Commit graph

19991 commits

Author SHA1 Message Date
Dave White
10992d045a added naming of villages in random maps 2004-05-24 21:01:08 +00:00
Dave White
16995d0cf5 made it possible to resize/change video modes from the lobby, ...
...and made other basic keyboard shortcuts work from the lobby. Made
it so the client in a multiplayer game can see basic game settings.
2004-05-24 20:24:57 +00:00
Kristoffer Erlandsson
c179b12c44 Cleaned up the editor theme. 2004-05-24 19:41:09 +00:00
Dave White
87c95d303f added in facility to play maps in multiplayer that don't have scenario data...
...specified for them
2004-05-24 16:27:18 +00:00
Dave White
1c23e287a9 made it so including a directory in WML will recurse into subdirs.
Made WML support '~' notation to include files in ~/.wesnoth/data
2004-05-24 15:42:43 +00:00
John B. Messerly
aed47f10d9 /tmp/cvs55Zujl 2004-05-24 04:13:20 +00:00
Mark Michelsen
747286baed Small updates to Danish translation 2004-05-23 17:21:17 +00:00
Francisco Muñoz
10057c55be Added improved calvary image. Named all mermen in Bay of Pearls 2004-05-23 00:56:20 +00:00
John B. Messerly
ac60048c16 Summary: Added two new hotkeys, alt+m and and shift+m
alt-m to send a message to everyone in the game and shift+m to send a
message to allies.

Detailed desc.:

Added a "speaktoall" and "speaktoally" actions. The hotkeys fore these
are alt+m and shift+m respectively. These actions are the same as
"speak" except before they bring up the message text box, they change
the default "send to allies" check box value. So, subsequent speak
(hotkey: m) actions will remember whether you were talking to allies
or everyone, until 1) you do alt+m or shift+m, or 2) you check/uncheck
the "send to allies" checkbox.
2004-05-22 22:36:24 +00:00
Francisco Muñoz
4308ff4a77 Added new standing image for horseman. Moved old one to moving frame 2004-05-22 16:13:15 +00:00
Cédric Duval
64d797abd8 Fixed a misplaced tag. 2004-05-22 14:02:06 +00:00
Francisco Muñoz
9574271677 Added new White mage images. 2004-05-22 13:37:44 +00:00
Mark Michelsen
c8ecda0fdd Converted the French translation to UTF-8 format 2004-05-21 20:25:30 +00:00
Mark Michelsen
246c3ab68a Updated French translation (Guillaume) 2004-05-21 18:45:14 +00:00
Dave White
4e5608d631 AI improvements to make it group better 2004-05-21 17:26:13 +00:00
Benjamin Drieu
91c2736d50 Added bonus 2004-05-21 14:41:47 +00:00
Kristoffer Erlandsson
3ee1fbff42 'Select all' operation added. 2004-05-20 17:43:11 +00:00
Francisco Muñoz
485a075c82 Added updates portraits for Lisar
(I had this for ages in my hd.. forgot about them :-)
2004-05-20 04:52:03 +00:00
Kristoffer Erlandsson
61a548307b Flip operation added. 2004-05-19 23:55:55 +00:00
Cédric Duval
2de3e4c429 Changed ability of saurians from regeneration to skirmish. 2004-05-19 19:29:47 +00:00
Cédric Duval
f135ab94b0 New multiplayer scenario: King of the Hill 2004-05-19 18:07:23 +00:00
Philippe Plantier
83a0872446 Fixed a bug where tall units were drawn under castles, thus being "beheaded" 2004-05-18 18:36:20 +00:00
Philippe Plantier
e1ac7dce53 Migrating WML files to UTF-8. Code now assumes all WML files are UTF-8. 2004-05-17 22:12:40 +00:00
Dave White
b88564b3cd made General more powerful 2004-05-17 21:41:12 +00:00
Dave White
e3c775bb9e more AI/campaign tweaks 2004-05-17 20:43:02 +00:00
Dave White
7ddce14d89 made there less forests on random maps 2004-05-17 03:16:06 +00:00
Cédric Duval
e55afc0ee4 Birth of a new race: drakonians.
* New movetype: drakonian. They fly, but to fight they have to land.

* First unit: the Drakonian Fighter.

This is work in progress, really. Will need lots of tweaking as the faction
evolve and grow. Not enabled anywhere, of course.
2004-05-16 15:58:25 +00:00
Cédric Duval
ae8153fcf7 New graphics (James Paige) for the Undead Initiate.
Using Initiate instead of Adept for the campaign/difficulty selection boxes
of the undead campaign.
2004-05-15 22:12:38 +00:00
Cédric Duval
55e1b3c5a3 Undead campaign.
* New scenario 'A New Chance' is now the first scenario of the campaign.

* 'Brother Against Brother' thus moves to second place.
2004-05-15 18:09:25 +00:00
Dave White
23b1d427b5 fixed warnings and errors under VC++ 2004-05-15 16:34:53 +00:00
Philippe Plantier
f8226791d9 Adding files I forgot to commit:
alpha mask for cutting tiles (alphamask.png), and updating "built.cfg"
file to reflect the change from [terrain] element to [tile] element
2004-05-15 16:16:04 +00:00
Francisco Muñoz
d2e2a00e82 Added new unit: Necrophage 2004-05-15 00:40:00 +00:00
Francisco Muñoz
89727379b7 Added Necrophage 2004-05-15 00:33:09 +00:00
Dave White
187adbcf9b various AI improvements, tweaks to the campaign 2004-05-14 21:21:08 +00:00
Philippe Plantier
405610f2b0 Adding support for multi-hex tiles. Some features still missing. 2004-05-14 19:52:03 +00:00
Francisco Muñoz
a9fcf3554d Added images for boneshooter by Darth Fool 2004-05-14 18:04:26 +00:00
Dave White
1e7feef05f made Isles of the Damned and Muff Malal's Peninsula better balanced 2004-05-14 15:16:48 +00:00
Benjamin Drieu
87ebf497aa Balancing: made nights last as long as days. 2004-05-14 12:24:54 +00:00
Benjamin Drieu
b65d71396f Balancing: made nights last as long as days.
Added a dialog
2004-05-14 12:24:37 +00:00
Benjamin Drieu
751a9de40c Balancing: made nights last as long as days.
Renamed trolls to avoid possible copyright issues
2004-05-14 12:23:58 +00:00
Benjamin Drieu
0d7653fa07 Rename lizardman to saurian and add saurian warrior 2004-05-14 12:07:29 +00:00
Benjamin Drieu
6f73435219 Scenario balancing
Fewer turns
Made "impossible" to kill enemy leaders
2004-05-14 12:00:50 +00:00
Benjamin Drieu
e80e0d8e8e Change dot position 2004-05-14 11:51:44 +00:00
Cédric Duval
f91efb29de Re-ordered attacks, for the sake of consistency:
short range is now always before long range, for every unit.
2004-05-14 02:12:27 +00:00
Dave White
05ce6863a1 some changes to scenarios and AI in Heir to the Throne 2004-05-13 21:52:18 +00:00
Benjamin Drieu
05ea9267eb Renamed lizardmen to saurians 2004-05-13 16:17:40 +00:00
Benjamin Drieu
7965a8f4ce Initial import 2004-05-13 16:13:07 +00:00
Benjamin Drieu
2fd6aa7257 Various typos fixed 2004-05-13 16:10:38 +00:00
Benjamin Drieu
0d382ee8ed Add various macro needed 2004-05-13 16:09:19 +00:00
Dave White
bf663eb2e2 various AI improvements 2004-05-13 15:40:36 +00:00