Added improved calvary image. Named all mermen in Bay of Pearls

This commit is contained in:
Francisco Muñoz 2004-05-23 00:56:20 +00:00
parent 393cf21e4e
commit 10057c55be
5 changed files with 15 additions and 0 deletions

View file

@ -256,6 +256,7 @@ Defeat:
[/unit]
[unit]
description=Nepba
side=1
type=Merman
x=13
@ -263,6 +264,7 @@ Defeat:
[/unit]
[unit]
description=Triram
side=1
type=Merman
x=13
@ -270,6 +272,7 @@ Defeat:
[/unit]
#ifdef EASY
[unit]
description=Mriram
side=1
type=Merman
x=13
@ -315,6 +318,7 @@ Defeat:
[/unit]
#ifdef EASY
[unit]
description=Earooa
side=1
type=Merman
x=21
@ -329,6 +333,7 @@ Defeat:
#endif
#ifdef NORMAL
[unit]
description=Gwoama
side=1
type=Merman
x=21
@ -374,6 +379,7 @@ Defeat:
[/unit]
#ifdef EASY
[unit]
description=Kwabao
side=1
type=Merman
x=25
@ -427,6 +433,7 @@ Defeat:
[/unit]
#ifdef EASY
[unit]
description=Gwarloa
side=1
type=Merman
x=28
@ -476,6 +483,7 @@ The main cage where they keep most of the mermen is in the south-east!"
#define MERMAN_29_29
[unit]
description=Gwelda
side=1
type=Merman
x=29

View file

@ -2,6 +2,8 @@
name=Cavalry
race=human
image=human-scout.png
image_moving=human-scout-moving.png
image_defensive=human-scout-defend.png
hitpoints=38
movement_type=mounted
movement=8
@ -25,6 +27,11 @@ get_hit_sound=groan.wav
[/sound]
[frame]
begin=-200
end=-100
image=human-scout-moving.png
[/frame]
[frame]
begin=-100
end=100
image=human-scout-attack.png
[/frame]

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