Commit graph

84096 commits

Author SHA1 Message Date
uid66289
bf18668a1e Re-ordering changelog 2004-01-08 08:15:17 +00:00
uid66289
9b8b64f9f8 updated changelog 2004-01-08 08:04:19 +00:00
uid69097
1107d2c33b Adding autogen.sh, so CVS users don't need autotools installed 2004-01-08 00:09:21 +00:00
uid68803
f00df9a721 changes to AI to try to solve the 'move in single file' problem 2004-01-07 22:41:53 +00:00
uid68803
2bc32b3580 added 'unit list' to context menu 2004-01-07 21:50:29 +00:00
uid68803
11417a45cf changes to make network play more stable 2004-01-07 20:10:19 +00:00
uid68803
3dd3bd255f added snowed hills and forest - H and F 2004-01-07 18:18:46 +00:00
uid68803
fe9d34d6db made it so when player quits multiplayer game, ...
...game creator chooses to replace them with ai/local player or abort.

fixed problem when player joins game and then leaves
2004-01-07 17:53:40 +00:00
uid68803
2eb5a56a1f made it so that race selection dialog shows icons for each race 2004-01-07 06:05:47 +00:00
uid68803
a6fbf351a3 fixed spelling error 2004-01-07 05:37:22 +00:00
uid68803
bea1763056 fixed multiplayer games to allow hosting 2004-01-07 05:24:50 +00:00
uid68698
557217e7db local and computer players work again 2004-01-07 05:20:13 +00:00
uid68803
58499dc1b0 added in flag to show whose turn it currently is 2004-01-07 04:57:18 +00:00
uid68698
affce84468 [[Multiplayer fixes]]
- moved network code to mp_connect
- dialog is realtime for game creator
2004-01-07 04:50:45 +00:00
uid68698
91fb9e0e1a Allow players to change positions during a load 2004-01-07 01:04:05 +00:00
uid68803
421df161f4 fixed bug in map sharing (CVS internal) 2004-01-06 22:13:36 +00:00
uid68803
0b09efaefa added 'delayed map sharing' for allies.
fixed bug where capturing a village wouldn't end one's turn.
2004-01-06 22:05:56 +00:00
uid68803
ecd643a909 fixed some multiplayer lobby bugs 2004-01-06 15:36:37 +00:00
uid68803
1a8c18d920 made tools compile 2004-01-06 15:28:48 +00:00
uid68803
fa6d902132 fixed bug where capturing a village with a leader...
...would not change the village to your side
2004-01-06 14:17:58 +00:00
uid68803
6b0ae64d74 made it so that changing map settings automatically regenerates a map 2004-01-06 06:15:13 +00:00
uid68803
ab0646ec7a completed initial version of random map configuration dialog 2004-01-06 06:12:43 +00:00
uid68803
7438c4ab0d fixed bugs in map generation config dialog 2004-01-06 05:08:00 +00:00
uid68698
8329ffc818 Multiplayer config work 2004-01-06 03:25:28 +00:00
uid68850
a9863b7c40 Updated French translation (Guillaume) 2004-01-06 01:29:58 +00:00
uid68698
8cbbfd9a21 - Teaming is useing the new team_name, its loaded from saves as well 2004-01-06 01:25:34 +00:00
uid68803
8fa6c82b58 added basic map generator configuration 2004-01-06 00:22:47 +00:00
uid68803
1ae8fc77f7 implemented new 'team_name' tag to show alliances to replace 'enemy' tag 2004-01-05 21:35:50 +00:00
uid68803
2d9f035095 made it so healers can heal allies.
made it so that if a leader dies, all villages for that side become neutral
2004-01-05 19:20:09 +00:00
uid68803
f734529e45 fixed problem with old units being displayed in status bar 2004-01-05 17:36:08 +00:00
uid68803
1b63e2db62 fixed compile error. Fixed crash when loading a multiplayer save 2004-01-05 16:43:09 +00:00
uid69097
9c89de0392 Changed AC_ARG_ENABLE in server, editor and tools to fix bug #7074
Removed autoconf version 2.57 prerequisite
2004-01-05 15:14:43 +00:00
uid68842
86b7dc8414 Theme update 2004-01-05 13:01:49 +00:00
uid68698
654f6fc85c - reworking the player config dialog 2004-01-05 05:27:04 +00:00
uid69097
40fe52c2e7 Easy mode scenario balancing: north leader weaker, south leader stronger 2004-01-04 14:34:59 +00:00
uid68698
988ddd53de Some multiplayer updates when loading a save 2004-01-04 05:37:23 +00:00
uid68842
80e70522e9 New theme: top panel 2004-01-03 17:52:53 +00:00
uid68850
8aa4ceae12 Added Swedish translation (azlan)...
...and updated Danish translation (still not complete)
2004-01-03 17:05:18 +00:00
uid68698
d56890a10d [[WML improvements]]
- Added several new toys for scenario developers to play with

- wesnoth --test to see all thats done
2004-01-03 05:21:28 +00:00
uid68803
e28a726d77 changed drawing routines to use more SDL routines, ...
...and less direct manipulation of surfaces
2004-01-03 03:54:10 +00:00
uid68803
85761bb72f added princess attack frame 2004-01-03 02:02:06 +00:00
uid68803
e944987ff8 allowed items to set status flags on units 2004-01-03 01:49:37 +00:00
uid68803
b64ce25d05 fixed conflict 2004-01-03 01:35:19 +00:00
uid68842
7c88d2e990 [[Theme tweak]] 2004-01-02 22:53:28 +00:00
uid68803
115b25966c removed ability to see footprints of other team's units 2004-01-02 22:30:00 +00:00
uid68803
01ed318d5f fixed some problems with too-large dialog boxes 2004-01-02 21:53:50 +00:00
uid68803
3e92c0ae6a attempt to fix theming problems in 800x600 2004-01-02 21:37:09 +00:00
uid68803
56491034f8 diagnostics 2004-01-02 20:56:34 +00:00
uid68803
9c92bed05e fixed some bugs with loading replays 2004-01-02 20:20:48 +00:00
uid68842
d937865d0c New theme (update) 2004-01-02 19:50:34 +00:00