Core macros: Defined new team colors for loyal and important units.
The {LOYAL} trait macro should change that for every units in all campaign that is loyal and on side1.
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@ -11,6 +11,13 @@
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[effect]
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apply_to=loyal
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[/effect]
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[effect]
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[filter]
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side=1
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[/filter]
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apply_to=image_mod
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add=RC(magenta>lightred)
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[/effect]
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[/trait]
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#enddef
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@ -14,6 +14,18 @@
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name= _ "Red"
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[/color_range]
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[color_range]
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id=lightred
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rgb=D1620D,FFFFFF,000000,FF0000
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name= _ "Light Red"
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[/color_range]
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[color_range]
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id=darkred
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rgb=8A0808,FFFFFF,000000,FF0000
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name= _ "Dark Red"
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[/color_range]
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[color_range]
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id=blue
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rgb=2E419B,FFFFFF,0F0F0F,0000FF
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