Added images for boneshooter by Darth Fool
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9 changed files with 23 additions and 1 deletions
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@ -116,6 +116,8 @@ TOOLS_FALSE = @TOOLS_FALSE@
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TOOLS_TRUE = @TOOLS_TRUE@
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UTIL_FILES = @UTIL_FILES@
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VERSION = @VERSION@
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WZIP_FALSE = @WZIP_FALSE@
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WZIP_TRUE = @WZIP_TRUE@
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ac_ct_CC = @ac_ct_CC@
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ac_ct_CXX = @ac_ct_CXX@
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ac_ct_STRIP = @ac_ct_STRIP@
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2
configure
vendored
2
configure
vendored
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@ -1,5 +1,5 @@
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#! /bin/sh
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# From configure.ac Revision: 1.43 .
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# From configure.ac Revision: 1.44 .
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# Guess values for system-dependent variables and create Makefiles.
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# Generated by GNU Autoconf 2.59 for Battle for Wesnoth 0.7.7-CVS.
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#
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@ -2,6 +2,7 @@
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name=Bone Shooter
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race=undead
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image=undead-boneshooter.png
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image_defensive=undead-boneshooter-defend.png
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hitpoints=40
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movement_type=undeadfoot
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movement=5
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@ -24,6 +25,11 @@ get_hit_sound=skeleton-hit.wav
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range=short
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damage=5
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number=2
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[frame]
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begin=-100
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end=100
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image=undead-boneshooter-attack.png
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[/frame]
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[/attack]
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[attack]
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@ -32,6 +38,18 @@ get_hit_sound=skeleton-hit.wav
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range=long
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damage=7
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number=3
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[frame]
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begin=-400
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end=-200
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image=undead-boneshooter-attack1.png
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[/frame]
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[frame]
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begin=-200
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end=-100
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image=undead-boneshooter-attack2.png
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[/frame]
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[sound]
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time=-100
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sound=firearrow.wav
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@ -116,6 +116,8 @@ TOOLS_FALSE = @TOOLS_FALSE@
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TOOLS_TRUE = @TOOLS_TRUE@
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UTIL_FILES = @UTIL_FILES@
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VERSION = @VERSION@
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WZIP_FALSE = @WZIP_FALSE@
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WZIP_TRUE = @WZIP_TRUE@
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ac_ct_CC = @ac_ct_CC@
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ac_ct_CXX = @ac_ct_CXX@
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ac_ct_STRIP = @ac_ct_STRIP@
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BIN
images/undead-boneshooter-attack.png
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BIN
images/undead-boneshooter-attack.png
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BIN
images/undead-boneshooter-attack1.png
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images/undead-boneshooter-attack1.png
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BIN
images/undead-boneshooter-attack2.png
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images/undead-boneshooter-attack2.png
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BIN
images/undead-boneshooter-defend.png
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images/undead-boneshooter-defend.png
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