fixed multiplayer games to allow hosting

This commit is contained in:
uid68803 2004-01-07 05:24:50 +00:00
parent 557217e7db
commit bea1763056

View file

@ -193,9 +193,10 @@ int play_multiplayer(display& disp, game_data& units_data, config cfg,
mp_connect connector(disp, name_entry.text(), cfg, units_data, state);
connector.load_map(maps_menu.selection(), cur_turns, cur_villagegold, fog_game.checked(), shroud_game.checked());
if (connector.gui_do() == 1)
{
}
const network::manager net_manager;
const network::server_manager server_man(15000,server);
connector.gui_do();
return -1;
} else {
rect.x=(disp.x()-width)/2;