Fixed lines in the changelog being too long

This commit is contained in:
Bär Halberkamp 2013-11-09 21:10:55 +01:00
parent 172ad8c895
commit a253a5c2e6
2 changed files with 18 additions and 6 deletions

View file

@ -70,7 +70,9 @@ Version 1.11.6+dev:
* New AI for wolf riders in "The Raid"
* Converted animation WML to the new syntax
* Gave the Death Squire the submerge ability.
* Increased the Death Squire's blade resistance from 10% to 40%, pierce resistance from 30% to 60% and lowered its impact resistance from -10% to -20%.
* Increased the Death Squire's blade resistance from 10% to 40%,
pierce resistance from 30% to 60% and lowered its impact resistance
from -10% to -20%.
* Sceptre of Fire:
* Converted animation WML to the new syntax
* Son of the Black Eye:
@ -143,9 +145,13 @@ Version 1.11.6+dev:
grants feature request #18713.
* Unit changes and balancing:
* Gave the Death Knight the submerge ability.
* Increased the Death Knight's blade resistance from 10% to 40%, pierce resistance from 30% to 60% and lowered its impact resistance from -10% to -20%.
* Increased the Death Knight's blade resistance from 10% to 40%,
pierce resistance from 30% to 60% and lowered its impact resistance
from -10% to -20%.
* Lowered the Death Knight's HP from 66 to 63.
* Lowered the Chocobone's hills defense from 50% to 40%, mountain defense from 60% to 50%, fungus defense from 60% to 40%, forest defense from 50% to 30%, and village defense from 60% to 40%.
* Lowered the Chocobone's hills defense from 50% to 40%,
mountain defense from 60% to 50%, fungus defense from 60% to 40%,
forest defense from 50% to 30%, and village defense from 60% to 40%.
* Increased the Chocobone's melee damage from 9-2 to 11-2.
* Increased the Chocobone's blade resistance from 10% to 20%.
* User interface:

View file

@ -28,7 +28,9 @@ Version 1.11.6+dev:
* Campaigns:
* Liberty:
* Gave the Death Squire the submerge ability.
* Increased the Death Squire's blade resistance from 10% to 40%, pierce resistance from 30% to 60% and lowered its impact resistance from -10% to -20%.
* Increased the Death Squire's blade resistance from 10% to 40%,
pierce resistance from 30% to 60% and lowered its impact resistance
from -10% to -20%.
* Engine:
* CampaignWML support for multiplayer. Game will reload a config during
@ -50,9 +52,13 @@ Version 1.11.6+dev:
* Unit changes and balancing:
* Gave the Death Knight the submerge ability.
* Increased the Death Knight's blade resistance from 10% to 40%, pierce resistance from 30% to 60% and lowered its impact resistance from -10% to -20%.
* Increased the Death Knight's blade resistance from 10% to 40%,
pierce resistance from 30% to 60% and lowered its impact resistance
from -10% to -20%.
* Lowered the Death Knight's HP from 66 to 63.
* Lowered the Chocobone's hills defense from 50% to 40%, mountain defense from 60% to 50%, fungus defense from 60% to 40%, forest defense from 50% to 30%, and village defense from 60% to 40%.
* Lowered the Chocobone's hills defense from 50% to 40%,
mountain defense from 60% to 50%, fungus defense from 60% to 40%,
forest defense from 50% to 30%, and village defense from 60% to 40%.
* Increased the Chocobone's melee damage from 9-2 to 11-2.
* Increased the Chocobone's blade resistance from 10% to 20%.