Commit graph

6025 commits

Author SHA1 Message Date
Gothyoba
0aa93bf94c
Revised Encyclopedia (#9188)
This is a series of mostly minor changes to the encyclopedia:

- The Wesnoth Calendar has been renamed to Wesnothian Calendar.
- The calendar page now explains YW, BW, and AF. As far as I’m aware, these are not explained in-game despite their use.
- The unused file drakes.txt has been removed.
- The Great Ocean section now mentions the drakish name World Ocean and some drakish mythology from drakes.txt. 
- The Great River page has had a section on the Ford of Abez added. This is partly copied from the wiki (section copied appears to have been added by Esr, 8 October 2008)
- Morogor has had Mount Krogor been added as a notable land feature in the encyclopedia, taken from drakes.txt.
- The Green Isle section has been greatly expanded to include details on settlements and terrain. I thought it would be useful to have this, as the Green Isle is the original home of the Wesnothians and a major part of the setting of TRoW.
- Added a short sentence on the Old Continent being the original homeland of orcs and humans.
- Westin has been added to the Wesnoth page.
- The Isle of Alduin has been added to the Wesnoth page.
- A section on the Green Swamp has been added to the Wesnoth page. This is copied from the wiki. (section copied appears to have been added by Octalot, 21 September 2021)
- The section on notable cities for the Southwestern Elves has been removed due to the lack of known cities in the region.
- The Northlands description has been modified.
- The local orcish names for the Heart Mountains are now mentioned on the page for the Heart Mountains.
- Tirigaz and Jotha now have short one-sentence descriptions.
- The Desert of Death has been added to the far north section.
- Various land features from the far north have had short descriptions added.
- A section on the Far South has been added. It does not expand much on current lore except for some mentions of monsters. It only includes the Mountains of Peril, Sandy Wastes, and the Black Forest (moved from Southwestern Elven Lands and slightly modified) and is intenced to be very vague to allow UMC creators to imagine details of the Far South.
2024-08-09 12:26:47 -05:00
Subhraman Sarkar
8863cd1bcd
MP: correctly register Start Game button's shortcut with hotkey system (#9181)
Correctly register the Start Game button's shortcut with hotkey system
2024-08-09 08:56:08 +05:30
Gothyoba
c761174331 New Titlescreen images 2024-08-08 21:37:42 -05:00
doofus-01
552eed3f2e
(1.19) Cat units (#9040)
* Add Jumpcat, Forest Lion, and zombie cat

* update copyrights.csv
2024-08-04 15:07:15 -07:00
Tahsin Jahin Khalid
657ed9419f Units/Skeletal-Dragon: cost 297 -> 288 2024-08-03 11:13:00 -05:00
Tahsin Jahin Khalid
fa361eba0e Skeletal Dragon: updated stats
- Resistance: Set to -20% Fire, -20% arcane
- HP: 171
- cost: 297
- fangs: 17-4
- claws: 24-3
2024-08-03 11:13:00 -05:00
Tahsin Jahin Khalid
84f99d9212 skele_dragon: remove ancient comment
This comment existed when the unit was still in EI campaign. It's been moved to core ages ago and yet, the comment, now no longer relevant outside of EI still persisted...
2024-08-03 11:13:00 -05:00
doofus-01
5fff9c5c3f
EI: Cleanup of urbanjungle terrain type
Cleans up the help browser and fixes #8497 (and makes the icon no longer pink).
2024-07-12 14:58:15 +02:00
Gothyoba
102e1b4629
[Units] update Wyvern Rider description (#9020) 2024-07-10 12:55:44 +06:00
Steve Cotton
de48a16034 Remove unused dawn.png image, update copyrights.csv
dawn.png was leftover from the Time of Day being shown with an overlay
image; 074e157400 removed dusk.png and
night.png. The image itself should be a transparent blue hexagon, but
the alpha channel was corrupted, and so it appeared completely
transparent.

In copyrights.csv, make the capitalisation of Kitty's name consistent,
and attribute the orb-disengaged.png image.
2024-07-04 14:56:23 +02:00
Nils Kneuper
fb71eac1b8 updated Ukrainian translation 2024-06-22 23:05:47 +02:00
doofus-01
ae8556a4c6
dragoon/cavalier animations
* melee anim for Dragoon

* wounded bob for dragoon

* cavalier melee anim

* update copyrights
2024-06-16 08:07:07 -07:00
Nils Kneuper
198423debb updated Chinese (Simplified) translation 2024-06-01 14:35:21 +02:00
Jonathan-Kelly
e47a012623 Mudcrawlers better in swamp, worse in buildings
Resolves #8823
2024-05-26 12:17:25 -05:00
Tahsin Jahin Khalid
c57251ef34
Units: fix white horse HP and XP stats (#8814)
As pointed out by Celtic Minstrel and hejnewar
2024-05-15 16:54:53 +06:00
doofus-01
62b9ddaa47
Wyvern graphics work (#8854)
* Wyvern portrait and animations
2024-05-11 19:43:45 -07:00
Elvish_Hunter
d8b1064c32 Added Fire Wisp unit
The sprites were made by fmunoz, who agreed by forum PM to re-license them under the CC-BY-SA license.
2024-05-05 11:06:47 +02:00
Nils Kneuper
f43e977263 updated Norwegian translation credits 2024-05-04 16:02:28 +02:00
Wedge009
7987b863dd Editor Help: grammar correction. Resolves #8615.
[ci skip]
2024-05-03 13:40:38 +02:00
Steve Cotton
3fba8897d8 Help shows terrain types in the section for their default_base
Instead of the aliasing hack that the oasis terrain used to use, have
the help topic generator reuse the editor_default_base as a hint that it
should be included in that section.

The terrain_type class gets a new boolean method, and more documentation.
There's a couple of refactors to use the new method in old code too.
2024-05-01 12:33:01 +02:00
Tahsin Jahin Khalid
4fb9f51db7 utils.cfg: typo fix in FULL HEAL macro 2024-04-28 20:45:27 +02:00
Jonathan-Kelly
890caf513c Add submerge to oasis terrain
Follow up to #8783 this makes a unit on an oasis tile visibly sink slightly into its waters, just like with ford terrain.
2024-04-28 11:31:45 +02:00
ForestDragon
72d2f4588b
Nerf Elvish Shyde/Enchantress/Sylph/Sharpshooter/Avenger
* Elvish Avenger - decreased ranged attack from 11×4 to 10×4, decreased cost from 66 to 60
* Elvish Sharpshooter - decreased ranged attack from 12×5 to 10×5, decreased cost from 62 to 55
* Elvish Shyde - decreased ranged slow attack from 8×3 to 7×3, decreased ranged magical attack from 14×3 to 10×3, decreased cost from 69 to 58
* Elvish Enchantress - decreased ranged slow attack from 7×4 to 6×4, decreased ranged magical attack from 13×4 to 11×4, decreased cost from 70 to 62, decreased XP requirement from 198 to 180
* Elvish Sylph - decreased ranged magical attack from 16×5 to 13×5, decreased cost from 161 to 135
2024-04-27 13:56:50 +02:00
Jonathan-Kelly
707c4e6ed2 Add shallow water to oasis like ford terrain
Resolves  #8753
2024-04-24 04:39:06 +02:00
Marcus Örnås
d3b3c8c07a Add a "Teleport Unit (Debug!)" option to debug menu
Fixes #5649
2024-04-18 18:24:56 -05:00
Subhraman Sarkar
6d68af0834
sylph and enchantress attack description changes (cosmetic) (#8737)
enchantress' attack icon is also changed to make it consistent
2024-04-12 17:10:32 +02:00
Pentarctagon
901e91c8ec
Move Dunefolk to the Default era. (#8688) 2024-04-11 10:43:41 -05:00
Steve Cotton
63638278b3 Document why the Fog Clearer's traits show in help
Not mentioned here, but turning on debug mode also affects which units,
and therefore which units' traits, are shown in help.

Having looked back into the history while wondering why it was done this way
in e9603e6e01, back then we needed a fix that could be backported to 1.14,
so couldn't add a new attribute to [unit_type].
2024-04-07 21:53:34 +02:00
Steve Cotton
83288dc6f9 update German translation
s1m0n was in the credits for 1.16, but that was missed when his contributions
were copied to master. Fix that, along with adding his latest updates.

The fuzzy flag in -wof probably got readded by mistake when rebasing.
2024-04-07 12:35:34 +02:00
Nils Kneuper
0657f19c6b updated Finnish translation 2024-04-06 15:07:02 +02:00
OrekOrek
c66b6d6c85
"Sands" to "Sand" (#8443)
Rocky Sand to Gravel
Desert Sand back to Desert Sands
Beach Sand back to Beach Sands
2024-04-03 09:25:08 -05:00
Oleksii
578b67e243
Restore alphabetical order of Ukrainian translators 2024-04-03 12:50:20 +02:00
Oleksii
e052632a50 Ukrainian translators update about_i18n.cfg 2024-04-02 14:53:27 -05:00
Steve Cotton
c1b331c62f updated German translation 2024-03-27 01:00:51 +01:00
Subhraman Sarkar
0bef2252a1
basic support for filtering campaigns based on completion status (#8451) 2024-03-26 13:24:14 -05:00
Subhraman Sarkar
0b646dec8a New Unit Type Editor UI in Scenario Editor 2024-03-26 13:23:38 -05:00
Toom
e9e1c060d6 Add yellow and pink color_range 2024-03-25 18:28:55 +01:00
Nils Kneuper
6d54ff203a updated Italian translation (incl. image changes) 2024-03-16 16:47:10 +01:00
newfrenchy83
77cd2b7b2e Fix Ambush Ability Does not Work in Bluff/Glutch Forest Terrain
Resolve https://github.com/wesnoth/wesnoth/issues/8512 issue
2024-03-09 12:32:20 -06:00
Michal Fusatý
811dcd45b9
Adding myself to credits (#8470)
Based on https://wiki.wesnoth.org/SlovakTranslation
2024-03-08 12:45:49 -06:00
Steve Cotton
e7b22f9ced Update German translation
wesnoth-lib and wesnoth-editor from Sobek
2024-02-29 14:50:22 +01:00
doofus-01
2eeccd98d8
skeletal rider and alternative bear portraits (#8453)
* skeletal rider portrait

* alternative bear portrait
2024-02-25 08:40:47 -08:00
Nils Kneuper
a64f86962a add "noconvert" flag to Bengali translator name 2024-02-24 16:23:49 +01:00
Nils Kneuper
460eb623c0 updated Bengali translation, activated in credits
This introduces a new string for the translation!
2024-02-24 15:07:08 +01:00
Charles Dang
8ea8b6c7c3 Restore fog and reachmap highlights to minimap
I don't like this solution, but it's the quickest way to get the effect back without
A: having to deal with surfaces
B: having to fiddle with color blend modes
C: having to apply the effect both to the base and the overlays (the old surface impl continuously
   blit a single surface together so it could just adjust the final product once)
2024-02-21 18:50:59 -05:00
Wedge009
b334f6707b Saurian Prophet/Seer portrait was converted from PNG to WebP.
[ci skip]
2024-02-21 11:11:12 +11:00
Steve Cotton
731e59f986 Add Bengali translation to the build scripts
No translated text yet, just template .po files.

The po files are generated assuming that PR 8433 will merge, removing
the new translatable text from the multiline_text and spinner widgets.
2024-02-19 17:08:10 -06:00
P. J. McDermott
144daf8825 Add myself to about.cfg
Under "Packagers" and "Miscellaneous Contributors".
2024-02-12 22:00:38 -06:00
pentarctagon
e3ee472352 Remove transparent padding from the status icon image files.
Just removing transparency from all images on the top bar and side bar causes other issues, particularly with the unit sprite and the clock icon alignment.

Fixes #8335
2024-02-04 10:56:03 -06:00
doofus-01
e63bc7c743 remove LAYER argument from main Cud wall rule 2024-02-03 14:57:45 -08:00