Commit graph

33271 commits

Author SHA1 Message Date
Dave White
b1342ab4ab made it so income calculations are done at the beginning of each player's turn
...instead of done for all players at the beginning of the first player's turn
2003-11-12 20:42:31 +00:00
Dave White
251798a217 added in necessary header file 2003-11-12 18:45:00 +00:00
Dave White
d64e04a5ca added some comments 2003-11-12 18:37:30 +00:00
Dave White
ad64775682 removed changes which were causing crash 2003-11-12 14:15:35 +00:00
Dave White
46215e3588 fixed problem with undos/redos causing assertion failure 2003-11-12 10:50:54 +00:00
Dave White
feb1ea70fb fixed compile error with older versions of SDL 2003-11-11 22:09:35 +00:00
Dave White
106a75f1ed fixed bug where damage done can be calculated wrongly 2003-11-11 21:49:22 +00:00
Dave White
0dc4977735 added diagnostic to attack calculations 2003-11-11 21:08:09 +00:00
Dave White
2547d0689b added in diagnostics in calculating battle damage 2003-11-11 20:05:32 +00:00
Dave White
f4e858b559 made mouse wheel work again 2003-11-11 15:48:41 +00:00
Dave White
d98bcba2b8 attempt to fix hitpoints not displaying correctly on MacOSX 2003-11-11 15:14:44 +00:00
Dave White
94f7272329 fixed tool tips to work again 2003-11-11 11:59:20 +00:00
Dave White
a1057c2d49 made image cache flush occur when switching video modes...
...in an effort to solve colour distortion problem on MacOSX
2003-11-11 11:52:12 +00:00
Dave White
2c7aca7546 made it so units that can no longer advance have experience needed displayed as '-' 2003-11-11 04:52:01 +00:00
Dave White
a84597da02 final changes for version 0.5.1 2003-11-09 21:14:02 +00:00
Dave White
926ee25c94 allow use of escape to exit ok/cancel and yes/no dialogs with negative results 2003-11-08 19:52:41 +00:00
Dave White
84fc9a1925 fixed stripping of non-latin characters at end of string in config files 2003-11-08 17:26:39 +00:00
Dave White
e97403824f made time of day images update properly. Fixed assertion failures. 2003-11-08 17:21:36 +00:00
Dave White
e4ad5996f3 fixed compile errors 2003-11-07 11:41:24 +00:00
Pauli Manninen
fc6821bd54 dos2unix 2003-11-07 11:30:10 +00:00
Dave White
e4d5d3b5d4 added files to fix compile error 2003-11-07 11:15:45 +00:00
Dave White
4ae1f8a704 fixed assertion failure 2003-11-07 05:47:19 +00:00
Dave White
74dd9ac141 refactored code. Removed orbs on enemy units 2003-11-07 05:16:49 +00:00
Dave White
2da941c037 made it so map file format is correctly oriented 2003-11-06 20:59:17 +00:00
Dave White
3be36fd874 added in 'flags' to show which side each unit is on 2003-11-06 19:19:02 +00:00
Dave White
d755be8ffa added show_ai_moves and show_combat options for preferences file 2003-11-06 18:06:58 +00:00
Dave White
8adc721d58 made it so AI players have an empty description in multiplayer games 2003-11-06 17:39:25 +00:00
Dave White
0a0019e419 made advancement of units on a remote machine to the machine...
...commands are being executed on random
2003-11-06 17:24:43 +00:00
Dave White
8ba5f99dc8 added support for UTF-8 2003-11-06 15:52:29 +00:00
Dave White
de27b8b118 make multiplayer lobby look better (patch from jzaun) 2003-11-05 21:53:45 +00:00
Dave White
4155c5eff5 added in some additional assertion checks 2003-11-05 21:07:55 +00:00
Dave White
21b16fc305 fixed problem with AI attacking units not always advancing levels 2003-11-05 19:31:12 +00:00
Dave White
256680aba6 made it so mouse-over an enemy unit would show where that unit can move to 2003-11-05 18:43:06 +00:00
Dave White
8d5e809f87 made multiplayer lobby work properly 2003-11-05 18:16:51 +00:00
Dave White
7ed74d6830 made it so shroud displays properly on the minimap 2003-11-05 18:07:07 +00:00
Dave White
e41c8bd858 extensive changes to the way event handling works 2003-11-01 04:38:26 +00:00
Dave White
a2b3c84ea0 made display draw more efficiently 2003-10-31 05:38:14 +00:00
Dave White
5ba01842f9 made some templated code more portable across compilers 2003-10-30 22:41:01 +00:00
Dave White
26b2d8b929 fixed preprocessing conditional for mac/windows...
...to configure whether it uses hw surface
2003-10-30 11:58:41 +00:00
Dave White
e776e3ab93 added better looking minimap code from jzaun 2003-10-30 10:47:34 +00:00
Dave White
6dfafe2ad4 final changes for RC5 2003-10-30 09:29:47 +00:00
Dave White
aca3971e4e seg fault fixed (?) 2003-10-30 08:22:34 +00:00
Dave White
edab386c59 turned of parachute to allow generation of core files 2003-10-29 23:01:21 +00:00
Dave White
4552a81d53 make display work better in OSX 2003-10-29 22:58:58 +00:00
Dave White
02048139d0 final checkin for RC4, including bug found by VC++ 2003-10-29 07:13:20 +00:00
Pauli Manninen
125a863aef server binary is now 'wesnothd', fixed cleaning 2003-10-29 06:50:26 +00:00
Dave White
7003c8da39 final changes for RC3 2003-10-29 05:34:48 +00:00
Dave White
4f133af73c fixed bug which caused goto commands to not be sent in network games
(and thus caused a whole host of synchronization issues)
2003-10-29 02:29:54 +00:00
Dave White
9b7189bed4 fixed minor bug with menus 2003-10-29 01:29:39 +00:00
Dave White
1347eaf79b refactored menu code 2003-10-29 01:25:28 +00:00