added light=true for human-village and sand in terrain.cfg
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@ -57,6 +57,7 @@ name=sand
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char=d
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red=200
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green=200
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light=true
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[/terrain]
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@ -116,6 +117,7 @@ char=v
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aliasof=t
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no_overlay=true
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adjacent_image=grassland
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light=true
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[/terrain]
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[terrain]
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