More updates to undead movetypes
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4 changed files with 16 additions and 8 deletions
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@ -141,6 +141,9 @@ Version 1.11.6+dev:
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grants feature request #18713.
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* Units:
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* Gave the Death Knight proper skeletal resistances, as well as submerge.
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* Lowered the Death Knight's HP by 3.
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* Changed the Chocobone's movement cost, making it more like a mounted unit.
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* Gave the Chocobone +2 melee damage and +10% blade resistance.
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* User interface:
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* Help Browser:
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* Units with variants are shown as sections with their childs as topics.
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@ -6,14 +6,16 @@
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image="units/undead-skeletal/chocobone.png"
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{MAGENTA_IS_THE_TEAM_COLOR}
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hitpoints=45
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movement_type=mounted
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movement_type=undeadfoot
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[defense]
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hills=60
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mountains=50
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fungus=60
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forest=-70
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village=60
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[/defense]
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[resistance]
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blade=80
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pierce=70
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impact=110
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fire=120
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cold=40
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arcane=150
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[/resistance]
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movement=9
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experience=100
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@ -37,7 +39,7 @@
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[specials]
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{WEAPON_SPECIAL_CHARGE}
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[/specials]
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damage=9
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damage=11
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number=2
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[/attack]
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[attack_anim]
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@ -7,7 +7,7 @@
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profile=portraits/undead/death-knight.png
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{MAGENTA_IS_THE_TEAM_COLOR}
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{LEADING_ANIM "units/undead-skeletal/deathknight-lead-2.png" "units/undead-skeletal/deathknight-lead-1.png" -17,-37}
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hitpoints=66
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hitpoints=63
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movement_type=undeadfoot
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[resistance]
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blade=60
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@ -45,6 +45,9 @@ Version 1.11.6+dev:
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* Units:
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* Gave the Death Knight proper skeletal resistances, as well as submerge.
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* Lowered the Death Knight's HP by 3.
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* Changed the Chocobone's movement cost, making it more like a mounted unit.
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* Gave the Chocobone +2 melee damage and +10% blade resistance.
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* User Interface:
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* Revamped multiplayer "Create" screen and separated part of it to a new
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