Fix broken image references in the Gameplay -> Time of Day help topic

This commit is contained in:
Ignacio R. Morelle 2014-01-10 06:23:35 -03:00
parent 92b7e8fc39
commit d6384695ec
3 changed files with 9 additions and 7 deletions

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@ -14,6 +14,7 @@ Version 1.11.8+dev:
* Fixed several Doxygen issues found by Clang 3.4.
* Fixed possible invalid memory access issue in the MP sides configuration
code causing crashes for some users (bug #21449).
* Fixed broken image references in the Gameplay -> Time of Day help topic.
Version 1.11.8:
* Add-ons client:

View file

@ -279,14 +279,14 @@ If a strike is determined to hit, it will always do at least 1 point of damage.
Liminal units get 25% damage during both night and daytime." + _"
The current time of day can be observed under the minimap in the status pane. For the usual day/night cycle, morning and afternoon count as day, first and second watch count as night:
" + _"Dawn" + " <jump>to=160</jump><img>src=misc/schedule-dawn.png align=here</img>
" + _"Morning" + " <jump>to=160</jump><img>src=misc/schedule-morning.png align=here</img>
" + _"Afternoon" + " <jump>to=160</jump><img>src=misc/schedule-afternoon.png align=here</img>
" + _"Dusk" + " <jump>to=160</jump><img>src=misc/schedule-dusk.png align=here</img>
" + _"First Watch" + " <jump>to=160</jump><img>src=misc/schedule-firstwatch.png align=here</img>
" + _"Second Watch" + " <jump>to=160</jump><img>src=misc/schedule-secondwatch.png align=here</img>
" + _"Dawn" + " <jump>to=160</jump><img>src=misc/time-schedules/default/schedule-dawn.png align=here</img>
" + _"Morning" + " <jump>to=160</jump><img>src=misc/time-schedules/default/schedule-morning.png align=here</img>
" + _"Afternoon" + " <jump>to=160</jump><img>src=misc/time-schedules/default/schedule-afternoon.png align=here</img>
" + _"Dusk" + " <jump>to=160</jump><img>src=misc/time-schedules/default/schedule-dusk.png align=here</img>
" + _"First Watch" + " <jump>to=160</jump><img>src=misc/time-schedules/default/schedule-firstwatch.png align=here</img>
" + _"Second Watch" + " <jump>to=160</jump><img>src=misc/time-schedules/default/schedule-dawn.png align=here</img>
" + "
<img>src=misc/schedule-underground.png align=right float=yes</img>" + _"Keep in mind that some scenarios take place underground, where it is perpetually night!"
<img>src=misc/time-schedules/schedule-underground.png align=right float=yes</img>" + _"Keep in mind that some scenarios take place underground, where it is perpetually night!"
[/topic]
#wmllint: markcheck on

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@ -17,6 +17,7 @@ Version 1.11.8+dev:
* Miscellaneous and bug fixes:
* Fixed possible invalid memory access issue in the MP sides configuration
code causing crashes for some users (bug #21449).
* Fixed broken image references in the Gameplay -> Time of Day help topic.
Version 1.11.8: