{AI_NO_SCOUTS} macro
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#define AI_ASPECT ID VALUE
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#macro to define a simple facet of ai aspect
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[aspect]
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id={ID}
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[facet]
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[/facet]
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[/aspect]
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#enddef
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#define AI_NO_SCOUTS
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# Macro to make an AI team not recruit scouts.
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{AI_ASPECT villages_per_scout 0}
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#enddef
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