aquileia
0e124d56af
Elvish Ranger converted to new animation syntax
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Using progressive parameters and SOUND:HIT_AND_MISS to shorten the
attack_anim's
2014-02-21 21:47:11 -03:00
Emilien Rotival
69e09f7f0e
New generic wraith portrait
2014-02-21 22:56:36 +01:00
Ignacio R. Morelle
e1d159ad31
'rarified' -> 'rarefied'
2014-02-20 03:47:07 -03:00
Ignacio R. Morelle
561b914643
Fix typo: 'facilites' -> 'facilities'
2014-02-20 03:44:18 -03:00
Ignacio R. Morelle
cfef162e40
Add wmllint spelling exception for 'unwalkable'
2014-02-20 03:43:40 -03:00
ln-zookeeper
5a5368d6f0
Fixed some variables not being cleared
2014-02-18 19:39:22 +02:00
GunChleoc
4d57d19e8c
Added gd map localization for HTTT and fixed exported .png overlays for other gd campaign maps.
2014-02-17 09:27:02 +00:00
GunChleoc
bd3061e78b
Merge branch 'master' of https://github.com/wesnoth/wesnoth-old.git
2014-02-17 09:13:17 +00:00
Nils Kneuper
b609e59a92
updated ingame help screenshots and description of orbs
2014-02-16 13:38:53 +01:00
Ignacio R. Morelle
30200a012c
Move rules for trash terrains up to where they belong in terrain-graphics.cfg
2014-02-13 22:57:18 -03:00
Ignacio R. Morelle
a21d13f1f4
Refactored trash terrain gfx macros into a separate file, removed TRI prefix
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The macro-less portions of these terrain graphics rules are now the
TRASH_A and LITTER_BASE macros. I tried to the best of my ability to
understand how they are supposed to work together, so this is the naming
scheme and parameter set I found to be the most optimal:
#define TRASH_A TERRAIN PROB IMAGESTEM
Covers the first and second rules, which are used on a single
terrain pattern.
#define LITTER_BASE TERRAIN IMAGESTEM
Covers the third rule, which affects both trash terrains.
2014-02-13 22:54:06 -03:00
GunChleoc
8bdc96ecbb
Merge branch 'master' of https://github.com/wesnoth/wesnoth-old.git
2014-02-10 12:58:20 +00:00
Ignacio R. Morelle
088d50a3b2
credits: I'm shadowm
2014-02-08 06:17:15 -03:00
Ignacio R. Morelle
7555b7133b
Rename Elvish Castle terrain to "Elven Castle" for consistency with its keep
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This is an editor-only change.
2014-02-07 18:10:14 -03:00
fendrin
fe4064d774
Restored the old control scheme as the default
2014-02-07 20:05:20 +01:00
Elvish_Hunter
7687c43d1e
Made terrains Cea, Coa, Kea and Koa aliases of both Ct and At. Fixes an inconsistency against Cha and Kha terrains reported in the forums by Xalzar
2014-02-07 15:05:48 +01:00
happygrue
3890c429fc
Removed one strike from Dwarvish Lord hatchet
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UMC balance nerf.
2014-02-05 20:27:37 -05:00
Alexander van Gessel
f1b0880463
Fix unit_box
2014-02-02 16:59:52 +01:00
Alexander van Gessel
faf00cb278
Fix accidentally broken string
2014-02-02 13:33:01 +01:00
Alexander van Gessel
5ef796948b
Merge pull request #92 from Gallaecio/gl
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Updated the Galician (gl) translation
2014-02-02 01:21:43 -08:00
ln-zookeeper
a2e1c2c9e9
Fixed issues reported by mattsc.
2014-02-01 23:00:31 +02:00
Adrián Chaves Fernández (Gallaecio)
19fa651835
Fixed a typo: “[…], M-” → “[…]. M-”
2014-02-01 19:27:30 +01:00
Ignacio R. Morelle
2db474c575
Add Dry Hills to the fall group
2014-02-01 03:46:03 -03:00
Ignacio R. Morelle
dd04a9e439
Add Cave Path terrain to the flat group
2014-02-01 03:46:03 -03:00
Ignacio R. Morelle
68ebf0c0d2
Add Snowy Human City village terrain to the frozen group
2014-02-01 03:46:03 -03:00
Ignacio R. Morelle
82517fdeed
Add Impassable and Unwalkable overlays to the obstacle group in the editor
2014-02-01 03:46:03 -03:00
GunChleoc
02bae1337a
Added titlescreen overlay for gd
2014-01-28 19:38:37 +00:00
mattsc
1f93899652
New macros AI_SAVE_GOLD and AI_SAVE_GOLD_DEFAULT
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… to make enabling gold saving for the AI simpler in a scenario now
that it is not the default any more.
2014-01-25 20:29:15 -08:00
Ignacio R. Morelle
65aab693b8
Remove a wmllint spelling exception that doesn't belong
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See commit 53d7c53df0
.
2014-01-21 22:09:41 -03:00
Ignacio R. Morelle
73b27c9c10
Merge two consecutive [clear_variable] actions in the IF_ALLIED WML macro
2014-01-13 02:46:25 -03:00
Ignacio R. Morelle
a7b25cad6f
Reduce TRANSFER_VILLAGE_OWNERSHIP macro implementation to a single WML action
2014-01-13 02:30:42 -03:00
Ignacio R. Morelle
003aa541f0
Clear state variables used by the LIMIT_RECRUITS WML macro on victory
2014-01-13 02:21:36 -03:00
Alarantalara
714bae2460
Make the trash terrains appear on the map again
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They still need to be redone with standard macros or macroize the
existing code instead of leaving it all in terrain-graphics.cfg
2014-01-11 21:10:33 -05:00
Turuk
0ffa372f14
Villages fixed to give defense benefit again.
2014-01-11 09:50:30 -05:00
Ignacio R. Morelle
d6384695ec
Fix broken image references in the Gameplay -> Time of Day help topic
2014-01-10 06:24:03 -03:00
fendrin
c25849b7ea
Reduce the string for the village terrain from "Vit" to "Vt".
2014-01-09 07:17:57 +01:00
Ignacio R. Morelle
e9d5cecc27
Hide Village, Castle, and Keep Overlay terrains from help
2014-01-08 19:56:06 -03:00
Emilien Rotival
1c2f326dff
Updated minimal artwork for small resolution themes.
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The update is meant to accommodate an extra side button while giving more space to the map.
2014-01-08 00:33:14 +01:00
fendrin
374227f76f
Adjust the id and terrain string for "Trash and litter" terrain.
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Also sorts the terrain to not show it at the top of the palette.
Fixes https://gna.org/bugs/index.php?21447
2014-01-07 02:32:15 +01:00
fendrin
21bee9b848
New minimap image from LordBob.
2014-01-07 02:32:15 +01:00
Espreon
869060921f
'naptha' -> 'naphtha' for consistency.
2014-01-06 14:51:55 -05:00
Emilien Rotival
bd035e5c2f
Minor update of the 'villages' status icon and new favicon candidates
2014-01-06 09:41:22 +01:00
Ignacio R. Morelle
1a39d268f2
Enable subtle magenta TC key bits for the Giant Mudcrawler
2014-01-06 01:33:37 -03:00
Ignacio R. Morelle
996518a783
Remove invalid anchor reference from the trash overlay terrain graphics rules
2014-01-04 17:00:50 -03:00
Ignacio R. Morelle
3c6fc31658
Add wmllint spelling exception for 'naptha'
2014-01-04 16:04:27 -03:00
Ignacio R. Morelle
8c6c79b3be
Add wmllint spelling exception for 'scrollwork'
2014-01-04 16:04:16 -03:00
Ignacio R. Morelle
3ee7d5f835
Add more general Khalifate spelling exceptions for wmllint
2014-01-04 16:03:59 -03:00
Ignacio R. Morelle
ab4eb3582c
Fix obvious typos in the Khalifate units' descriptions
2014-01-04 16:00:16 -03:00
Ignacio R. Morelle
c46c8ff94b
Replace double space following stops in the Khalifate descriptions with single space
2014-01-04 15:48:44 -03:00
happygrue
2e550ef4c5
Updated to U.S. spelling.
2014-01-04 12:59:51 -05:00