Villages fixed to give defense benefit again.
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1 changed files with 27 additions and 27 deletions
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@ -1138,7 +1138,7 @@ Most units have about 50% defense in rocky caves, whereas cavalry are limited to
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name= _ "Village"
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editor_name= _ "Adobe Village"
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string=^Vda
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aliasof=_bas, Vit
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aliasof=_bas, Vt
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default_base=Dd
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heals=8
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gives_income=true
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@ -1151,7 +1151,7 @@ Most units have about 50% defense in rocky caves, whereas cavalry are limited to
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name= _ "Village"
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editor_name= _ "Desert Tent Village"
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string=^Vdt
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aliasof=_bas, Vit
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aliasof=_bas, Vt
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default_base=Dd
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heals=8
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gives_income=true
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@ -1164,7 +1164,7 @@ Most units have about 50% defense in rocky caves, whereas cavalry are limited to
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name= _ "Village"
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editor_name= _ "Tent Village"
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string=^Vct
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aliasof=_bas, Vit
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aliasof=_bas, Vt
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default_base=Re
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heals=8
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gives_income=true
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@ -1179,7 +1179,7 @@ Most units have about 50% defense in rocky caves, whereas cavalry are limited to
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name= _ "Village"
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editor_name= _ "Orcish Village"
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string=^Vo
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aliasof=_bas, Vit
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aliasof=_bas, Vt
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default_base=Gd
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heals=8
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gives_income=true
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@ -1192,7 +1192,7 @@ Most units have about 50% defense in rocky caves, whereas cavalry are limited to
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name= _ "Village"
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editor_name= _ "Snowy Orcish Village"
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string=^Voa
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aliasof=_bas, Vit
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aliasof=_bas, Vt
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default_base=Aa
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heals=8
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gives_income=true
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@ -1207,7 +1207,7 @@ Most units have about 50% defense in rocky caves, whereas cavalry are limited to
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name= _ "Village"
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editor_name= _ "Snowy Elven Village"
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string=^Vea
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aliasof=_bas, Vit
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aliasof=_bas, Vt
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default_base=Aa
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heals=8
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gives_income=true
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@ -1220,7 +1220,7 @@ Most units have about 50% defense in rocky caves, whereas cavalry are limited to
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name= _ "Village"
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editor_name= _ "Elven Village"
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string=^Ve
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aliasof=_bas, Vit
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aliasof=_bas, Vt
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default_base=Gg
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heals=8
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gives_income=true
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@ -1235,7 +1235,7 @@ Most units have about 50% defense in rocky caves, whereas cavalry are limited to
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name= _ "Village"
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editor_name= _ "Cottage"
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string=^Vh
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aliasof=_bas, Vit
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aliasof=_bas, Vt
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default_base=Gs
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heals=8
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gives_income=true
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@ -1248,7 +1248,7 @@ Most units have about 50% defense in rocky caves, whereas cavalry are limited to
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name= _ "Village"
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editor_name= _ "Snowy Cottage"
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string=^Vha
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aliasof=_bas, Vit
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aliasof=_bas, Vt
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default_base=Aa
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heals=8
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gives_income=true
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@ -1261,7 +1261,7 @@ Most units have about 50% defense in rocky caves, whereas cavalry are limited to
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name= _ "Village"
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editor_name= _ "Ruined Cottage"
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string=^Vhr
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aliasof=_bas, Vit
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aliasof=_bas, Vt
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default_base=Gd
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heals=8
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gives_income=true
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@ -1274,7 +1274,7 @@ Most units have about 50% defense in rocky caves, whereas cavalry are limited to
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name= _ "Village"
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editor_name= _ "Human City"
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string=^Vhc
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aliasof=_bas, Vit
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aliasof=_bas, Vt
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default_base=Rr
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heals=8
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gives_income=true
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@ -1287,7 +1287,7 @@ Most units have about 50% defense in rocky caves, whereas cavalry are limited to
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name= _ "Village"
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editor_name= _ "Windmill Village"
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string=^Vwm
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aliasof=_bas, Vit
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aliasof=_bas, Vt
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default_base=Gg
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heals=8
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gives_income=true
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@ -1300,7 +1300,7 @@ Most units have about 50% defense in rocky caves, whereas cavalry are limited to
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name= _ "Village"
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editor_name= _ "Snowy Human City"
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string=^Vhca
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aliasof=_bas, Vit
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aliasof=_bas, Vt
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default_base=Rrc
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heals=8
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gives_income=true
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@ -1313,7 +1313,7 @@ Most units have about 50% defense in rocky caves, whereas cavalry are limited to
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name= _ "Village"
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editor_name= _ "Ruined Human City"
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string=^Vhcr
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aliasof=_bas, Vit
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aliasof=_bas, Vt
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default_base=Rp
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heals=8
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gives_income=true
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@ -1326,7 +1326,7 @@ Most units have about 50% defense in rocky caves, whereas cavalry are limited to
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name= _ "Village"
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editor_name= _ "Hill Stone Village"
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string=^Vhh
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aliasof=_bas, Vit
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aliasof=_bas, Vt
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default_base=Hh
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heals=8
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gives_income=true
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@ -1339,7 +1339,7 @@ Most units have about 50% defense in rocky caves, whereas cavalry are limited to
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name= _ "Village"
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editor_name= _ "Snowy Hill Stone Village"
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string=^Vhha
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aliasof=_bas, Vit
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aliasof=_bas, Vt
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default_base=Ha
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heals=8
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gives_income=true
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@ -1352,7 +1352,7 @@ Most units have about 50% defense in rocky caves, whereas cavalry are limited to
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name= _ "Village"
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editor_name= _ "Ruined Hill Stone Village"
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string=^Vhhr
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aliasof=_bas, Vit
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aliasof=_bas, Vt
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default_base=Hhd
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heals=8
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gives_income=true
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@ -1365,7 +1365,7 @@ Most units have about 50% defense in rocky caves, whereas cavalry are limited to
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name= _ "Village"
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editor_name= _ "Tropical Village"
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string=^Vht
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aliasof=_bas, Vit
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aliasof=_bas, Vt
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default_base=Gs
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heals=8
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gives_income=true
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@ -1378,7 +1378,7 @@ Most units have about 50% defense in rocky caves, whereas cavalry are limited to
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name= _ "Village"
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editor_name= _ "Drake Village"
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string=^Vd
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aliasof=_bas, Vit
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aliasof=_bas, Vt
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default_base=Rr
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heals=8
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gives_income=true
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@ -1393,7 +1393,7 @@ Most units have about 50% defense in rocky caves, whereas cavalry are limited to
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name= _ "Village"
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editor_name= _ "Cave Village"
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string=^Vu
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aliasof=_bas, Vit
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aliasof=_bas, Vt
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default_base=Uu
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heals=8
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gives_income=true
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@ -1406,7 +1406,7 @@ Most units have about 50% defense in rocky caves, whereas cavalry are limited to
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name= _ "Village"
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editor_name= _ "Dwarven Village"
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string=^Vud
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aliasof=_bas, Vit
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aliasof=_bas, Vt
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default_base=Uu
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heals=8
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gives_income=true
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@ -1419,7 +1419,7 @@ Most units have about 50% defense in rocky caves, whereas cavalry are limited to
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name= _ "Village"
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editor_name= _ "Hut"
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string=^Vc
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aliasof=_bas, Vit
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aliasof=_bas, Vt
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default_base=Gs
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heals=8
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gives_income=true
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@ -1432,7 +1432,7 @@ Most units have about 50% defense in rocky caves, whereas cavalry are limited to
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name= _ "Village"
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editor_name= _ "Snowy Hut"
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string=^Vca
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aliasof=_bas, Vit
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aliasof=_bas, Vt
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default_base=Aa
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heals=8
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gives_income=true
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@ -1445,7 +1445,7 @@ Most units have about 50% defense in rocky caves, whereas cavalry are limited to
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name= _ "Village"
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editor_name= _ "Log Cabin"
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string=^Vl
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aliasof=_bas, Vit
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aliasof=_bas, Vt
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default_base=Gs
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heals=8
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gives_income=true
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@ -1458,7 +1458,7 @@ Most units have about 50% defense in rocky caves, whereas cavalry are limited to
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name= _ "Village"
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editor_name= _ "Snowy Log Cabin"
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string=^Vla
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aliasof=_bas, Vit
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aliasof=_bas, Vt
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default_base=Aa
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heals=8
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gives_income=true
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@ -1471,7 +1471,7 @@ Most units have about 50% defense in rocky caves, whereas cavalry are limited to
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name= _ "Village"
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editor_name= _ "Igloo"
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string=^Vaa
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aliasof=_bas, Vit
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aliasof=_bas, Vt
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default_base=Aa
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heals=8
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gives_income=true
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@ -1486,7 +1486,7 @@ Most units have about 50% defense in rocky caves, whereas cavalry are limited to
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name= _ "Village"
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editor_name= _ "Swamp Village"
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string=^Vhs
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aliasof=_bas, Vit
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aliasof=_bas, Vt
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default_base=Ss
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heals=8
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gives_income=true
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