Commit graph

25953 commits

Author SHA1 Message Date
Wedge009
37222eb874 Dialogue correction
https://forums.wesnoth.org/viewtopic.php?p=647742#p647742
[ci skip]
2019-10-01 18:03:12 +10:00
josteph
90425cf59b Following the backport of #4217, fix #4280 for 1.14. 2019-09-30 22:54:10 +00:00
josteph
c9319db242 help: Break the new saveload and whylost topics into paragraphs for translation.
(cherry picked from commit dfe7347718)
2019-09-30 22:51:43 +00:00
jostephd
e86e41773b help: Add 'Why did I lose?' help topic (#4217)
* Draft 'Why did I lose?' help topic

* fixup! Draft 'Why did I lose?' help topic

Implement @beetlenaut's suggestions

* help: Change to title case for consistency with the rest of the section

* help: Explain the term 'foreknowledge'

(cherry picked from commit 0a6ed0ae4f)
2019-09-30 22:51:38 +00:00
josteph
2476351d67 themes: Remove the brief top bar tooltips
These are the tooltips of the images. Mousing over the figures next to
the images shows a more verbose tooltip.

For #1068/#1060

(cherry picked from commit b4e977555b)
2019-09-30 22:38:35 +00:00
josteph
2e2c02075e tips: Add a tip about allied healing
(cherry picked from commit c939d13711)
2019-09-30 20:33:05 +00:00
Charles Dang
ec3b2fb381 GUI2/Unit Preview Pane: tweaked attack display spacing
[ci skip]
2019-09-28 16:00:47 +11:00
josteph
26a30fc341 unit_preview_pane: Move the icons to before the damage and strikes, as in the sidebar. 2019-09-28 16:00:46 +11:00
josteph
0db0b8dd31 unit_preview_pane: Add attack icons 2019-09-28 15:58:51 +11:00
nemaara
5b2ca1858d HttT: modify dates (fixes #4320) 2019-09-27 03:16:13 -04:00
nemaara
327566813a HttT S18: change enemy side names (fixes #4261) 2019-09-27 03:00:32 -04:00
nemaara
b0d5daee59 SotBE S7: change objective wording 2019-09-27 02:55:09 -04:00
nemaara
d20560c3fc TSG: change Halidel's relation to Deoran (fixes #4321) 2019-09-27 02:48:56 -04:00
clockback
f989b4a5da Fixing location.
The elves and humans created their second treaty at Tath, not Weldyn.
2019-09-26 16:39:50 -04:00
clockback
0ebaac1d35 Updating dates
Noting treaty settlement taking place five years later than previously.
2019-09-26 16:39:49 -04:00
clockback
2211f8b9d9 Updating dates
Modifying treaty settlement to take place 5 years later
2019-09-26 16:39:48 -04:00
clockback
b1b72fd6e0 Updating dates
Making time period consistent with year of treaty and year of scenario.
2019-09-26 16:39:47 -04:00
clockback
4b749fd0ec Updating date
Modifying date for consistency with rest of campaign.
2019-09-26 16:39:47 -04:00
josteph
54c3c7a7c9 fixup! unit_recall: Add tooltip
(cherry picked from commit 942302f6e3)
2019-09-26 16:15:00 +00:00
josteph
6869ae3797 unit_recall: Add tooltip
(cherry picked from commit 581899b77e)
2019-09-26 16:11:49 +00:00
josteph
3bc8972f1d Lua: Fix wesnoth.deprecate_api for the case of deprecating a table that had a metamethod other than __index/__newindex
(cherry picked from commit 21823d9332)
2019-09-26 12:23:23 +00:00
josteph
256838796b lua: Fix a bug when calling wesnoth.deprecate_api on a table that had a metatable.
The old metatable was used as the metatable of the new element's
metatable, which doesn't make any sense at all.

Fixes #4079

(cherry picked from commit 56131f14c4)
2019-09-26 12:23:23 +00:00
Severin Glöckner
251de6eee3 Add missing special notes
(1.14 backport)
[ci skip]
2019-09-26 01:41:57 +02:00
Severin Glöckner
5c13ee9781 MP: use prestart for objectives
That's good practice, because in other cases the player might press ctrl+j
and see the default objectives instead.
Also, as it's know in these cases that there is exactly one enemy, say so.

[ci skip]
2019-09-25 18:58:17 +02:00
Severin Glöckner
2869dd2d8d MP 5P Wildlands: backport changes from master
[ci skip]
2019-09-25 18:53:12 +02:00
Severin Glöckner
a58bdf2d1e TSG 4: add back ruined elvish keep
[ci skip]
2019-09-24 18:06:13 +02:00
Severin Glöckner
2e3764f7fd TSG: remove trailing space (as part of a string)
[ci skip]
2019-09-24 18:06:13 +02:00
Severin Glöckner
22a1a7c059 NR 08: typography fix
Current standard is that objectives do not end with a dot,
but notes to the objectives do.
[ci skip]
2019-09-24 18:06:13 +02:00
Severin Glöckner
d62aa46a54 HttT 14: remove loyal overlay over spider
There's no reason why a monster should have an overlay.

[ci skip]
2019-09-24 18:06:13 +02:00
Nils Kneuper
7319182610 updated Italian translation 2019-09-22 01:20:46 +02:00
Severin Glöckner
07bb5762b1 TSG S5: add more comments and better facing 2019-09-22 01:03:53 +02:00
Severin Glöckner
ae6f475f27 TSG 9a - 2 changes:
- lower AI agression:
  AI agression of 1.0 means that the AI doesn't take retalation damage
  into account and uses the strongest weapon it has. Better is close to
  1 and lower caution, but the reason for this change is as bellow:

  In practice an agression of 1 is bad for Shamans, because the AI does not
  know about their special. Because both their melee and ranged are equal in
  terms of power, the AI choses the first attack – melee (except for dextrous
  shamans). With this change, they use at least ranged against melee enemies.

- avoid dialogue been shown in the middle of the fight.
  Instead show it afterwards, and only if the player initiated the fight. The
  message shown afterwards is a warning to not overdo with that.
2019-09-22 00:39:38 +02:00
Severin Glöckner
8b833c9417 ANL: add additional units for post-win time. 2019-09-22 00:22:11 +02:00
Severin Glöckner
7e1d7585b2 MP Wildlands: fix wrong village_gold
Map description remonnecs 1 village_gold.
Otherwise player 5 is disadvantaged, who has always none.

[ci skip]
2019-09-20 19:33:03 +02:00
mattsc
da080dd94c Experimental AI: fix guardians being used for village actions 2019-09-18 19:41:12 -07:00
mattsc
ac2e90faca ai_helper: get_unit functions should only return live units
Live beiing defined as in get_live_units(), that is, non-petrified units
2019-09-18 16:27:18 -07:00
loonycyborg
586e6df1a0 pot-update and regenerate doc files 2019-09-16 18:44:38 +03:00
Severin Glöckner
3bdf4e494a help: remove invalid link to illuminated terrain
[ci skip]
2019-09-16 04:01:56 +02:00
pentarctagon
edf5765e7c
Add UI button to stop a game.
This adds a button along side the kick/kickban/ban buttons to stop the game the selected user is in.

Fixes #3635
2019-09-14 11:11:48 -05:00
josteph
2486094bca fixup! Help: Add screenshots to "income and upkeep"
Crop the images.
2019-09-14 13:39:36 +00:00
josteph
2f45a80fb5 Help: Add screenshots to "income and upkeep" 2019-09-14 13:31:01 +00:00
josteph
74cc50b2b1 help: Add a screenshot to the combat screen 2019-09-14 13:00:25 +00:00
josteph
8a024ad94c Clarify descriptions of income and upkeep.
(cherry picked from commit 0a0b70c5a9)
2019-09-14 08:02:45 +00:00
josteph
df3be05f62 HttT S15: Add po comment
(cherry picked from commit 78db7f2c31)
2019-09-14 08:02:45 +00:00
josteph
b59694c03a HttT S15: Improve dialog flow when Geldar survives
Fixes #4333

(cherry picked from commit 1c481c7c2b)
2019-09-14 08:02:44 +00:00
josteph
fb665de8dd HttT S15: Tweak the hint to be more explicit.
(cherry picked from commit 43fb5fa17c)
2019-09-14 08:02:44 +00:00
josteph
73ca094fd9 HttT S15: Add a hint about the Guardsmen.
(cherry picked from commit 4a76d0b9b3)
2019-09-14 08:02:44 +00:00
josteph
e11cd34e0a HttT S23: Give a more explicit hint on EASY
Thanks to forum user "Poison".

(cherry picked from commit 973a3ee320)
2019-09-14 08:02:44 +00:00
Nobun
da3c4c0afa wmlxgettext: fix #4275: not handle objectives.lua's turn counter + typefix
(cherry picked from commit e1c7c84957)
(cherry picked from commit 0cf8da9357)
2019-09-11 14:37:37 +02:00
Steve Cotton
9f179295dd UtBS S09: Non-merfolk get in the ships before they sail off
At the end of S09, the heroes have four ships. The narrative is that all the
elves are on the ships, but the in-game visuals were that the ships move while
all the player's units are standing on the shore.

The heal=yes isn't needed since 74c2398f6, but adding it here avoids
a possible bug if this commit is backported to 1.14.

(cherry picked from commit f514304954)
2019-09-07 12:03:56 +10:00