Villages fixed to give defense benefit again.

This commit is contained in:
Turuk 2014-01-11 09:50:30 -05:00
parent 6a531db9dc
commit 0ffa372f14

View file

@ -1138,7 +1138,7 @@ Most units have about 50% defense in rocky caves, whereas cavalry are limited to
name= _ "Village"
editor_name= _ "Adobe Village"
string=^Vda
aliasof=_bas, Vit
aliasof=_bas, Vt
default_base=Dd
heals=8
gives_income=true
@ -1151,7 +1151,7 @@ Most units have about 50% defense in rocky caves, whereas cavalry are limited to
name= _ "Village"
editor_name= _ "Desert Tent Village"
string=^Vdt
aliasof=_bas, Vit
aliasof=_bas, Vt
default_base=Dd
heals=8
gives_income=true
@ -1164,7 +1164,7 @@ Most units have about 50% defense in rocky caves, whereas cavalry are limited to
name= _ "Village"
editor_name= _ "Tent Village"
string=^Vct
aliasof=_bas, Vit
aliasof=_bas, Vt
default_base=Re
heals=8
gives_income=true
@ -1179,7 +1179,7 @@ Most units have about 50% defense in rocky caves, whereas cavalry are limited to
name= _ "Village"
editor_name= _ "Orcish Village"
string=^Vo
aliasof=_bas, Vit
aliasof=_bas, Vt
default_base=Gd
heals=8
gives_income=true
@ -1192,7 +1192,7 @@ Most units have about 50% defense in rocky caves, whereas cavalry are limited to
name= _ "Village"
editor_name= _ "Snowy Orcish Village"
string=^Voa
aliasof=_bas, Vit
aliasof=_bas, Vt
default_base=Aa
heals=8
gives_income=true
@ -1207,7 +1207,7 @@ Most units have about 50% defense in rocky caves, whereas cavalry are limited to
name= _ "Village"
editor_name= _ "Snowy Elven Village"
string=^Vea
aliasof=_bas, Vit
aliasof=_bas, Vt
default_base=Aa
heals=8
gives_income=true
@ -1220,7 +1220,7 @@ Most units have about 50% defense in rocky caves, whereas cavalry are limited to
name= _ "Village"
editor_name= _ "Elven Village"
string=^Ve
aliasof=_bas, Vit
aliasof=_bas, Vt
default_base=Gg
heals=8
gives_income=true
@ -1235,7 +1235,7 @@ Most units have about 50% defense in rocky caves, whereas cavalry are limited to
name= _ "Village"
editor_name= _ "Cottage"
string=^Vh
aliasof=_bas, Vit
aliasof=_bas, Vt
default_base=Gs
heals=8
gives_income=true
@ -1248,7 +1248,7 @@ Most units have about 50% defense in rocky caves, whereas cavalry are limited to
name= _ "Village"
editor_name= _ "Snowy Cottage"
string=^Vha
aliasof=_bas, Vit
aliasof=_bas, Vt
default_base=Aa
heals=8
gives_income=true
@ -1261,7 +1261,7 @@ Most units have about 50% defense in rocky caves, whereas cavalry are limited to
name= _ "Village"
editor_name= _ "Ruined Cottage"
string=^Vhr
aliasof=_bas, Vit
aliasof=_bas, Vt
default_base=Gd
heals=8
gives_income=true
@ -1274,7 +1274,7 @@ Most units have about 50% defense in rocky caves, whereas cavalry are limited to
name= _ "Village"
editor_name= _ "Human City"
string=^Vhc
aliasof=_bas, Vit
aliasof=_bas, Vt
default_base=Rr
heals=8
gives_income=true
@ -1287,7 +1287,7 @@ Most units have about 50% defense in rocky caves, whereas cavalry are limited to
name= _ "Village"
editor_name= _ "Windmill Village"
string=^Vwm
aliasof=_bas, Vit
aliasof=_bas, Vt
default_base=Gg
heals=8
gives_income=true
@ -1300,7 +1300,7 @@ Most units have about 50% defense in rocky caves, whereas cavalry are limited to
name= _ "Village"
editor_name= _ "Snowy Human City"
string=^Vhca
aliasof=_bas, Vit
aliasof=_bas, Vt
default_base=Rrc
heals=8
gives_income=true
@ -1313,7 +1313,7 @@ Most units have about 50% defense in rocky caves, whereas cavalry are limited to
name= _ "Village"
editor_name= _ "Ruined Human City"
string=^Vhcr
aliasof=_bas, Vit
aliasof=_bas, Vt
default_base=Rp
heals=8
gives_income=true
@ -1326,7 +1326,7 @@ Most units have about 50% defense in rocky caves, whereas cavalry are limited to
name= _ "Village"
editor_name= _ "Hill Stone Village"
string=^Vhh
aliasof=_bas, Vit
aliasof=_bas, Vt
default_base=Hh
heals=8
gives_income=true
@ -1339,7 +1339,7 @@ Most units have about 50% defense in rocky caves, whereas cavalry are limited to
name= _ "Village"
editor_name= _ "Snowy Hill Stone Village"
string=^Vhha
aliasof=_bas, Vit
aliasof=_bas, Vt
default_base=Ha
heals=8
gives_income=true
@ -1352,7 +1352,7 @@ Most units have about 50% defense in rocky caves, whereas cavalry are limited to
name= _ "Village"
editor_name= _ "Ruined Hill Stone Village"
string=^Vhhr
aliasof=_bas, Vit
aliasof=_bas, Vt
default_base=Hhd
heals=8
gives_income=true
@ -1365,7 +1365,7 @@ Most units have about 50% defense in rocky caves, whereas cavalry are limited to
name= _ "Village"
editor_name= _ "Tropical Village"
string=^Vht
aliasof=_bas, Vit
aliasof=_bas, Vt
default_base=Gs
heals=8
gives_income=true
@ -1378,7 +1378,7 @@ Most units have about 50% defense in rocky caves, whereas cavalry are limited to
name= _ "Village"
editor_name= _ "Drake Village"
string=^Vd
aliasof=_bas, Vit
aliasof=_bas, Vt
default_base=Rr
heals=8
gives_income=true
@ -1393,7 +1393,7 @@ Most units have about 50% defense in rocky caves, whereas cavalry are limited to
name= _ "Village"
editor_name= _ "Cave Village"
string=^Vu
aliasof=_bas, Vit
aliasof=_bas, Vt
default_base=Uu
heals=8
gives_income=true
@ -1406,7 +1406,7 @@ Most units have about 50% defense in rocky caves, whereas cavalry are limited to
name= _ "Village"
editor_name= _ "Dwarven Village"
string=^Vud
aliasof=_bas, Vit
aliasof=_bas, Vt
default_base=Uu
heals=8
gives_income=true
@ -1419,7 +1419,7 @@ Most units have about 50% defense in rocky caves, whereas cavalry are limited to
name= _ "Village"
editor_name= _ "Hut"
string=^Vc
aliasof=_bas, Vit
aliasof=_bas, Vt
default_base=Gs
heals=8
gives_income=true
@ -1432,7 +1432,7 @@ Most units have about 50% defense in rocky caves, whereas cavalry are limited to
name= _ "Village"
editor_name= _ "Snowy Hut"
string=^Vca
aliasof=_bas, Vit
aliasof=_bas, Vt
default_base=Aa
heals=8
gives_income=true
@ -1445,7 +1445,7 @@ Most units have about 50% defense in rocky caves, whereas cavalry are limited to
name= _ "Village"
editor_name= _ "Log Cabin"
string=^Vl
aliasof=_bas, Vit
aliasof=_bas, Vt
default_base=Gs
heals=8
gives_income=true
@ -1458,7 +1458,7 @@ Most units have about 50% defense in rocky caves, whereas cavalry are limited to
name= _ "Village"
editor_name= _ "Snowy Log Cabin"
string=^Vla
aliasof=_bas, Vit
aliasof=_bas, Vt
default_base=Aa
heals=8
gives_income=true
@ -1471,7 +1471,7 @@ Most units have about 50% defense in rocky caves, whereas cavalry are limited to
name= _ "Village"
editor_name= _ "Igloo"
string=^Vaa
aliasof=_bas, Vit
aliasof=_bas, Vt
default_base=Aa
heals=8
gives_income=true
@ -1486,7 +1486,7 @@ Most units have about 50% defense in rocky caves, whereas cavalry are limited to
name= _ "Village"
editor_name= _ "Swamp Village"
string=^Vhs
aliasof=_bas, Vit
aliasof=_bas, Vt
default_base=Ss
heals=8
gives_income=true