Dave White
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fdd523eefa
|
hopefully fixed problem after exiting preferences menu
|
2003-10-28 22:37:56 +00:00 |
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Dave White
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89a0890f00
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allowed better error reporting and allow saving of error log when a network sync error occurs
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2003-10-28 22:28:49 +00:00 |
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Dave White
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aa61fe9bb1
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allow observers of games where no network players are involved
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2003-10-28 12:48:06 +00:00 |
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Dave White
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75aaaae033
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updated version to 0.5-RC2
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2003-10-28 10:11:14 +00:00 |
|
Dave White
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f8dfddfe78
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minor changes to path finding
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2003-10-28 10:09:20 +00:00 |
|
Dave White
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f68ffeaad3
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fixed game synchronization problem
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2003-10-28 02:35:49 +00:00 |
|
Dave White
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f715e79865
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fixed problem with special characters being stripped off strings
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2003-10-28 01:23:24 +00:00 |
|
Dave White
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27b6a10d29
|
fixed problem where joining hosted games wouldn't work
|
2003-10-28 01:14:19 +00:00 |
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Dave White
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928e08db92
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changed version number
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2003-10-27 22:02:09 +00:00 |
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Dave White
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580758fcc8
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made it so different music plays for each side in multiplayer
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2003-10-27 21:30:36 +00:00 |
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Dave White
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1bc69946ac
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made 'none' a translatable string
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2003-10-27 21:12:49 +00:00 |
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Dave White
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f6f3aedb74
|
fixed broken elder mage
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2003-10-27 11:16:21 +00:00 |
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Dave White
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45d1dbeddb
|
updated version number to 0.5-RC1
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2003-10-27 09:59:19 +00:00 |
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Dave White
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58d1f86313
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allow player joining multiplayer game to choose their side
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2003-10-27 06:12:06 +00:00 |
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Dave White
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df23cfa795
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made it so quitting from a networked multiplayer game on a server...
...takes the player back to the lobby
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2003-10-27 05:24:13 +00:00 |
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Dave White
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d89efc6a73
|
added new music tracks. Fixed problem with invisible units being attacked.
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2003-10-27 00:46:28 +00:00 |
|
Dave White
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4bf155d250
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added center-on-middle click
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2003-10-26 22:22:53 +00:00 |
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Dave White
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287f8443fc
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fixed bug with replays and moving onto villages
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2003-10-26 12:09:16 +00:00 |
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Dave White
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3e1c9087e3
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made it so attacking an enemy centers on unit if offscreen in multiplayer
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2003-10-26 07:33:33 +00:00 |
|
Dave White
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c555c1c2fc
|
renamed 'lightbringer' -> 'illuminates'
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2003-10-26 07:14:25 +00:00 |
|
Dave White
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65032fa0f5
|
made it so already-taken login to server would reprompt for login
|
2003-10-26 06:27:56 +00:00 |
|
Dave White
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2ba23d1965
|
made it so you can't see the gold of enemies
|
2003-10-26 03:09:47 +00:00 |
|
Dave White
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6b8769c16d
|
fixed cycling to goto units
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2003-10-25 13:47:56 +00:00 |
|
Dave White
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5f8ee768a1
|
fixed observers to work properly
|
2003-10-25 13:44:40 +00:00 |
|
Dave White
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21779b22ed
|
minor network fixes
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2003-10-25 11:12:03 +00:00 |
|
Dave White
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10e0a538f4
|
added in 'status table'
|
2003-10-25 06:11:29 +00:00 |
|
Dave White
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68cba273a2
|
updated scenarios to use the 'next_scenario' system
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2003-10-25 04:04:32 +00:00 |
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Dave White
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7891f5b4e5
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added turn dialog and turn bell options
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2003-10-25 01:37:59 +00:00 |
|
Dave White
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c23115f681
|
added editor in src/mapeditor
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2003-10-24 23:27:51 +00:00 |
|
Dave White
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2f56e8fd6f
|
added toggling of grid with control-g
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2003-10-24 12:12:02 +00:00 |
|
Dave White
|
93cb78b9a0
|
added better dialog for when unit is recruited
|
2003-10-24 11:16:21 +00:00 |
|
Dave White
|
a65b337308
|
made it so multiplayer games update movement on mutation
|
2003-10-24 10:38:00 +00:00 |
|
zas
|
3c6fee0fa5
|
editor is now in src/. First step.
|
2003-10-23 21:02:30 +00:00 |
|
Dave White
|
3e96a51d3e
|
fixed bug with loading some saved games in multiplayer
|
2003-10-23 11:49:12 +00:00 |
|
Dave White
|
3daae56f1b
|
fixed compile error on gcc 2.9
|
2003-10-22 21:42:18 +00:00 |
|
Dave White
|
df1425f318
|
fixed choose_weapon assertion failure
|
2003-10-22 10:03:02 +00:00 |
|
Dave White
|
2f2bb402fc
|
fixed bug with cycling through enemy units
|
2003-10-21 21:47:55 +00:00 |
|
Dave White
|
89ead17a34
|
made it so if a unit has a little movement left...
...but can't actually move to surrounding terrain, it is displayed as
having moved
|
2003-10-21 13:03:27 +00:00 |
|
Dave White
|
4dae65c945
|
made victory reporting better in multiplayer games
|
2003-10-21 11:20:35 +00:00 |
|
Dave White
|
15ed0f3448
|
fixed problem with editor not working properly
|
2003-10-21 09:52:32 +00:00 |
|
Dave White
|
dd27fb469a
|
added in showing of how many turns a goto command will take.
Mousing over terrain with unit selected will show defense % of the
terrain and movement cost for that unit.
|
2003-10-20 10:48:03 +00:00 |
|
Dave White
|
9d6f1e14b7
|
bug fixes to server
|
2003-10-19 12:33:46 +00:00 |
|
Dave White
|
8455f4ad3d
|
fixed compile error on g++ 2.9
|
2003-10-19 09:36:41 +00:00 |
|
Dave White
|
33bc6567c1
|
made it so when unit is selected, pressing a number n on the keyboard will...
...show how far that unit can move in n turns
|
2003-10-19 09:20:44 +00:00 |
|
Dave White
|
5897e0a555
|
improved AI
|
2003-10-19 07:30:38 +00:00 |
|
Dave White
|
3841692996
|
made textbox accept more characters
|
2003-10-19 01:52:17 +00:00 |
|
Dave White
|
c0aa537d8d
|
made escape work from message dialogs
|
2003-10-19 01:11:54 +00:00 |
|
Dave White
|
ab84c26a73
|
fixed bug in multiplayer. Added saving of game on disconnect.
Added option to skip replay in multiplayer.
|
2003-10-19 00:37:37 +00:00 |
|
Dave White
|
93ba223f34
|
allow enter and escape as shortcuts for send message and quit in multiplayer lobby
|
2003-10-18 13:32:15 +00:00 |
|
Dave White
|
e41c034335
|
fixed problem loading games
|
2003-10-18 13:03:43 +00:00 |
|