UtBS S09: Non-merfolk get in the ships before they sail off

At the end of S09, the heroes have four ships. The narrative is that all the
elves are on the ships, but the in-game visuals were that the ships move while
all the player's units are standing on the shore.

The heal=yes isn't needed since 74c2398f6, but adding it here avoids
a possible bug if this commit is backported to 1.14.

(cherry picked from commit f514304954)
This commit is contained in:
Steve Cotton 2019-09-06 20:42:27 +02:00 committed by Wedge009
parent 09b799e9f1
commit 9f179295dd

View file

@ -2748,6 +2748,14 @@
message= _ "Then by the Sea Gods hand I call forth the winds. May they confound our enemies and blow these ships to safety!"
[/message]
# Elves and troll/dwarf get in the ships, enemies disappear (the enemy side won't persist to the next scenario)
[put_to_recall_list]
[not]
race=merman
[/not]
heal=yes
[/put_to_recall_list]
# Removes the ^Wyc overlay from any location which has it
[terrain]
terrain=^