mattsc
81ef9ea390
Merge pull request #3506 from mattsc/lua_ai_cleanup
...
Lua AI Cleanup
2018-09-22 06:18:33 -07:00
Severin Glöckner
00e41b9857
Core Macro Reference: Fix hint
...
[ci skip]
2018-09-10 00:37:51 +02:00
Severin Glöckner
001b444b10
core macros: don't clear nonexistant variable
...
A leftover from the switch from {FOREACH} to [foreach]
[ci skip]
2018-09-10 00:37:50 +02:00
mattsc
5474785718
Experimental AI: convert to using external CAs
2018-08-31 18:31:29 -07:00
Elvish_Hunter
de99a38172
Prevent wmllint from converting Dunefolk names similar to Khalifate units
2018-08-08 22:12:36 +02:00
Severin Glöckner
0ca460efcd
Macro reference: Add hint to clear variable afterwards
...
[ci skip]
2018-07-19 01:45:47 +02:00
Severin Glöckner
c7d8d23256
Change campfire timezones in UtBS S3
...
Instead of having another ToD, the image of the current ToD is used,
but illuminated. This is a visual change, no gameplay changes included.
The ToD shifting for 'dawn' looked better than for 'dusk', and was
conidered better looking than having no ToD shift compared to the
surrounding.
part of #3056
[ci skip]
2018-07-05 08:38:26 +02:00
Steve Cotton
ad7bc19dd9
Prose: the Storm Trident's description uses "merfolk" (issue #2936 )
...
Also update Dead Water's copy of it to use race= instead of a
list of unit types (as done for the core object in 613dd431
).
2018-06-15 21:02:56 +02:00
Severin Glöckner
69f17c775d
name generators: update translation hint
...
[ci skip]
2018-05-21 08:52:05 +02:00
Charles Dang
80e0463131
Begone, MENU_IMG_TXT!
...
[ci skip]
This utilized the deprecated DescriptionWML syntax.
2018-05-17 11:28:50 +11:00
Charles Dang
505d6264ac
Removed deprecated objective text macros
...
[ci skip]
These are incorporated into the objectives dialog automatically. They lack a deprecation
notice, but they should be given level 3 status on the 1.14 branch.
2018-05-17 11:09:18 +11:00
Charles Dang
3e9424fa33
Removed macros deprecated at level 2 and 3
...
[ci skip]
2018-05-15 11:38:49 +11:00
pentarctagon
994e6efa79
Remove deprecated Khalifate references.
2018-03-23 18:42:11 -05:00
Charles Dang
1340c005b3
Fixed minor text errors reported on the wiki
...
[ci skip]
Added all to pofix except the extra space added before the Initiative ability's special note.
2018-03-13 04:11:54 +11:00
Charles Dang
3a90f86674
Addressed more whitespace issues from #2613
...
[ci skip]
2018-03-12 03:48:59 +11:00
Celtic Minstrel
1cbe8d9170
Generalize the deprecated unit macro used for the khalifate
...
This moves a string from one file to another, but I checked:
the textdomain was the same in both files.
So, it doesn't break the string freeze.
2018-03-04 22:03:17 -05:00
Charles Dang
0d0bb91d99
Added a CREDITS_SEPARATOR macro
...
[ci skip]
This way, UMC can use the default credit's separator in their credits sections.
2018-03-04 02:16:53 +11:00
Charles Dang
91e0bb4911
Fixed some remaining uses of deprecated Khalifate names
...
[ci skip]
Also "colour"->"color"
2018-02-13 05:45:31 +11:00
Celtic Minstrel
ae50be5bbe
Add #deprecated preprocessor directive for marking macros deprecated
2018-02-12 00:09:48 -05:00
Matthias Krüger
b11d3fdcbe
fix a bunch of typos found by codespell in data directory.
...
https://github.com/lucasdemarchi/codespell
2018-02-06 23:03:06 +11:00
sigurdfdragon
264167edcf
Macros: Fixup DEPRECATE_ACTION_MACRO
2018-02-03 12:39:03 -05:00
pentarctagon
5b31b87f6a
MP: Renames the Khalifate to Dunefolk.
...
Part of an effort to make the faction better fit into Wesnoth. See:
https://forums.wesnoth.org/viewtopic.php?f=12&t=47643
https://forums.wesnoth.org/viewtopic.php?f=12&t=47703
2018-01-19 17:28:40 -05:00
Jeffrey 'Sigurd' Westcoat
aceabbe018
Macros: Tweak sceptre damage for story reasons ( #2220 )
...
Sceptre (15x4) is now stronger than the uncut ruby of fire (14x4) for
regular mainline users Thursagan and Konard II. Level 3 Konrad & Li'sar
in HttT are still exceptional users of the sceptre (18x4 & 16x4).
From discussions with zookeeper in irc.
2017-11-27 13:46:57 +02:00
Severin Glöckner
725815afa2
add an "optional objective" caption
...
In case of tsg7a neither alternative nor bonus objective fits
[ci skip]
2017-11-01 12:45:21 +11:00
sigurdfdragon
81ea433117
Macros: Fix typo
2017-10-12 20:26:33 -04:00
Charles Dang
a2653980b7
Core: wmlindent pass
...
[ci skip]
2017-09-12 19:52:10 +11:00
Celtic Minstrel
c734f56922
Update the DEPRECATED macro and [deprecated_message] ActionWML to understand deprecation levels
2017-08-14 12:36:10 -04:00
gfgtdf
e859c1da00
update mainline for [cancel_action]
2017-07-25 21:19:05 +02:00
Severin Glöckner
a31858124c
removed inactive ability descriptions, since they are the same
...
[ci skip]
2017-06-28 19:26:05 +02:00
Severin Glöckner
5da21fc8ef
Revert "disallow submerge on bridges and rails"
...
Skeletons could hide under the bridge and climb up the moment you cross it.
This reverts commit 9ed38aab61
.
2017-06-28 18:41:09 +02:00
Severin Glöckner
9ed38aab61
disallow submerge on bridges and rails
...
[ci skip]
2017-06-28 18:09:48 +02:00
Celtic Minstrel
c47b3f3208
Simplify leadership (and THoT inspire) using new ability formulas
2017-06-25 00:37:56 -04:00
Celtic Minstrel
bdb42b2848
Use WFL to implement backstab, to avoid needing delayed variable substitution
2017-06-25 00:37:50 -04:00
Celtic Minstrel
88ad4ab4cd
Use WFL for teleport ability to avoid requiring delayed variable substitution
2017-06-24 19:07:56 -04:00
Celtic Minstrel
4fb25532f2
Use WFL for leadership to avoid needing delayed variable substitution
...
(Similarly, also use WFL for the inspire ability in THoT)
2017-06-24 19:07:14 -04:00
Celtic Minstrel
5109a36b56
Revert use of Lua for teleport, leadership, and backstab
2017-06-18 11:40:15 -04:00
gfgtdf
70a23cdf83
remove variable substitution from leadership and backstab abilities
2017-06-13 23:22:06 +02:00
gfgtdf
80d27b4584
use lua filter in {ABILITY_TELEPORT}
...
this way it no longer uses variable substitution
Fixes #1281
2017-06-13 22:51:23 +02:00
Severin Glöckner
a278ad4c0a
Instead of having the south set of images for the wail animation being upside-down
...
and letting the engine flip them the image files themselves are now the same like shown ingame.
[skip ci]
2017-05-21 18:01:17 +03:00
Celtic Minstrel
f43469e3c2
Add comments to the name generators so that their purpose can be divined in the po-files
2017-04-18 00:32:13 -04:00
ln-zookeeper
8bbe4189ed
Reverted FOREACH, NEXT and REPEAT to their original forms
...
This is because the changes (9fb175c9d6
) possibly break some existing uses for no reason.
2017-03-22 19:45:21 +02:00
Shiki
45d7cc1459
Changed description of the UMC plague ability. ( #947 )
...
[ci skip]
2017-03-18 14:40:12 -04:00
Severin Glöckner
c0a2812829
Moved {SOUND:POISON} and {SOUND:SLOW} to deprecated-utils
...
These sounds are played now by default.
[ci skip]
2017-03-09 01:51:27 +02:00
gfgtdf
d98525d951
replace true/false with yes/no in mainline
2016-12-09 02:55:59 +01:00
Charles Dang
be8eb90d2f
Clarify wording of Heals abilities regarding poisoned units (bug #22945 )
2016-11-07 23:07:30 +11:00
Severin Glöckner
7d0ca75085
moved DRAKE_FLYING_ANIM to deprecated-utils.cfg
2016-11-03 22:59:30 +01:00
Severin Glöckner
a8d63e063f
reverted addition of ^Vhs
...
since ^Vhs has no submerge value
2016-10-26 15:31:05 +02:00
Severin Glöckner
1606bb72ce
Made Drake Flying Animations working on more terrains.
...
E.g. they weren't working on water with water lilies before.
The terrain codes are now more generic too, for the case somebody wants to make an UMC variation.
Also had a look on other places where terrain codes get used.
2016-10-26 15:17:28 +02:00
Gregory A Lundberg
8da524d984
AI Controller Fix bug: infinite recusion
...
Make a copy of just the header for use in sub-menus.
2016-10-23 03:04:42 -05:00
Gregory A Lundberg
bc67f01909
AI Controller Bug fix: deprecation message
...
[option]message= has been deprecated, use label=
2016-10-22 21:39:39 -05:00