Commit graph

937 commits

Author SHA1 Message Date
Nils Kneuper
5cab289f89 add some comments that trigger a bug in the (perl) wmlxgettext...
...which pleases it regarding the unbalanced items...
2009-09-21 11:22:47 +00:00
Lari Nieminen
0d05ba1e8c Fixes a problem with the menus listing sides. 2009-09-21 10:42:21 +00:00
Gunter Labes
0f03c1f8dc Made units with the 'healthy' trait always rest heal...
...but take normal damage from poison.
2009-09-21 00:26:04 +00:00
Nils Kneuper
64abf3e200 add a default textdomain declaration...
...(using "./utils/change-textdomain -t data/")
2009-09-20 13:53:46 +00:00
Fabian Müller
0368ad25df Core macros: Defined new team colors for loyal and important units.
The {LOYAL} trait macro should change that for every units in all
campaign that is loyal and on side1.
2009-09-11 18:12:53 +00:00
Iurii Chernyi
7d2d62cb33 added macros to use new formula_ai recruitment (experimental!).
The simplest way is to include
{AI_SIMPLE_FORMULA_AI_EXPERIMENTAL_RECRUITMENT} in [side][ai]
2009-09-05 22:10:09 +00:00
Eric S. Raymond
f9b7819412 Teach wmllint about some of the new scopes that id= can live inside...
...without being a reference problem.  Refactor spellchecker, we want to
apply it more widely. Add proper line terminations to two files.
2009-09-04 03:31:28 +00:00
Fabian Müller
5072dbdfd1 New file that is supposed to hold macros that ease the story telling.
The first macro is supposed to use in story parts in which a persion
is speaking.  Still lacks some documentation.
2009-09-04 00:30:14 +00:00
Iurii Chernyi
afcb29c338 reworked AI macros, added support for moving leader to goal...
...as a candidate action, fixed some bugs, changed modify_ai syntax to
make it more resilient to bugs and to allow reuse of subtags
2009-09-03 23:23:37 +00:00
Fabian Müller
e92d969edc core macros: Added macros for alternative objectives.
I love cluttering core with useless macros :-)
2009-09-03 22:47:40 +00:00
Eric S. Raymond
e6d5d47d74 Fix bug #13504. 2009-09-01 22:32:10 +00:00
Iurii Chernyi
90dcb12256 fixed usage of an outdated AI macro 2009-09-01 10:08:05 +00:00
Iurii Chernyi
63ec22c53d LoW::2: slightly changed ai macros.
LoW::3: added orc strategy selection
2009-09-01 07:15:11 +00:00
Iurii Chernyi
6ad043b95a uncommented a macro 2009-08-30 18:06:27 +00:00
Iurii Chernyi
6732361e55 LoW::2: WIP, added second wave of attackers...
...and made orcs withhold gold until fog lifts
2009-08-27 23:12:53 +00:00
Iurii Chernyi
befcfb5440 {AI_NO_SCOUTS} macro 2009-08-24 00:24:52 +00:00
Iurii Chernyi
7672a9d7ff ai macros and aliases 2009-08-23 22:04:06 +00:00
Ignacio R. Morelle
005acdedae Changed text back to normal color,
...use <span>s only to force linebreaks with a blackened dash
2009-08-21 17:27:05 +00:00
Ignacio R. Morelle
bfa8372bc8 Get rid of an invalid Pango markup error message.
Waiting for a better color choice from fendrin...
2009-08-21 17:19:44 +00:00
Ignacio R. Morelle
d9c29930c6 Revert ([part] caption= in storyscreens)...
...and replace with the mainline CAPTION macro. Converted existing
mainline WML.

Reverts 2009-08-14T08:44:26Z!guillaume.melquiond@gmail.com, 2009-08-14T08:44:41Z!guillaume.melquiond@gmail.com, 2009-08-16T13:24:39Z!guillaume.melquiond@gmail.com

Also, replaced the former color (*green*!?) with the usual color used in
character messages.
2009-08-17 12:15:49 +00:00
Fabian Müller
734502de01 DEFAULT_SCHEDULE macros each starting with a different time_of_day. 2009-08-10 10:33:01 +00:00
Richard Kettering
29fe327330 Added separate directional variants of the fire-breath animations...
...to cope with colliding direction filters.
2009-08-03 17:40:12 +00:00
Eric S. Raymond
99cae53110 Address bug #13967: Animation glitches with terrain filters.
This needed both fixes in mainline and a bit of wmllint logic to ensure
that incoming UMC gets converted.
2009-07-31 22:24:49 +00:00
Eric S. Raymond
fdc1230bc7 Minor fix to a bug in Drake name phonotactics pointed out by Kitty. 2009-07-24 10:38:40 +00:00
Eric S. Raymond
4592d83e65 Simplify and document the phonology of Drake names,
...so Kitty can do the writing system.
2009-07-23 23:09:23 +00:00
Fabian Müller
68f1cdbe94 Resorted a wml attribute. 2009-07-10 00:23:41 +00:00
Guillaume Melquiond
607df284df Converted old style markup to Pango markup. 2009-06-21 18:26:44 +00:00
Gunter Labes
55659c7577 simplified steadfast a bit 2009-06-10 11:41:49 +00:00
Lari Nieminen
10bf1d8f04 Changed the description of the holy water...
...when asking the player whether or not to pick it up.
2009-06-01 17:13:54 +00:00
Ignacio R. Morelle
84e84d3f9b Add casualties_of_war.ogg to the "default" music playlist macro. 2009-05-26 16:27:08 +00:00
Richard Kettering
fc37ace87b Visual overhaul for the orc leader, and added a new leadership anim macro. 2009-05-17 23:59:24 +00:00
Eric S. Raymond
7f5299e1ac wmllint and wmlscope detected some glitches. 2009-04-24 11:26:54 +00:00
Eric S. Raymond
8ffa41056d Deprecate two redundant macros, and change mainline to use the simpler ones. 2009-04-23 02:26:39 +00:00
Eric S. Raymond
e7b27b6435 Change the trannstive verb "stone" (as in "turn to stone") to "petrify",
...and all related words such as "unstone", "stoned", etc. Former
usage was not really correct and led to unhelpful ambigiuity with both
"to stone" is in to hit with thrown stones, and "stoned" meaning
intoxicated.

All C++ code, WML, and tags are changed. New wmllint rules will handle all
lifting for UMC.  The wiki has been updated.

Will cause incompatibility with old savefiles containing stoned units.
2009-04-12 00:40:07 +00:00
Eric S. Raymond
20c849736d Add some hero icons where needed. Add a standard macro to do this. 2009-04-11 19:32:51 +00:00
Fabian Müller
60b5936342 New "Aged trait" for campaigns, decrease of HP by 8, melee and movement -1 2009-04-08 17:48:48 +00:00
Fabian Müller
173239dd4f Added the CREATE_OR_RECALL_UNIT macro...
...which takes a full set of [unit] attributes as argument.
2009-04-05 11:04:09 +00:00
Fabian Müller
16a25432b9 Fixed typo in a comment. 2009-04-04 21:46:27 +00:00
Eric S. Raymond
770b17e98d Encapsulate some Pango markup in WHISPER and ASIDE macros...
...so these conventions can be tweaked without changing translatable
strings.
2009-03-29 22:11:52 +00:00
Alexander van Gessel
19aac9c54d Document REPEAT macro (bug #13231) 2009-03-21 17:33:13 +01:00
Eric S. Raymond
d6cd819cbd Minor wmllint/wmlscope cleanups. 2009-03-18 07:41:54 +00:00
Ignacio R. Morelle
1cfc88e60e New music track, "Siege of Laurelmor", from Doug Kaufman (44.1 KHz, Q6).
Wired into macros/sound-utils.cfg . Mainline campaign maintainers are
encouraged to listen to this track and use it as they see fit.
2009-03-13 12:40:09 +00:00
Guillaume Melquiond
5badc71597 Removed useless preprocessing directives. 2009-03-09 15:21:05 +00:00
Eric S. Raymond
71fcc8d8e9 Large maps and very long scenarios are possible,
...so make our notional infinities larger.
2009-03-01 16:29:04 +00:00
Eric S. Raymond
45408ef187 Magic-number elimination. 2009-03-01 14:30:47 +00:00
Eric S. Raymond
4f07f028ae Remove old TREMOR macro, 6 versions overdue.
(wmllint tranlates it, so there is no UMC issue.)
2009-03-01 13:22:29 +00:00
Eric S. Raymond
51c13fb819 Pre-1.6 reindent and whitespace cleanup. 2009-03-01 12:56:14 +00:00
Lari Nieminen
579bed74f9 Made flying drakes not use the flying standing animation on fords,
...reefs and water villages, and removed the flies=true movetype
attribute to allow normal submersion on those terrains.
2009-02-22 09:56:45 +00:00
Eric S. Raymond
1248d14605 Address bug #13007.
Ordinarily I'd be worried about the risk of UMC breakage from renaming
macros, but one of these was broken for a long time until recently so
we're probably not increasing any lossage here.
2009-02-21 12:47:05 +00:00
Eric S. Raymond
195aed06f0 Add a useful macro and remove a spurious one. 2009-02-19 16:43:55 +00:00