Add Impassable and Unwalkable overlays to the obstacle group in the editor

This commit is contained in:
Ignacio R. Morelle 2014-01-31 21:46:34 -03:00
parent 3fa3996b08
commit 82517fdeed
2 changed files with 5 additions and 2 deletions

View file

@ -8,6 +8,9 @@ Version 1.11.8+dev:
* Heir to the Throne:
* Gave Li'sar a new ability "initiative" (grants adjacent allies first
strike in melee).
* Editor:
* Added Impassable Overlay and Unwalkable Overlay terrains to the obstacle
group.
* Language and i18n:
* Updated translations: Portuguese, Scottish Gaelic
* Lua API:

View file

@ -1099,7 +1099,7 @@ Most units have about 50% defense in rocky caves, whereas cavalry are limited to
string=^Xo
aliasof=_bas,Xt
mvt_alias=Xt
editor_group=special
editor_group=obstacle, special
hide_help=yes
[/terrain_type]
@ -1111,7 +1111,7 @@ Most units have about 50% defense in rocky caves, whereas cavalry are limited to
string=^Qov
aliasof=_bas,Qt
mvt_alias=Qt
editor_group=special
editor_group=obstacle, special
hide_help=yes
[/terrain_type]