Commit graph

474 commits

Author SHA1 Message Date
ln-zookeeper
4e5594f651 Fixed Relana's screwed up mace sound and shortened the animation a bit
Conflicts:
	data/campaigns/Liberty/units/Villagers.cfg
2016-05-08 15:07:44 +03:00
Ignacio R. Morelle
7ac23e20cd wmlindent pass 2015-01-23 18:13:24 -03:00
aquileia
02732ae01c gitignore: Merge dozens of "Thumbs.db" rules
It suffices to apply the rule once in the root directory.
2015-01-13 19:25:50 +01:00
ln-zookeeper
8d4c34d62f Simplify an event 2014-12-09 16:36:16 +02:00
ln-zookeeper
5a2e76e79e Scrap the random guard placement
The guard placement randomization is practically impossible to write so
that it'd guarantee a route through the map without making it too
trivial.

Now, there are 3 separate hardcoded guard layouts, one of which will be
chosen at random.
2014-12-09 16:20:01 +02:00
aquileia
2910ba69a7 German translation: Map overlays
Full set of the mainline campaign map overlays.

[ci skip]
2014-06-25 06:46:58 +02:00
aquileia
8eb50e65c7 Remove all old style bigmap overlays but the titlescreen
Without the corresponding maps, the overlays are completely unnecessary.

The titlescreen is preserved for UMC use - all other cases are from
campaigns and aren't guaranteed to be included with the game.

[ci skip]
2014-06-20 20:35:05 +02:00
fendrin
45fe23d948 Liberty: Put the DEFAULT_SCHEDULE_* macros in use. 2014-06-05 17:30:25 +02:00
Nils Kneuper
3ca6988963 applied utils/wesnoth-optipng
Overall statistics (only for files with a smaller recompressed size):
  Original size: 14370 KiB on 172 files
 Optimized size: 12855 KiB
   Total saving: 1514 KiB = 10% decrease
2014-03-02 18:35:49 +01:00
Bär Halberkamp
10eb2bd986 ran wmlindent 2014-02-22 16:35:31 +01:00
Ignacio R. Morelle
95fc2306a6 Liberty: Revert accidental addition of UTF-8 BOMs 2014-02-22 10:28:23 -03:00
Chusslove Illich (Часлав Илић)
51ffcbf65c Fixed too large size of pt map overlays. 2014-02-22 11:25:58 +01:00
aquileia
602930ac42 png optimisation
using pnggauntlet because wesnoth-optipng expects a UNIX shell
2014-02-20 13:39:07 +01:00
aquileia
3d781813bd graphics update for the shadow mage line
New baseframes, standing animations an ranged animations for rogue mage,
shadow mage and shadow lord.

This commit replaces the older work of Blarumyrran with new versions by
him. Animations are partly by aquileia.
2014-02-20 04:25:57 +01:00
trewe
20458dcaf3 added new map overlays for DW, Lib and TRoW (pt) 2014-01-06 14:43:25 +00:00
trewe
acfc55f1cf removed obsolete map overlay 2014-01-06 14:41:58 +00:00
Groggy Dice
cf380305f9 Liberty 07: delete now-unnecessary 'wmllint: recognize' magic comments 2014-01-03 10:35:37 -05:00
mattsc
c01e534567 Mainline campaigns: don't use aggression > 1
aggression=1 is the largest sensible value.  For larger values, the AI
actually prefers attacks in which it receives more damage, leading to
it choosing the wrong attacks.
2014-01-02 10:52:32 -08:00
Bär Halberkamp
b146cdd54d Fixed a typo: horse_canter.wav -> horse-canter.wav 2013-12-25 16:21:42 +01:00
Adrián Chaves Fernández (Gallaecio)
4582da51dc Updated the Galician (gl) translation 2013-12-06 14:27:34 +01:00
Lari Nieminen
6041a70ea2 New bigmap for Liberty. 2013-11-29 03:52:25 -08:00
Bär Halberkamp
b0120dc33b Decreased the Death Squire's HP 2013-11-11 22:56:31 +01:00
Bär Halberkamp
26e3d709bf Changes to the movetypes of some undead units 2013-11-09 17:55:21 +01:00
mattsc
85f16414ea Remove Micro AI engine macros from two scenarios
Engine definitions are not needed any more after the recent changes to
the Micro AIs.  Things still work with these macros included, but a
deprecation message appears.
2013-11-02 06:15:29 -07:00
Bär Halberkamp
0b16a676f4 Removed a double [filter_attack] in the Skeleton Rider 2013-10-22 18:54:38 +02:00
Bär Halberkamp
4c67a45b9c Revert "Gave the Death Knight and Death Squire proper Skeleton resistances"
This reverts commit b8bd9d4259.
2013-10-20 22:55:25 +02:00
Bär Halberkamp
b8bd9d4259 Gave the Death Knight and Death Squire proper Skeleton resistances 2013-10-20 22:02:44 +02:00
Bär Halberkamp
eaf5b0c005 Gave the Death Knight and Death Squire submerge 2013-10-20 22:01:39 +02:00
David Mikos
4736ae7cc0 campaign utils: convert unit WML to new syntax 2013-10-16 18:15:30 +10:30
Bär Halberkamp
e6e8e5a900 Updated the Libery animation WML 2013-10-15 15:55:43 +02:00
mattsc
932e9eafaf Liberty::The_Raid: Use Messenger Micro AI for wolf rider side
This also requires some rebalancing of the scenario: changing starting
positions of some units and modifying 3 hexes of the map.
2013-09-27 07:27:21 -07:00
mattsc
dbc3bffdef Liberty::The_Raid: strip trailing spaces in map file 2013-09-27 07:27:21 -07:00
Nils Kneuper
a3b14e7670 applied utils/wesnoth-optipng on data/
Overall statistics (only for files with a smaller recompressed size):
  Original size: 8179 KiB on 29 files
 Optimized size: 7013 KiB
   Total saving: 1165 KiB = 14% decrease
2013-08-22 22:31:34 +02:00
Groggy Dice
17e2c93efd Liberty utils.cfg: typo fix: born -> borne 2013-08-15 01:22:27 -04:00
Adrián Chaves Fernández (Gallaecio)
9eeaaff752 [Galician translation] Translated images and minor text changes 2013-08-10 19:23:49 +02:00
Alexander van Gessel
38b224c1ff Revert "Revert "Merge branch 'master' of github.com:wesnoth/wesnoth-old""
This reverts commit 23b72d6956.
2013-08-09 00:13:46 +02:00
Thibault Févry
23b72d6956 Revert "Merge branch 'master' of github.com:wesnoth/wesnoth-old"
This reverts commit 5fa5c03411, reversing
changes made to 06374c64ba.
2013-08-08 18:50:46 +02:00
Alexander van Gessel
0738a4e59c make reindent minus some wmlindent issues 2013-08-04 23:22:56 +02:00
flix
db2f04636f Replace deprecated aspects with [goal] tag
in mainline campaigns.
Patch by pl_kolek. See https://gna.org/patch/?3884
Examined by me and mattsc.
2013-06-11 22:54:56 +03:00
Ignacio R. Morelle
bbace6d70c wesnoth-optipng pass
Overall statistics (only for files with a smaller recompressed size):
  Original size: 15583 KiB on 283 files
 Optimized size: 11794 KiB
   Total saving: 3788 KiB = 24% decrease
2013-03-23 18:31:17 +00:00
Simon Forsyth
74991da8ae Assorted grammar and spelling corrections 2013-03-17 19:05:39 +00:00
Steven Panek
125b1134ea Added European Portuguese map overlays. 2013-03-16 01:57:37 +00:00
Jérémy Rosen
dc02698fa8 change syntax of square bracket animations, ~ is not used for range 2013-01-30 21:37:44 +00:00
Jérémy Rosen
5662cbcc38 new syntax for animation lines, simplifies mainline WML quite a bit.
patch by Coffee
2013-01-26 22:33:51 +00:00
Fabian Müller
14b7666307 A wmllint lift run. 2012-08-25 09:42:47 +00:00
Fabian Müller
91139b26c7 Converted maps back to the old format. 2012-08-25 06:57:00 +00:00
Anonymissimus
bd8cca5ff8 some wmllint fixes 2012-06-11 19:07:25 +00:00
Steven Panek
4808940242 Made it so that the epilogue scenarios no longer produce replay saves;...
...eliminated some useless occurrences of save= in [endlevel].
2012-06-10 03:16:59 +00:00
Simon Forsyth
2c8b36b3f8 Make a team name translatable 2012-05-26 14:15:38 +00:00
Alexander van Gessel
3f019c7d2d Run wmllint to convert [object]duration=level to [object]duration=scenario 2012-05-01 22:14:02 +01:00