
|
uid68803
|
11417a45cf
|
changes to make network play more stable
|
2004-01-07 20:10:19 +00:00 |
|
uid68803
|
fe9d34d6db
|
made it so when player quits multiplayer game, ...
...game creator chooses to replace them with ai/local player or abort.
fixed problem when player joins game and then leaves
|
2004-01-07 17:53:40 +00:00 |
|
uid68803
|
2eb5a56a1f
|
made it so that race selection dialog shows icons for each race
|
2004-01-07 06:05:47 +00:00 |
|
uid68803
|
a6fbf351a3
|
fixed spelling error
|
2004-01-07 05:37:22 +00:00 |
|
uid68803
|
bea1763056
|
fixed multiplayer games to allow hosting
|
2004-01-07 05:24:50 +00:00 |
|
uid68698
|
557217e7db
|
local and computer players work again
|
2004-01-07 05:20:13 +00:00 |
|
uid68803
|
58499dc1b0
|
added in flag to show whose turn it currently is
|
2004-01-07 04:57:18 +00:00 |
|
uid68698
|
affce84468
|
[[Multiplayer fixes]]
- moved network code to mp_connect
- dialog is realtime for game creator
|
2004-01-07 04:50:45 +00:00 |
|
uid68698
|
91fb9e0e1a
|
Allow players to change positions during a load
|
2004-01-07 01:04:05 +00:00 |
|
uid68803
|
421df161f4
|
fixed bug in map sharing (CVS internal)
|
2004-01-06 22:13:36 +00:00 |
|
uid68803
|
0b09efaefa
|
added 'delayed map sharing' for allies.
fixed bug where capturing a village wouldn't end one's turn.
|
2004-01-06 22:05:56 +00:00 |
|
uid68803
|
ecd643a909
|
fixed some multiplayer lobby bugs
|
2004-01-06 15:36:37 +00:00 |
|
uid68803
|
1a8c18d920
|
made tools compile
|
2004-01-06 15:28:48 +00:00 |
|
uid68803
|
fa6d902132
|
fixed bug where capturing a village with a leader...
...would not change the village to your side
|
2004-01-06 14:17:58 +00:00 |
|
uid68803
|
6b0ae64d74
|
made it so that changing map settings automatically regenerates a map
|
2004-01-06 06:15:13 +00:00 |
|
uid68803
|
ab0646ec7a
|
completed initial version of random map configuration dialog
|
2004-01-06 06:12:43 +00:00 |
|
uid68803
|
7438c4ab0d
|
fixed bugs in map generation config dialog
|
2004-01-06 05:08:00 +00:00 |
|
uid68698
|
8329ffc818
|
Multiplayer config work
|
2004-01-06 03:25:28 +00:00 |
|
uid68698
|
8cbbfd9a21
|
- Teaming is useing the new team_name, its loaded from saves as well
|
2004-01-06 01:25:34 +00:00 |
|
uid68803
|
8fa6c82b58
|
added basic map generator configuration
|
2004-01-06 00:22:47 +00:00 |
|
uid68803
|
1ae8fc77f7
|
implemented new 'team_name' tag to show alliances to replace 'enemy' tag
|
2004-01-05 21:35:50 +00:00 |
|
uid68803
|
2d9f035095
|
made it so healers can heal allies.
made it so that if a leader dies, all villages for that side become neutral
|
2004-01-05 19:20:09 +00:00 |
|
uid68803
|
1b63e2db62
|
fixed compile error. Fixed crash when loading a multiplayer save
|
2004-01-05 16:43:09 +00:00 |
|
uid68698
|
654f6fc85c
|
- reworking the player config dialog
|
2004-01-05 05:27:04 +00:00 |
|
uid68698
|
988ddd53de
|
Some multiplayer updates when loading a save
|
2004-01-04 05:37:23 +00:00 |
|
uid68803
|
e28a726d77
|
changed drawing routines to use more SDL routines, ...
...and less direct manipulation of surfaces
|
2004-01-03 03:54:10 +00:00 |
|
uid68803
|
e944987ff8
|
allowed items to set status flags on units
|
2004-01-03 01:49:37 +00:00 |
|
uid68803
|
b64ce25d05
|
fixed conflict
|
2004-01-03 01:35:19 +00:00 |
|
uid68803
|
115b25966c
|
removed ability to see footprints of other team's units
|
2004-01-02 22:30:00 +00:00 |
|
uid68803
|
01ed318d5f
|
fixed some problems with too-large dialog boxes
|
2004-01-02 21:53:50 +00:00 |
|
uid68803
|
3e92c0ae6a
|
attempt to fix theming problems in 800x600
|
2004-01-02 21:37:09 +00:00 |
|
uid68803
|
56491034f8
|
diagnostics
|
2004-01-02 20:56:34 +00:00 |
|
uid68803
|
9c92bed05e
|
fixed some bugs with loading replays
|
2004-01-02 20:20:48 +00:00 |
|
uid68803
|
b094e3a364
|
diagnostics
|
2004-01-02 19:38:49 +00:00 |
|
uid68803
|
12d166637e
|
vertically aligned text in attack dialogs
|
2004-01-02 19:19:59 +00:00 |
|
uid68803
|
6b932c8711
|
added 'show team colours' option to preferences dialog
|
2004-01-02 18:08:37 +00:00 |
|