Magic-number elimination.
This commit is contained in:
parent
3b852b78c5
commit
45408ef187
10 changed files with 17 additions and 10 deletions
|
@ -68,7 +68,7 @@
|
|||
[/ai]
|
||||
[/side]
|
||||
|
||||
{STARTING_VILLAGES 2 99}
|
||||
{STARTING_VILLAGES_ALL 2}
|
||||
|
||||
[event]
|
||||
name=prestart
|
||||
|
|
|
@ -12,7 +12,7 @@
|
|||
|
||||
{DEFAULT_SCHEDULE}
|
||||
|
||||
{STARTING_VILLAGES 3 99}
|
||||
{STARTING_VILLAGES_ALL 3}
|
||||
{STARTING_VILLAGES_DWARF 2}
|
||||
|
||||
next_scenario=03_Kalian
|
||||
|
|
|
@ -12,7 +12,7 @@
|
|||
{EXTRA_SCENARIO_MUSIC knalgan_theme.ogg}
|
||||
{EXTRA_SCENARIO_MUSIC the_city_falls.ogg}
|
||||
|
||||
{STARTING_VILLAGES 2 99}
|
||||
{STARTING_VILLAGES_ALL 20}
|
||||
{STARTING_VILLAGES 3 20}
|
||||
|
||||
[story]
|
||||
|
|
|
@ -232,7 +232,7 @@ Orcish Archer, Orcish Assassin, Orcish Grunt, Wolf Rider, Goblin Spearman#enddef
|
|||
[event]
|
||||
name=prestart
|
||||
|
||||
#{CAPTURE_VILLAGES_OF_TYPE (*^Vhh) {SIDE} 1 1 999}
|
||||
#{CAPTURE_VILLAGES_OF_TYPE (*^Vhh) {SIDE} 1 1 {INFINITY}}
|
||||
{CAPTURE_FILTERED_VILLAGES {SIDE} (terrain=*^Vhh*)}
|
||||
[/event]
|
||||
#enddef
|
||||
|
|
|
@ -78,7 +78,7 @@
|
|||
fog=yes
|
||||
[/side]
|
||||
|
||||
{STARTING_VILLAGES 2 99}
|
||||
{STARTING_VILLAGES_ALL 2}
|
||||
|
||||
[side]
|
||||
type=Rogue
|
||||
|
|
|
@ -282,7 +282,7 @@
|
|||
|
||||
[kill]
|
||||
side=1
|
||||
x,y=1-99,1-99
|
||||
{EVERYWHERE}
|
||||
fire_event=no
|
||||
animate=no
|
||||
[/kill]
|
||||
|
|
|
@ -2022,8 +2022,7 @@
|
|||
# Rehydrate all units for the next scenario
|
||||
{APPLY_HYDRATION_EFFECT (
|
||||
side=1
|
||||
x=1-99
|
||||
y=1-99
|
||||
{EVERYWHERE}
|
||||
)}
|
||||
|
||||
[if]
|
||||
|
|
|
@ -706,7 +706,7 @@
|
|||
[filter]
|
||||
side=1
|
||||
race=merman
|
||||
x,y=1-99,1-99
|
||||
{EVERYWHERE}
|
||||
[/filter]
|
||||
kill=yes
|
||||
variable=merfolk_units
|
||||
|
|
|
@ -1191,7 +1191,7 @@
|
|||
[store_unit]
|
||||
[filter]
|
||||
side=1
|
||||
x,y=1-99,1-99
|
||||
{EVERYWHERE}
|
||||
[/filter]
|
||||
|
||||
kill=no
|
||||
|
|
|
@ -9,6 +9,14 @@
|
|||
#define FOREVER
|
||||
99 #enddef
|
||||
|
||||
# The effectively infinite radius.
|
||||
#define INFINITY
|
||||
99 #enddef
|
||||
|
||||
# Everywhere on the map. For filters that would otherwise touch recall lists.
|
||||
#define EVERYWHERE
|
||||
x,y=1-99,1-99 #enddef
|
||||
|
||||
#define SET_OBJECTIVES SIDE SUMMARY NOTE CONDITION_WML
|
||||
# Sets the objectives for a given player
|
||||
# Side 0 means every player. Does not affect gameplay,
|
||||
|
|
Loading…
Add table
Reference in a new issue