Ensure complete darkness after FADE_TO_BLACK and FADE_TO_BLACK_HOLD

Add -256 and -512 color shifts to the FADE_TO_BLACK and
FADE_TO_BLACK_HOLD macros in order to account for ToD color shifts
greater than -31.
This commit is contained in:
Ignacio R. Morelle 2013-08-20 18:06:17 -04:00
parent 6cf03fe827
commit 5b72fe99a5
2 changed files with 10 additions and 2 deletions

View file

@ -1,7 +1,10 @@
Version 1.11.6+dev:
* Language and i18n:
* Updated translations: Lithuanian
* Miscellaneous and bug fixes
* Miscellaneous and bug fixes:
* Added -256 and -512 color shifts to FADE_TO_BLACK and FADE_TO_BLACK_HOLD
macros to account for ToD color shifts greater than -31, guaranteeing complete
darkness.
* Unit WML frames with image modifications now shown correctly for hits/death.
Version 1.11.6:

View file

@ -325,6 +325,8 @@
{FADE_STEP -160 5}
{FADE_STEP -192 5}
{FADE_STEP -224 5}
{FADE_STEP -256 5}
{FADE_STEP -512 5}
#enddef
#define FADE_TO_BLACK_HOLD TIME
@ -336,11 +338,14 @@
{FADE_STEP -128 5}
{FADE_STEP -160 5}
{FADE_STEP -192 5}
{FADE_STEP -224 {TIME}}
{FADE_STEP -224 5}
{FADE_STEP -256 5}
{FADE_STEP -512 {TIME}}
#enddef
#define FADE_IN
# Brings the screen back from a {FADE_TO_BLACK}
{FADE_STEP -256 5}
{FADE_STEP -224 5}
{FADE_STEP -192 5}
{FADE_STEP -160 5}