graphics update for the shadow mage line

New baseframes, standing animations an ranged animations for rogue mage,
shadow mage and shadow lord.

This commit replaces the older work of Blarumyrran with new versions by
him. Animations are partly by aquileia.
This commit is contained in:
aquileia 2014-02-20 04:25:57 +01:00
parent c1374ba032
commit 3d781813bd
26 changed files with 58 additions and 36 deletions

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@ -49,18 +49,28 @@
missile_start_time=-200
sound_start_time=-100
[missile_frame]
duration=200
halo=halo/mage-halo[1~5].png
halo_x,halo_y=10,-14
[/missile_frame]
[if]
hits=yes
[missile_frame]
image="projectiles/icemissile-n-[1,2,6,7].png:[50,100,25*2]"
image_diagonal="projectiles/icemissile-ne-[1,2,6,7].png:[50,100,25*2]"
offset=0.0~1.0
sound=magicmissile.wav
[/missile_frame]
[/if]
[else]
hits=no
[missile_frame]
image="projectiles/icemissile-n-[1,2,3,6,7].png:[75,25*4]"
image_diagonal="projectiles/icemissile-ne-[1,2,3,6,7].png:[75,25*4]"
offset=0.0~0.5
alpha=1:75,0.8~0.2:100
sound=magicmissile.wav
[/missile_frame]
[/else]
[frame]
image="units/human-outlaws/rogue-mage.png:300"
[/frame]
[sound_frame]
sound=magicmissile.wav
[/sound_frame]
[/attack_anim]
[attack_anim]
[filter_attack]

View file

@ -1,4 +1,4 @@
#textdomain wesnoth-l
#textdomain wesnoth-l
[unit_type]
id=Shadow Lord
@ -22,6 +22,12 @@
usage=mixed fighter
description= _ "Few humans fathom the secrets of light and dark magic and retain their sanity. Those that can master that balance become Shadow Lords, fully existing neither in the world of light nor the world of darkness. No longer needing physical weapons, they are fearsome to both their enemies and those they lord over."+{SPECIAL_NOTES}+{SPECIAL_NOTES_MAGICAL}+{SPECIAL_NOTES_LEADERSHIP}
die_sound={SOUND_LIST:HUMAN_DIE}
[standing_anim]
start_time=0
[frame]
image="units/human-outlaws/shadow-lord.png:70,units/human-outlaws/shadow-lord-[1~7].png:70"
[/frame]
[/standing_anim]
{DEFENSE_ANIM "units/human-outlaws/shadow-lord.png" "units/human-outlaws/shadow-lord.png" {SOUND_LIST:HUMAN_OLD_HIT} }
[attack]
name=astral blade
@ -67,40 +73,39 @@
start_time=-250
missile_start_time=-175
[missile_frame]
duration=200
image=projectiles/shadowmissile-n.png
image_diagonal=projectiles/shadowmissile-ne.png
[/missile_frame]
[if]
hits=yes
[missile_frame]
# image="projectiles/fireball-impact-[13~11].png~CROP(5,0,90,90):[50*2,100]"
image="projectiles/shadow-blast-n-[1~3].png:[50*2,100]"
image_diagonal="projectiles/shadow-blast-ne-[1~3].png:[50*2,100]"
[/missile_frame]
[/if]
[else]
hits=no
[missile_frame]
image="projectiles/shadow-blast-n-[1,2,1].png:[50*2,100]"
image_diagonal="projectiles/shadow-blast-ne-[1,2,1].png:[50*2,100]"
alpha=1.0~0.0:200
[/missile_frame]
[/else]
{SOUND:HIT_AND_MISS lightning.ogg lightning-miss.ogg -200}
[frame]
image="units/human-outlaws/shadow-lord.png:400"
[/frame]
{SOUND:HIT_AND_MISS lightning.ogg lightning-miss.ogg -200}
[/attack_anim]
[attack_anim]
[filter_attack]
name=shadow bolt
[/filter_attack]
start_time=-250
missile_start_time=-175
sound_start_time=-200
[missile_frame]
duration=200
image=projectiles/shadowmissile-n.png
image_diagonal=projectiles/shadowmissile-ne.png
[/missile_frame]
{MISSILE_FRAME_SHADOW_WAVE}
start_time=-400
[frame]
image="units/human-outlaws/shadow-lord.png:400"
[/frame]
[sound_frame]
sound=magicmissile.wav
[/sound_frame]
{SOUND:HIT_AND_MISS lightning.ogg lightning-miss.ogg -200}
[/attack_anim]
[attack_anim]
[filter_attack]
@ -115,4 +120,4 @@
{SOUND:HIT_AND_MISS {SOUND_LIST:SWORD_SWISH} {SOUND_LIST:MISS} -75}
[/attack_anim]
[/unit_type]
[/unit_type]

View file

@ -1,4 +1,4 @@
#textdomain wesnoth-l
#textdomain wesnoth-l
[unit_type]
id=Shadow Mage
@ -21,6 +21,12 @@
usage=mixed fighter
description= _ "Years of violence and brutality to support the study of forbidden magical arts have turned the shadow mages into feared fighters. Now completely enthralled with power, they have been known to command small followings of henchmen. They are outmatched in direct magical combat with their magic-using peers, instead channeling their energies into devastating melee attacks. Despite their offensive power, the corruption in their souls has begun to adversely affect their health."+{SPECIAL_NOTES}+{SPECIAL_NOTES_LEADERSHIP}+{SPECIAL_NOTES_MAGICAL}
die_sound={SOUND_LIST:HUMAN_DIE}
[standing_anim]
start_time=0
[frame]
image="units/human-outlaws/shadow-mage.png:100,units/human-outlaws/shadow-mage-[1~5].png:[80*2,100,80*2]"
[/frame]
[/standing_anim]
{DEFENSE_ANIM "units/human-outlaws/shadow-mage.png" "units/human-outlaws/shadow-mage.png" {SOUND_LIST:HUMAN_OLD_HIT} }
[attack]
name=short sword
@ -59,12 +65,13 @@
duration=200
image="projectiles/darkmissile-n.png"
image_diagonal=projectiles/darkmissile-ne.png
directional_x=20~0
[/missile_frame]
[frame]
image="units/human-outlaws/shadow-mage.png"
halo=halo/shadow-mage-halo[1~10].png:50
halo_x,halo_y=12,-5
halo=halo/shadow-mage-halo[1~10].png~O(0.6):50
halo_x=25
[/frame]
[sound_frame]
@ -84,4 +91,4 @@
{SOUND:HIT_AND_MISS {SOUND_LIST:SWORD_SWISH} {SOUND_LIST:MISS} -75}
[/attack_anim]
[/unit_type]
[/unit_type]