fixed preprocessing conditional for mac/windows...

...to configure whether it uses hw surface
This commit is contained in:
Dave White 2003-10-30 11:58:41 +00:00
parent e776e3ab93
commit 26b2d8b929

View file

@ -67,7 +67,7 @@ namespace {
{
//SDL under Windows doesn't seem to like hardware surfaces for
//some reason.
#if defined(_WIN32) || defined(__APPLE__)
#if !(defined(_WIN32) || defined(__APPLE__))
flags |= SDL_HWSURFACE | SDL_DOUBLEBUF;
#endif
if((flags&SDL_FULLSCREEN) == 0)