Commit graph

2322 commits

Author SHA1 Message Date
happygrue
38e2034751 Updated Khalifate changelog and release notes 2014-01-03 23:17:42 -05:00
ln-zookeeper
8967551e28 Updated changelogs. 2014-01-02 21:51:41 +02:00
Bär Halberkamp
30b0008ce9 Updated changelog and players_changelog 2013-12-31 19:29:57 +01:00
Nils Kneuper
5748a4cc5d updated Catalan translation 2013-12-31 13:07:49 +01:00
ln-zookeeper
a006ef6540 Increased Li'sar's lvl3 hitpoints from 52 to 62. 2013-12-29 11:42:27 +02:00
Espreon
e30bb5b138 Updated the Latin translation. 2013-12-24 16:59:54 -05:00
Bär Halberkamp
1c23595094 updated changelog 2013-12-22 17:09:52 +01:00
David Mikos
818ffad098 allow advanced preference booleans and mp modifications double click toggle. 2013-12-22 14:58:07 +10:30
Alexander van Gessel
d6cd5f2649 Update changelogs 2013-12-22 02:13:55 +01:00
gfgtdf
e274833ffa Update players_changelog 2013-12-21 23:23:27 +01:00
David Mikos
cd8c83532b Make it so that sliders can be mouse wheel scrolled. 2013-12-22 00:16:27 +10:30
David Mikos
36b6b60beb Make middle click scrolling based on movement distance not screen centre. 2013-12-21 22:28:59 +10:30
Andrius Silinskas
09c73abdff Updated changelogs. 2013-12-21 10:43:28 +00:00
Ignacio R. Morelle
553c56b2bd preferences: Merge compress_saves and bzip2_savegame_compression options
Now that we have combo box options in Preferences -> Advanced, we can
finally present the saved game compression options in a user-friendly
fashion instead of having two separate options with an unclear
relationship.

However, in order to achieve this I had to move far more code than I am
normally comfortable with:

 * Moved the config_writer::compressor enum type to a separate header
   file, serialization/compression.hpp, in order to make it available to
   more units without pulling a bunch of heavy crap (such as the boost
   iostreams headers) that's normally unneeded. The new type is
   compression::format.

 * Added a compression::format_extension() function to determine a file
   extension string according to a compression type. This is needed more
   often than one would think, see below.

 * Changed all savegame-related classes to use the compression::format
   type instead of a single boolean flag and bzip2_savegame_compression
   queries. This is a code-heavy task by design.

 * Changed all code scattered around deciding whether to use ".gz" or
   ".bz2" for a save extension to use compression::format_extension()
   instead. This affects both saved game implementation and interface
   code for some reason (read: poor design).

 * Removed the bzip2_savegame_compression preferences option, reusing
   the previous compress_saves option for this feature, turning it from
   a boolean option to a string option ("none", "gzip", "bzip2",
   defaults to "gzip" per advanced_preferences.cfg).

 * preferences::compress_saves() became
   preferences::save_compression_format().

 * Without bzip2_savegame_compression, people who previously enabled
   bzip2 compression will revert to gzip compression. This seems to be a
   rare enough case to me to bother with providing backwards
   compatibility with a feature that only existed for [1.11.0, 1.11.8).

 * For preferences files from previous versions where compress_saves was
   set to either "yes" or "no", there will be a conspicuous value in the
   second column of the advanced preferences list, especially if they
   are using a translation; it'll be either "yes" or "no" as an
   untranslatable string. A value of "yes" is equivalent to "gzip", and
   a value of "no" is equivalent to "none". Any other unrecognized value
   is equivalent to "gzip". As soon as the user chooses a compression
   format again, one of the three supported values ("none", "gzip", or
   "bzip2") will be written to the compressed_saves attribute in the
   preferences file.

All in all, a ridiculously messy commit that's not particularly feasible
to break down into separate pieces because all of the involved code is
very closely related to the overarching feature that's being
implemented in it.

Note that the save_index currently only uses gzip regardless of whether
bzip2 is the current compression format choice. This was the case even
before this commit, and I'm not sure it's worth it to change it given
the potential CPU usage and the fact that save_index tends to be broken
most of the time anyway.
2013-12-20 23:36:46 -03:00
ln-zookeeper
5d5aee134d New bigmaps and journey markers for TRoW. 2013-12-21 01:06:06 +02:00
mattsc
70954b7ba2 Update changelogs and release notes with SotBE changes 2013-12-19 20:58:17 -08:00
mattsc
8919fd6c2d Update players_changelog with replay and MP changes 2013-12-18 16:10:56 -08:00
David Mikos
ff77d473ef MP lobby advertized game layout changes. 2013-12-15 21:36:13 +10:30
Bär Halberkamp
bb575be36d Added custom TC for Dacyn and Mal-Ravanal in EI 2013-12-14 15:37:28 +01:00
Ignacio R. Morelle
72d41a2585 Update changelog 2013-12-11 21:34:32 -03:00
Nils Kneuper
8f23b615b0 fixed number of chars per line for changelogs 2013-12-08 11:08:26 +01:00
Nils Kneuper
45a01d6674 updated Japanese translation 2013-12-08 11:07:02 +01:00
Adrián Chaves Fernández (Gallaecio)
4582da51dc Updated the Galician (gl) translation 2013-12-06 14:27:34 +01:00
Bär Halberkamp
2753b9d0f5 Updated changelog and players_changelog 2013-12-04 00:26:16 +01:00
Bär Halberkamp
c7199b4fc1 Updated changelog and players_changelog 2013-11-30 14:35:02 +01:00
Bär Halberkamp
b6692d2471 Changed the flaming sword's code 2013-11-30 14:35:02 +01:00
Bär Halberkamp
cbac0279f6 Gave Kaylan a different portrait and TC 2013-11-30 14:35:02 +01:00
Bär Halberkamp
20212f027a Updated changelog and players_changelog for my last commit 2013-11-30 14:35:02 +01:00
Lari Nieminen
7e35715d05 Updated changelogs. 2013-11-29 03:53:52 -08:00
Lari Nieminen
a4f8d7e3cf New bigmap for DW. 2013-11-29 01:45:09 -08:00
Nils Kneuper
5962d41406 updated Chinese (traditional) translation 2013-11-25 19:43:52 +01:00
Bär Halberkamp
b7d3ae1078 Updated changelog and players_changelog 2013-11-18 01:08:46 +01:00
Ignacio R. Morelle
e072ab691f Post-release version bump to 1.11.7+dev 2013-11-17 02:36:20 -03:00
Nils Kneuper
6e73f02090 version bump to 1.11.7 2013-11-16 09:47:06 +01:00
gfgtdf
57c8ab6e04 Update players_changelog
Players can now assign hotkeys to wml menu items in the preferences menu
2013-11-15 23:48:51 +01:00
mattsc
6a44b60150 Update changelogs and release notes with SotBE changes 2013-11-15 12:30:41 -08:00
Alarantalara
fa6ff01faf Update changelog
Cumulative effect of changes to UtBS have reached a point that they are
worth mentioning
2013-11-14 22:57:31 -05:00
Ignacio R. Morelle
d23ad2d2f3 HttT: give Moremirmu a matching holy sword attack icon (bug #21248) 2013-11-13 01:15:16 -03:00
Bär Halberkamp
b0120dc33b Decreased the Death Squire's HP 2013-11-11 22:56:31 +01:00
Bär Halberkamp
a253a5c2e6 Fixed lines in the changelog being too long 2013-11-09 21:10:55 +01:00
Bär Halberkamp
172ad8c895 Improved my latest commits' changelog entries 2013-11-09 20:55:20 +01:00
Bär Halberkamp
652023dbb0 More updates to undead movetypes 2013-11-09 17:55:22 +01:00
Nils Kneuper
d12028fb78 updated Korean translation 2013-10-27 10:42:34 +01:00
Nils Kneuper
828941902c updated Italian translation 2013-10-27 10:33:24 +01:00
Ignacio R. Morelle
f39392f1c2 gui2/tchat_log: Add log search support
The search done using the Filter box matches text on timestamps, nicks,
and messages in a case-insensitive fashion.

Some GUI layout adjustments still need to be done for this dialog to
display correctly. Not all of them are possible, unfortunately (e.g.
GUI2 doesn't support setting a minimum cell height yet).
2013-10-25 06:23:21 -03:00
Bär Halberkamp
2a9f4cf5b1 updated changelog and players_changelog 2013-10-20 22:08:50 +02:00
Bär Halberkamp
eb380f7b96 Updated changelog and players_changelog 2013-10-19 01:57:49 +02:00
Bär Halberkamp
2df5c6673b Updated changelog and players_changelog 2013-10-15 21:25:12 +02:00
Ignacio R. Morelle
5d401b3b27 Update changelogs 2013-09-26 05:57:33 -03:00
flix
9684ff377b Update players_changelog. 2013-09-25 16:18:45 +02:00