fixed preprocessing conditional for mac/windows...
...to configure whether it uses hw surface
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@ -67,7 +67,7 @@ namespace {
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{
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//SDL under Windows doesn't seem to like hardware surfaces for
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//some reason.
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#if defined(_WIN32) || defined(__APPLE__)
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#if !(defined(_WIN32) || defined(__APPLE__))
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flags |= SDL_HWSURFACE | SDL_DOUBLEBUF;
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#endif
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if((flags&SDL_FULLSCREEN) == 0)
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