fixed problem with calculation of day/night bonuses
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1913db85ca
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6a60a37513
2 changed files with 2 additions and 2 deletions
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@ -788,7 +788,7 @@ int combat_modifier(const gamestatus& status,
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else if(alignment == unit_type::CHAOTIC)
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bonus = -bonus;
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return 1.0 + static_cast<double>(bonus)/100.0;
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return bonus;
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}
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size_t move_unit(display* disp, const gamemap& map,
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@ -503,7 +503,7 @@ std::string config::write() const
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for(std::map<std::string,std::string>::const_iterator i = values.begin();
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i != values.end(); ++i) {
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if(i->second.empty() == false) {
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res += i->first + "=" + i->second + "\n";
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res += i->first + "=\"" + i->second + "\"\n";
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}
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}
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