More updates to undead movetypes

This commit is contained in:
Bär Halberkamp 2013-11-09 17:53:49 +01:00
parent 26e3d709bf
commit 652023dbb0
4 changed files with 16 additions and 8 deletions

View file

@ -141,6 +141,9 @@ Version 1.11.6+dev:
grants feature request #18713.
* Units:
* Gave the Death Knight proper skeletal resistances, as well as submerge.
* Lowered the Death Knight's HP by 3.
* Changed the Chocobone's movement cost, making it more like a mounted unit.
* Gave the Chocobone +2 melee damage and +10% blade resistance.
* User interface:
* Help Browser:
* Units with variants are shown as sections with their childs as topics.

View file

@ -6,14 +6,16 @@
image="units/undead-skeletal/chocobone.png"
{MAGENTA_IS_THE_TEAM_COLOR}
hitpoints=45
movement_type=mounted
movement_type=undeadfoot
[defense]
hills=60
mountains=50
fungus=60
forest=-70
village=60
[/defense]
[resistance]
blade=80
pierce=70
impact=110
fire=120
cold=40
arcane=150
[/resistance]
movement=9
experience=100
@ -37,7 +39,7 @@
[specials]
{WEAPON_SPECIAL_CHARGE}
[/specials]
damage=9
damage=11
number=2
[/attack]
[attack_anim]

View file

@ -7,7 +7,7 @@
profile=portraits/undead/death-knight.png
{MAGENTA_IS_THE_TEAM_COLOR}
{LEADING_ANIM "units/undead-skeletal/deathknight-lead-2.png" "units/undead-skeletal/deathknight-lead-1.png" -17,-37}
hitpoints=66
hitpoints=63
movement_type=undeadfoot
[resistance]
blade=60

View file

@ -45,6 +45,9 @@ Version 1.11.6+dev:
* Units:
* Gave the Death Knight proper skeletal resistances, as well as submerge.
* Lowered the Death Knight's HP by 3.
* Changed the Chocobone's movement cost, making it more like a mounted unit.
* Gave the Chocobone +2 melee damage and +10% blade resistance.
* User Interface:
* Revamped multiplayer "Create" screen and separated part of it to a new