Mudcrawlers better in swamp, worse in buildings

Resolves #8823
This commit is contained in:
Jonathan-Kelly 2024-05-02 18:47:05 -04:00 committed by Pentarctagon
parent c45d94e0f7
commit e47a012623
3 changed files with 18 additions and 0 deletions

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### Units
* Mudcrawler and Giant Mudcrawler - increased swamp defense from 40% to 60%, swamp movement penalty reduced from 2 to 1, castle and village defense reduced from 60% to 50%

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small_profile="portraits/monsters/giant-mudcrawler.webp~CROP(0,63,400,337)"
hitpoints=36
movement_type=scuttlefoot
[movement_costs]
swamp_water=1
[/movement_costs]
[defense]
swamp_water=40
castle=50
village=50
[/defense]
movement=4
experience=50
level=1

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@ -10,6 +10,14 @@
small_profile="portraits/monsters/mudcrawler.webp~CROP(0,63,400,337)"
hitpoints=20
movement_type=scuttlefoot
[movement_costs]
swamp_water=1
[/movement_costs]
[defense]
swamp_water=40
castle=50
village=50
[/defense]
movement=3
experience=18
level=0