David Mikos
d6dc00c200
AnimationWML: match hit and miss sound args properly for ATTACK_ANIM_* macros
2013-10-10 15:17:08 +10:30
David Mikos
1bcbb0d95e
AnimationWML: finish removing depreciated 'begin' tag from frames in data/core
2013-10-10 15:01:12 +10:30
David Mikos
971dde985a
Animation WML: fix unit/macro WML for sound start time in additional frames without duration 1 work around.
2013-10-08 19:31:31 +10:30
mattsc
51e1a3f56b
Add AI_CONTROLLER_ALLOW_UNIT_CONTROL macro
...
... to allow control of non-leader units of allied AI sides.
2013-10-04 08:08:29 -07:00
mattsc
0ef41090c0
Move AI_CONTROLLER_ALLOW_LEADER_CONTROL macro
...
... from data/core/macros/ai.cfg to data/core/macros/ai_controller.cfg
2013-10-04 08:08:29 -07:00
mattsc
574714ad7c
AI_CONTROLLER macro: use correct syntax for protecting side
2013-10-03 19:26:35 -07:00
flix
545c9b2057
Hang in new recruitment CA.
...
- Alter macro {AI_CA_RECRUITMENT} to point to the new CA
- Create a new AI cfg file for a stronger AI
- Create a new AI cfg (dev) file for choosing the old recruitment CA in debug mode.
- Alter macro {AI_NO_RECRUITMENT}
2013-09-25 15:32:20 +02:00
Bär Halberkamp
ffe7d349ab
Updated the example with a start_time
2013-09-11 18:27:49 +02:00
Bär Halberkamp
5652d86026
Updated the dragonguard halos to the new syntax
2013-09-11 17:39:14 +02:00
Bär Halberkamp
8f3f728222
made the example in sound-utils.cfg use the new syntax
2013-09-11 17:32:57 +02:00
Bär Halberkamp
6d39f8a221
Merge branch 'master' of git://github.com/wesnoth/wesnoth-old into tmp
2013-09-05 11:35:45 +02:00
Richard Kettering
c7608dbfee
Added sleepwalker's animations for the dwarven thunderer line.
2013-09-03 23:17:29 -05:00
mattsc
cc6831f9e6
New Simple Attack Micro AI and test scenario
2013-09-01 07:34:30 -07:00
Bär Halberkamp
13f167c22b
Merge branch 'master' of git://github.com/wesnoth/wesnoth-old into tmp
2013-08-24 20:50:57 +02:00
Ignacio R. Morelle
5b72fe99a5
Ensure complete darkness after FADE_TO_BLACK and FADE_TO_BLACK_HOLD
...
Add -256 and -512 color shifts to the FADE_TO_BLACK and
FADE_TO_BLACK_HOLD macros in order to account for ToD color shifts
greater than -31.
2013-08-20 18:07:48 -04:00
Bär Halberkamp
6668406dbc
Made feeding use unplagueable instead of not_living
2013-08-15 15:43:12 +02:00
Bär Halberkamp
ce4105cca9
Made SOUND:POISON not work on unpoisonable units
2013-08-15 11:40:33 +02:00
Alexander van Gessel
38b224c1ff
Revert "Revert "Merge branch 'master' of github.com:wesnoth/wesnoth-old""
...
This reverts commit 23b72d6956
.
2013-08-09 00:13:46 +02:00
Thibault Févry
23b72d6956
Revert "Merge branch 'master' of github.com:wesnoth/wesnoth-old"
...
This reverts commit 5fa5c03411
, reversing
changes made to 06374c64ba
.
2013-08-08 18:50:46 +02:00
Alexander van Gessel
0cae8c8a35
Reindent animation-utils.cfg
2013-08-03 00:51:04 +02:00
Alexander van Gessel
1129ca1c53
Reindent teleport-utils.cfg
2013-08-03 00:51:04 +02:00
mattsc
7e0a05ed6e
Experimental AI: consistently use underscores in AI ids and file names
...
This is the last step of making everything use consistent syntax.
2013-07-10 20:37:30 -07:00
mattsc
bce61017f1
New Hang Out Micro AI and test scenario
2013-07-03 17:10:49 -07:00
mattsc
adb90c9113
Micro AI macros: fix a mistake in comments
2013-06-30 17:01:39 -07:00
mattsc
d11edb6ec7
Make Experimental AI available in MP and SP
...
This is done through a new macro EXPERIMENTAL_AI. Previously, it was
only available as a multiplayer AI.
2013-06-14 20:35:31 -07:00
flix
aafe86364b
Convert a (unused) macro to use [goal]
2013-06-12 02:41:38 +03:00
Alexander van Gessel
6bc3de7663
Use hero ellipse alongside hero crown
2013-06-11 16:50:13 +02:00
spixi
9625d6df6e
fixed bug #20870 Typo in NAMED_LOYAL_UNIT macro documentation
2013-06-07 21:01:28 +03:00
fendrin
d7f3b5426e
Correct indentation.
2013-06-04 22:42:41 +02:00
fendrin
50682aa251
Adds the indoors schedule.
2013-05-28 22:18:46 +02:00
fendrin
c345286087
Added more ToD schedules.
2013-05-28 21:41:01 +02:00
Boldizsár Lipka
efd2abdc08
Macro documentation for FULL_MUSIC_PLAYLIST.
2013-05-26 15:14:50 +02:00
Boldizsár Lipka
e72dd524c9
New playlist FULL_MUSIC_PLAYLIST, containing all tracks.
2013-05-26 14:52:05 +02:00
Espreon
3f20785d02
Split all of the AI-related strings (except for the AI controller's) into a new 'wesnoth-ai' textdomain. Includes a pot-update for 'wesnoth' as a side effect.
2013-05-22 22:19:43 -04:00
mattsc
a7ccb1c877
Add Goto Micro AI functionality
2013-05-02 20:16:33 -07:00
Eric S. Raymond
8c044a01db
Mainline campaigns are wmllint/wmlscope clean again.
...
Unfortunately, this required telling wmlscope to ignore all present
instances of new-style animation wildcarding. Some rather messy changes
to wmlscope will have to be considered if it gets more widely used.
2013-03-28 11:33:43 -04:00
David Mikos
d60d4d7c61
Unit animation WML to use SOUND:HIT_AND_MISS macro throughout.
...
Large simplification and reduction in cache.
2013-03-20 20:01:25 +00:00
David Mikos
7b2cd7a92b
remove now unnecessary sound_frame durations from animationWML files
2013-03-13 08:11:02 +00:00
David Mikos
3c0e56f2c3
Optimize defense animation WML macros and animation-utils.cfg some more
2013-03-12 07:14:52 +00:00
David Mikos
31c1dde89d
apply unit animation WML patch#3682...
...
...and return deleted Steelclad-idle images as OKd by Jetrel.
2013-03-10 21:17:59 +00:00
David Mikos
3ff04c671c
fixed macros/sound-utils.cfg sound start times...
...
...by setting minimum length animation frame to 1
2013-03-10 21:05:30 +00:00
Matthias Schoeck
42b54cc9a9
Mark description= key in Micro AI macros as translatable
...
The description is displayed in the AI selection dialog if the AI
is used as an MP AI. It should therefore be marked as translatable.
2013-03-03 03:55:35 +00:00
Richard Kettering
3425fab4c5
Added in sleepwalker's new, complete set of animations...
...
...for the Dwarven Fighter line, as well as two associated macros.
2013-02-18 05:01:52 +00:00
Jérémy Rosen
e1590a4254
apply patch #3682 by Coffee:
...
make image a progressive parameter+big WML simplification
2013-02-16 18:13:39 +00:00
Jérémy Rosen
3d8f57d30f
apply patch 3678 by Coffee, more syntax simplification
2013-02-10 18:59:33 +00:00
J. Tyne
e2d39ece5b
Add volcanos to DRAKE_UNWALKABLE_TERRAINS, fixing bug #20485 .
2013-02-08 16:40:58 +00:00
Jérémy Rosen
0562337892
syntax simplification for sounds in animations
2013-01-30 21:52:46 +00:00
Jérémy Rosen
dc02698fa8
change syntax of square bracket animations, ~ is not used for range
2013-01-30 21:37:44 +00:00
Jérémy Rosen
5662cbcc38
new syntax for animation lines, simplifies mainline WML quite a bit.
...
patch by Coffee
2013-01-26 22:33:51 +00:00
Matthias Schoeck
ce6ee7e586
Rename passive_leader_shares_keep candidate action to leader_shares_keep.
...
This CA is on by default, dealing with a passive leader is only a
special case. The old syntax still works for backward compatibility
(for both CA and macros).
2013-01-09 17:18:45 +00:00