uid68698
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c5fa9c1de2
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Fix bug #7193
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2004-01-12 22:34:50 +00:00 |
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uid68803
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1771a8c43c
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fixed crash on startup (CVS internal).
Fixed crash when cancelling loading of a multiplayer game.
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2004-01-12 21:23:10 +00:00 |
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uid66289
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03aef1d69c
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updated changelog
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2004-01-12 21:13:00 +00:00 |
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uid68803
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307f9e8518
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removed unnecessary diagnostics
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2004-01-12 19:37:48 +00:00 |
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uid68852
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8dfb52ed88
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Fixed some graphic gliths in thief and rogue images.
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2004-01-12 19:03:53 +00:00 |
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uid68803
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c8fca274d8
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made shroud get cleared during replays
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2004-01-12 18:31:23 +00:00 |
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uid68803
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1d31ebf552
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rebalanced some scenarios
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2004-01-12 17:44:58 +00:00 |
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uid68803
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8e84c23171
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made the storm trident work again
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2004-01-12 17:16:37 +00:00 |
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uid68803
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1759bb796e
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fixed CVS internal bug
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2004-01-12 17:08:25 +00:00 |
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uid68803
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ba11daeba6
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fixed bug where an invalid side specification for a unit could crash the game
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2004-01-12 16:50:46 +00:00 |
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uid68803
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2979c91358
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fixed some compile errors. Fixed problem in Ford of Abez with monsters attacking Li'sar
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2004-01-12 16:23:59 +00:00 |
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uid68803
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78ab068286
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added AI improvements/fixes
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2004-01-12 16:04:32 +00:00 |
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uid69097
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970553ae6d
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Fix for wesnothd crash and ghosts. Fixed remove_child
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2004-01-11 22:57:34 +00:00 |
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uid66289
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ab0544bee8
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changelog update
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2004-01-11 19:41:24 +00:00 |
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uid66289
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07ca15510d
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Changed dart damage type to blade
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2004-01-11 19:39:42 +00:00 |
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uid66289
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5979b38c14
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updated changelog
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2004-01-11 19:28:50 +00:00 |
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uid68852
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7680d3689a
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New sprites, new sound for trolls, ...
...rebalanced HAsty alliance and Sceptre levels (easy is now easier)
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2004-01-11 16:51:20 +00:00 |
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uid68698
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32b4df594e
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- Add a "Computer vs Computer" button to setup a AI vs AI game
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2004-01-11 07:23:33 +00:00 |
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uid69097
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c82837408b
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Added colours for the 10 sides
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2004-01-10 21:10:14 +00:00 |
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uid66289
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fc65c4b05a
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shifted flag colors beginning from 6 down by one number
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2004-01-10 19:58:07 +00:00 |
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uid66289
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ec6858941c
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minor changes to changelog
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2004-01-10 18:21:51 +00:00 |
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uid66289
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fd0370fb80
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updated changelog
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2004-01-10 18:18:44 +00:00 |
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uid68850
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8578eac0f9
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Re-added new functional Slackware package creation script (slacknoth)
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2004-01-10 18:07:06 +00:00 |
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uid68803
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947d1afe11
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fixed bug where saving the game could cause events to occur out-of-order
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2004-01-10 02:46:50 +00:00 |
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uid68803
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20def7c6e7
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added 'North Elves' scenario.
Added map for third undead scenario
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2004-01-10 01:50:49 +00:00 |
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uid68803
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319030a331
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scaled gryphon rider image down
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2004-01-10 00:21:28 +00:00 |
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uid68850
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1bb689df58
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Removed out-of-date and non-functional Slackware packager script 'slacknoth'
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2004-01-09 22:32:18 +00:00 |
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uid68803
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c38a116833
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made minimap display fog and units
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2004-01-09 22:23:38 +00:00 |
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uid68803
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910afee07d
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tweaked undead stats.
applied patches by enkidude to give a default selection for weapons
when attacking, and to make the AI better select the weapon it uses
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2004-01-09 19:18:33 +00:00 |
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uid68803
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95df924a16
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made it so that unit images are displayed next to options...
...when recalling, recruiting, and advancing
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2004-01-09 18:26:07 +00:00 |
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uid68852
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5a56f148ef
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Added new team flags.
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2004-01-09 18:01:37 +00:00 |
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uid68803
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7e22dc169f
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fixed editor
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2004-01-09 17:34:31 +00:00 |
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uid68803
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b0e5d7534c
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adjusted theme slightly
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2004-01-09 15:33:28 +00:00 |
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uid66289
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1774b30fc7
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updated changelog
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2004-01-09 08:32:22 +00:00 |
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uid68803
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0f6469349c
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tweaked ellipse dimensions
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2004-01-09 06:00:15 +00:00 |
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uid68803
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2607a59db4
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increased ellipses to 2 pixels thick
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2004-01-09 05:52:37 +00:00 |
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uid68803
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320d92f989
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improved side placement algorithm
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2004-01-09 05:48:01 +00:00 |
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uid68803
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f25376565a
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initial implementation of unit ellipses
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2004-01-09 05:01:56 +00:00 |
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uid68803
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d7bb834d60
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fixed compile error
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2004-01-09 01:09:32 +00:00 |
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uid66289
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c8c32a61f0
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added light=true for human-village and sand in terrain.cfg
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2004-01-09 00:19:14 +00:00 |
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uid68803
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fc284c17f3
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ellipse improvements
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2004-01-08 23:59:19 +00:00 |
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uid66289
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adcb921369
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Mage now has 24 hitpoints, ranged attack changed to 6-3 (magic), ...
...requires 60 experience to advance
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2004-01-08 23:39:29 +00:00 |
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uid66289
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9a54d95389
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Reduced movement for Great Mage and Arch Mage to 4
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2004-01-08 23:36:59 +00:00 |
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uid68803
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4b5d14c86a
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added in basic ellipse algorithm
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2004-01-08 22:14:41 +00:00 |
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uid68803
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ca91c49140
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made it so moves that do not reveal shroud/fow are undoable
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2004-01-08 19:42:18 +00:00 |
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uid69097
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a94de94784
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--disable-icons changed to --enable-kde (for KDE) ...
... & --enable-gnome (for GNOME 1 | 2)
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2004-01-08 19:06:06 +00:00 |
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uid68803
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0521c59b88
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some fixes to multiplayer setup screens
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2004-01-08 18:22:40 +00:00 |
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uid68850
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ffd860c8f4
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Updated French translation, made it up-to-date with CVS
(Guillaume, Frederic Wagner)
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2004-01-08 16:26:04 +00:00 |
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uid68803
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37a8ff2f48
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fixed grid display to work properly
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2004-01-08 16:01:59 +00:00 |
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uid68803
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688ad5a231
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some AI improvements
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2004-01-08 14:47:53 +00:00 |
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