fixed editor

This commit is contained in:
uid68803 2004-01-09 17:34:31 +00:00
parent b0e5d7534c
commit 7e22dc169f
3 changed files with 4 additions and 12 deletions

View file

@ -92,8 +92,6 @@ void read_file_internal(const std::string& fname, std::string& res)
std::string read_file(const std::string& fname)
{
log_scope("reading file");
//if we have a path to the data,
//convert any filepath which is relative
if(!fname.empty() && fname[0] != '/' && !game_config::path.empty()) {
@ -111,7 +109,6 @@ std::string read_file(const std::string& fname)
void write_file(const std::string& fname, const std::string& data)
{
log_scope("write_file");
std::ofstream file(fname.c_str());
if(file.bad()) {
std::cerr << "error writing to file: '" << fname << "'\n";

View file

@ -121,9 +121,10 @@ int main(int argc, char** argv)
gamestatus status(cfg,0);
std::vector<team> teams;
const config* const theme_cfg = cfg.find_child("theme","name",preferences::theme());
config dummy_theme;
std::map<gamemap::location,unit> units;
display gui(units,video,map,status,teams,dummy_theme);
display gui(units,video,map,status,teams,theme_cfg ? *theme_cfg : dummy_theme);
std::vector<std::string> terrain_names;
const std::vector<gamemap::TERRAIN> terrains = map.get_terrain_precedence();
@ -136,15 +137,11 @@ int main(int argc, char** argv)
terrain_names.push_back(map.terrain_name(*t));
}
gui::menu terrain_menu(gui,terrain_names);
gui::button tup(gui, "", gui::button::TYPE_PRESS,"uparrow");
gui::button tdown(gui, "", gui::button::TYPE_PRESS,"downarrow");
gui::button tup(gui, "", gui::button::TYPE_PRESS,"uparrow-button");
gui::button tdown(gui, "", gui::button::TYPE_PRESS,"downarrow-button");
tup.set_xy(gui.mapx() + 10, 165);
tdown.set_xy((gui.x() - tdown.width()) - 10, 165);
terrain_menu.set_width((gui.x() - gui.mapx()));
terrain_menu.set_loc(gui.mapx()+2,200);
gamemap::TERRAIN selected_terrain = terrains[1];
int tstart = 0;

View file

@ -421,8 +421,6 @@ SDL_Rect menu::get_item_rect(int item) const
if(x_ > 0 && y_ > 0)
itemRects_.insert(std::pair<int,SDL_Rect>(item,res));
std::cerr << "item " << item << " is " << res.w << "," << res.h << "\n";
return res;
}