Add submerge to oasis terrain
Follow up to #8783 this makes a unit on an oasis tile visibly sink slightly into its waters, just like with ford terrain.
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@ -357,6 +357,7 @@ Most units receive 20 to 40% defense in sand."
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aliasof=Dt, Wst
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def_alias=_bas, Wst
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mvt_alias=_bas, Wst
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submerge=0.3
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heals=8
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editor_group=desert, water
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help_topic_text= _ "A welcome sight to any traveler, an oasis allows units to heal as if stationed in a village, but provides no income or defensive advantage."
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