uid66289
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bf18668a1e
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Re-ordering changelog
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2004-01-08 08:15:17 +00:00 |
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uid66289
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9b8b64f9f8
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updated changelog
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2004-01-08 08:04:19 +00:00 |
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uid69097
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1107d2c33b
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Adding autogen.sh, so CVS users don't need autotools installed
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2004-01-08 00:09:21 +00:00 |
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uid68803
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f00df9a721
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changes to AI to try to solve the 'move in single file' problem
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2004-01-07 22:41:53 +00:00 |
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uid68803
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2bc32b3580
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added 'unit list' to context menu
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2004-01-07 21:50:29 +00:00 |
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uid68803
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11417a45cf
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changes to make network play more stable
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2004-01-07 20:10:19 +00:00 |
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uid68803
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3dd3bd255f
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added snowed hills and forest - H and F
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2004-01-07 18:18:46 +00:00 |
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uid68803
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fe9d34d6db
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made it so when player quits multiplayer game, ...
...game creator chooses to replace them with ai/local player or abort.
fixed problem when player joins game and then leaves
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2004-01-07 17:53:40 +00:00 |
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uid68803
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2eb5a56a1f
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made it so that race selection dialog shows icons for each race
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2004-01-07 06:05:47 +00:00 |
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uid68803
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a6fbf351a3
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fixed spelling error
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2004-01-07 05:37:22 +00:00 |
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uid68803
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bea1763056
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fixed multiplayer games to allow hosting
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2004-01-07 05:24:50 +00:00 |
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uid68698
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557217e7db
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local and computer players work again
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2004-01-07 05:20:13 +00:00 |
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uid68803
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58499dc1b0
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added in flag to show whose turn it currently is
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2004-01-07 04:57:18 +00:00 |
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uid68698
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affce84468
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[[Multiplayer fixes]]
- moved network code to mp_connect
- dialog is realtime for game creator
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2004-01-07 04:50:45 +00:00 |
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uid68698
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91fb9e0e1a
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Allow players to change positions during a load
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2004-01-07 01:04:05 +00:00 |
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uid68803
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421df161f4
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fixed bug in map sharing (CVS internal)
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2004-01-06 22:13:36 +00:00 |
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uid68803
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0b09efaefa
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added 'delayed map sharing' for allies.
fixed bug where capturing a village wouldn't end one's turn.
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2004-01-06 22:05:56 +00:00 |
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uid68803
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ecd643a909
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fixed some multiplayer lobby bugs
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2004-01-06 15:36:37 +00:00 |
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uid68803
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1a8c18d920
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made tools compile
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2004-01-06 15:28:48 +00:00 |
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uid68803
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fa6d902132
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fixed bug where capturing a village with a leader...
...would not change the village to your side
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2004-01-06 14:17:58 +00:00 |
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uid68803
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6b0ae64d74
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made it so that changing map settings automatically regenerates a map
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2004-01-06 06:15:13 +00:00 |
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uid68803
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ab0646ec7a
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completed initial version of random map configuration dialog
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2004-01-06 06:12:43 +00:00 |
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uid68803
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7438c4ab0d
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fixed bugs in map generation config dialog
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2004-01-06 05:08:00 +00:00 |
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uid68698
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8329ffc818
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Multiplayer config work
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2004-01-06 03:25:28 +00:00 |
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uid68850
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a9863b7c40
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Updated French translation (Guillaume)
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2004-01-06 01:29:58 +00:00 |
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uid68698
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8cbbfd9a21
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- Teaming is useing the new team_name, its loaded from saves as well
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2004-01-06 01:25:34 +00:00 |
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uid68803
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8fa6c82b58
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added basic map generator configuration
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2004-01-06 00:22:47 +00:00 |
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uid68803
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1ae8fc77f7
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implemented new 'team_name' tag to show alliances to replace 'enemy' tag
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2004-01-05 21:35:50 +00:00 |
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uid68803
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2d9f035095
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made it so healers can heal allies.
made it so that if a leader dies, all villages for that side become neutral
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2004-01-05 19:20:09 +00:00 |
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uid68803
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f734529e45
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fixed problem with old units being displayed in status bar
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2004-01-05 17:36:08 +00:00 |
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uid68803
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1b63e2db62
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fixed compile error. Fixed crash when loading a multiplayer save
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2004-01-05 16:43:09 +00:00 |
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uid69097
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9c89de0392
|
Changed AC_ARG_ENABLE in server, editor and tools to fix bug #7074
Removed autoconf version 2.57 prerequisite
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2004-01-05 15:14:43 +00:00 |
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uid68842
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86b7dc8414
|
Theme update
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2004-01-05 13:01:49 +00:00 |
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uid68698
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654f6fc85c
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- reworking the player config dialog
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2004-01-05 05:27:04 +00:00 |
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uid69097
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40fe52c2e7
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Easy mode scenario balancing: north leader weaker, south leader stronger
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2004-01-04 14:34:59 +00:00 |
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uid68698
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988ddd53de
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Some multiplayer updates when loading a save
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2004-01-04 05:37:23 +00:00 |
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uid68842
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80e70522e9
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New theme: top panel
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2004-01-03 17:52:53 +00:00 |
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uid68850
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8aa4ceae12
|
Added Swedish translation (azlan)...
...and updated Danish translation (still not complete)
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2004-01-03 17:05:18 +00:00 |
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uid68698
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d56890a10d
|
[[WML improvements]]
- Added several new toys for scenario developers to play with
- wesnoth --test to see all thats done
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2004-01-03 05:21:28 +00:00 |
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uid68803
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e28a726d77
|
changed drawing routines to use more SDL routines, ...
...and less direct manipulation of surfaces
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2004-01-03 03:54:10 +00:00 |
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uid68803
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85761bb72f
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added princess attack frame
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2004-01-03 02:02:06 +00:00 |
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uid68803
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e944987ff8
|
allowed items to set status flags on units
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2004-01-03 01:49:37 +00:00 |
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uid68803
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b64ce25d05
|
fixed conflict
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2004-01-03 01:35:19 +00:00 |
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uid68842
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7c88d2e990
|
[[Theme tweak]]
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2004-01-02 22:53:28 +00:00 |
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uid68803
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115b25966c
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removed ability to see footprints of other team's units
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2004-01-02 22:30:00 +00:00 |
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uid68803
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01ed318d5f
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fixed some problems with too-large dialog boxes
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2004-01-02 21:53:50 +00:00 |
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uid68803
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3e92c0ae6a
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attempt to fix theming problems in 800x600
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2004-01-02 21:37:09 +00:00 |
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uid68803
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56491034f8
|
diagnostics
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2004-01-02 20:56:34 +00:00 |
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uid68803
|
9c92bed05e
|
fixed some bugs with loading replays
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2004-01-02 20:20:48 +00:00 |
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uid68842
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d937865d0c
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New theme (update)
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2004-01-02 19:50:34 +00:00 |
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