Mainline campaigns: don't use aggression > 1

aggression=1 is the largest sensible value.  For larger values, the AI
actually prefers attacks in which it receives more damage, leading to
it choosing the wrong attacks.
This commit is contained in:
mattsc 2014-01-02 10:52:24 -08:00
parent aa51ee8eee
commit c01e534567
4 changed files with 4 additions and 5 deletions

View file

@ -94,7 +94,7 @@
fog=no
shroud=no
[ai]
aggression=4.0
aggression=1.0
caution=0.0
grouping=no
simple_targeting=yes

View file

@ -462,8 +462,7 @@ Chapter Three"
user_team_name= _ "Creatures"
faction=Custom
[ai]
#TODO these values seem wrong
aggression=200.0
aggression=1.0
caution=-100.0
grouping=no
[avoid]

View file

@ -64,7 +64,7 @@
team_name=bad_guys
user_team_name=_"Asheviere"
[ai]
aggression=2.0
aggression=1.0
caution=0.0
grouping=no
simple_targeting=yes

View file

@ -79,7 +79,7 @@
canrecruit=yes
[ai]
aggression=2.0
aggression=1.0
grouping=no
attack_depth=1
village_value=0