remove now unnecessary sound_frame durations from animationWML files
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724a8a2708
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7b2cd7a92b
2 changed files with 0 additions and 9 deletions
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@ -29,14 +29,12 @@
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hits=no
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[sound_frame]
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sound={HIT_SOUND}
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duration=100
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[/sound_frame]
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[/if]
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[else]
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hits=yes
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[sound_frame]
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sound={MISS_SOUND}
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duration=100
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[/sound_frame]
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[/else]
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[if]
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@ -63,14 +61,12 @@
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hits=no
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[sound_frame]
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sound={HIT_SOUND}
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duration=100
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[/sound_frame]
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[/if]
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[else]
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hits=yes
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[sound_frame]
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sound={MISS_SOUND}
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duration=100
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[/sound_frame]
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[/else]
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[if]
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@ -97,14 +93,12 @@
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hits=no
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[sound_frame]
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sound={HIT_SOUND}
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duration=100
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[/sound_frame]
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[/if]
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[else]
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hits=yes
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[sound_frame]
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sound={MISS_SOUND}
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duration=100
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[/sound_frame]
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[/else]
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@ -144,14 +138,12 @@
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hits=no
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[sound_frame]
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sound={HIT_SOUND}
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duration=100
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[/sound_frame]
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[/if]
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[else]
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hits=yes
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[sound_frame]
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sound={MISS_SOUND}
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duration=100
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[/sound_frame]
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[/else]
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@ -57,7 +57,6 @@
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sound_start_time=-450
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[sound_frame]
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duration=100
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sound=horse-canter.wav
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[/sound_frame]
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