Updated changelogs.
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Version 1.11.7+dev:
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* Add-ons client:
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* Introduced new add-on type "SP/MP Campaign" for campaigns with
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"type=hybrid."
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* AI:
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* RCA AI: fix bug #21334: surrounded units don't attack
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* Simple Attack Micro AI: new optional parameter weapon=
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@ -49,6 +52,8 @@ Version 1.11.7+dev:
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MP specific settings, such as era, scenario name, and timer
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* Multiplayer:
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* Unit names and genders are synced in MP games.
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* Added new CampaignWML attribute "require_campaign". If set to "yes",
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players not having campaign installed won't be able to join the game.
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* Replays:
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* Replays include the prestart and start events again.
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* Unit names and genders are synced between games and replays.
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@ -74,6 +79,9 @@ Version 1.11.7+dev:
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"Compressed saved games", that lets the user pick between gzip (default),
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bzip2, and no compression. Users who previously enabled bzip2 compression
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will need to do so again.
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* Hide eras menu in MP Create for campaigns which have
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"allow_era_choice=no".
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* Introduced side's name in MP Connect.
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* WML engine:
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* WML variable turn_number is set correctly (to 1) in prestart and start
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events. Previously, it retained its last value from the previous scenario
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@ -3,6 +3,8 @@ changes may be omitted). For a complete list of changes, see the main
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changelog: https://github.com/wesnoth/wesnoth-old/blob/master/changelog
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Version 1.11.7+dev:
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* Add-ons client:
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* Introduced new add-on type "SP/MP Campaign".
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* Campaigns:
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* Dead Water:
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* New world map.
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@ -51,6 +53,8 @@ Version 1.11.7+dev:
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"Compressed saved games", that lets the user pick between gzip (default),
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bzip2, and no compression. Users who previously enabled bzip2 compression
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will need to do so again.
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* Added possibility to hide eras menu for campaigns in MP Create.
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* Introduced side's name in MP Connect.
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Version 1.11.7:
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