Adjust the id and terrain string for "Trash and litter" terrain.

Also sorts the terrain to not show it at the top of the palette.
Fixes https://gna.org/bugs/index.php?21447
This commit is contained in:
fendrin 2014-01-07 02:12:03 +01:00
parent ddd610a809
commit 374227f76f

View file

@ -8,28 +8,6 @@
# NOTE: this list is sorted to group things comprehensibly in the editor
#
# ## Trash and battlefield litter ##
#
[terrain_type]
symbol_image=misc/detritus/trashC-1
id=tri_trash
name= _ "Trash"
string=^Tshy
aliasof=_bas
editor_group=embellishments
[/terrain_type]
[terrain_type]
symbol_image=misc/detritus/detritusC-1
id=tri_bones
name= _ "Remains"
string=^Tbny
aliasof=_bas
editor_group=embellishments
[/terrain_type]
#
# ## Water ##
#
@ -486,6 +464,25 @@ Most units receive 20 to 40% defense in sand."
editor_group=water,embellishments
[/terrain_type]
## Trash and battlefield litter ##
[terrain_type]
symbol_image=misc/detritus/trashC-1
id=detritus_trash
name= _ "Trash"
string=^Edt
aliasof=_bas
editor_group=embellishments
[/terrain_type]
[terrain_type]
symbol_image=misc/detritus/detritusC-1
id=detritus_bones
name= _ "Remains"
string=^Edb
aliasof=_bas
editor_group=embellishments
[/terrain_type]
#
# ## Forests ##
#