uid67456
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cd19b0627b
|
Fixed bug that caused the units to stop each step when clearing fog
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2004-01-22 09:39:59 +00:00 |
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uid66289
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b87df0dc63
|
renamed "short sword.png" to short-sword.png
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2004-01-22 07:11:06 +00:00 |
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uid68852
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e6453e49be
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Avenger image fixed.
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2004-01-22 05:03:09 +00:00 |
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uid68852
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1f974f591c
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Added avenger bow attack images (from Dei)
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2004-01-22 01:39:34 +00:00 |
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uid68852
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a5efb4ccac
|
Added a bunch of icons and starting images.
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2004-01-22 01:17:50 +00:00 |
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uid67456
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e7b21d1076
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Fixes bug #7185. Wraith appeared squashed in the panel. It was too tall.
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2004-01-21 17:40:15 +00:00 |
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uid67456
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27a7dfb53b
|
FoW dies when unit dies, fixes bug #7114
In actions.cpp: attack() now recalculates fog if a unit dies in combat
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2004-01-21 16:55:39 +00:00 |
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uid67456
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1e9a110ee6
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Fixed bug #7177: Seeing new areas when there is FoW *does* prevent undo
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2004-01-21 12:21:43 +00:00 |
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uid68852
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dc2d59c92f
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Added new unit: Shadow
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2004-01-21 10:53:20 +00:00 |
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uid68842
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3ce74e95de
|
Spanish translation updated. Objectives added
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2004-01-20 19:42:38 +00:00 |
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uid67456
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cb6c96b79a
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Pressing space really ends turn for a unit (no move, *no attack*),
closes bug 7311
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2004-01-20 18:54:16 +00:00 |
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uid69097
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8d41e59f68
|
Fixes bug #7308: Next Unit returns to same unit.
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2004-01-20 14:52:08 +00:00 |
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uid69097
|
5f42f9868b
|
Added source files needed by editor:
theme.[c,h]pp, mapgen_dialog.[c,h]pp, reports.[c,h]pp.
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2004-01-20 14:46:43 +00:00 |
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uid66289
|
5d6c14ceef
|
updated changelog
|
2004-01-20 09:36:18 +00:00 |
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uid69097
|
dd9267a472
|
Fixes bug #7295: " Computer vs Computer" not in string_table.
|
2004-01-19 22:01:21 +00:00 |
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uid69097
|
daeab295a4
|
Fixed bug #7156. Speaking as an observer has been disabled.
|
2004-01-19 21:36:06 +00:00 |
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uid69097
|
8e4d2cb18f
|
Restored Save Game in the context menu. Fixes bug #7172.
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2004-01-19 21:28:23 +00:00 |
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uid69097
|
681e3050c2
|
Fixes bug #7312:
A player can get enemy unit list pressing "Unit list" in menu while in
an enemy turn.
Applied patch #2497.
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2004-01-18 23:00:27 +00:00 |
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uid69097
|
ec69aa4ebf
|
Fixes bug #7313: Unit list doesn't show the data in the correct column for
units without name.
Applied patch #2496.
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2004-01-18 22:40:09 +00:00 |
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uid68852
|
15e1b9ce01
|
Added attack icons, changed unit cfg files for "weapon namespace uniformity"
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2004-01-18 18:47:30 +00:00 |
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uid69097
|
ac7df416c0
|
Added new end_turn_confirm option: green|yellow|no
|
2004-01-18 14:13:22 +00:00 |
|
uid68850
|
c2bf2916c2
|
Updated Danish translation
|
2004-01-18 03:38:38 +00:00 |
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uid68852
|
7e92560259
|
darkened the yellow flag borders to outline it over yellow rooftops.
|
2004-01-17 22:52:59 +00:00 |
|
uid69097
|
1b0839ffa8
|
Scenario name was mispelled
|
2004-01-17 12:55:26 +00:00 |
|
uid69097
|
feba410008
|
Added end turn confirmation when units can still move...
...as a preference file option. Patch #2460.
|
2004-01-17 12:41:49 +00:00 |
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uid68852
|
4c945380e8
|
renamed tomahack to hatchet. Removed leadership, added extra resistance.
|
2004-01-17 12:37:58 +00:00 |
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uid69097
|
26b8f10480
|
Connecting wesnoth server in non-default port.
Fixes task #2954 with patch#2486
|
2004-01-17 12:37:57 +00:00 |
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uid69097
|
6a068c1847
|
Configurable server port. Fixes task #2953 with patch #2489
|
2004-01-17 12:36:14 +00:00 |
|
uid68852
|
2303ce9e37
|
Minor icon fixes
|
2004-01-17 12:12:57 +00:00 |
|
uid68852
|
4d816c7826
|
Added water spray image.
|
2004-01-16 18:14:17 +00:00 |
|
uid68852
|
3dccd3e2dd
|
Mace image.
|
2004-01-16 17:33:45 +00:00 |
|
uid68852
|
e190f56122
|
Rapier image, fixed some minor problem with chest image.
|
2004-01-16 17:08:29 +00:00 |
|
uid68852
|
d3b1dd4323
|
Added attack image for dwarven fighter.
|
2004-01-16 16:04:20 +00:00 |
|
uid66289
|
b1ede53938
|
added bow image
|
2004-01-16 07:52:05 +00:00 |
|
uid66289
|
fe40eefabc
|
added lowgbow image
|
2004-01-16 04:59:02 +00:00 |
|
uid66289
|
f52a6844a1
|
fixed 'Evil Necromancer' advancement to 'Lich'
|
2004-01-16 04:54:40 +00:00 |
|
uid68852
|
d590d1a554
|
Added Outrider attack image.
|
2004-01-15 00:53:33 +00:00 |
|
uid69097
|
4ac4009e55
|
Added unit images for difficulty modes...
...in all the translations that support them. Fixes bug 7258.
|
2004-01-14 23:42:06 +00:00 |
|
uid66289
|
365fe521e3
|
typo fixes
|
2004-01-14 05:09:25 +00:00 |
|
uid68803
|
51d52bc379
|
fixed compile errors
|
2004-01-13 18:42:44 +00:00 |
|
uid68803
|
f037611951
|
fixed compile error
|
2004-01-13 18:34:09 +00:00 |
|
uid68803
|
1c3e548d92
|
restructure of AI code
|
2004-01-13 18:21:10 +00:00 |
|
uid66289
|
ccf31d5a30
|
updated changelog
|
2004-01-13 06:51:35 +00:00 |
|
uid68803
|
028b742395
|
attempt to fix server crash
|
2004-01-13 05:26:31 +00:00 |
|
uid68698
|
cc7eea96e3
|
typo fixed
|
2004-01-13 00:29:32 +00:00 |
|
uid68698
|
b5c472b26d
|
Make errors translatable
Don't load a multiplayer game if you were not part of it
|
2004-01-13 00:21:39 +00:00 |
|
uid68803
|
2c68c8304c
|
fixed WML parser bug
|
2004-01-13 00:02:24 +00:00 |
|
uid68803
|
8a3e61754c
|
fixed some MP saving/loading bugs
|
2004-01-12 23:42:22 +00:00 |
|
uid68698
|
fc78b69fd6
|
When loading a game that you saved, and you were not the game creator, ...
...make sure AI players are marked as AI and not Network
|
2004-01-12 23:22:07 +00:00 |
|
uid68803
|
c3124aaa97
|
made it so music on intro has less interference
|
2004-01-12 23:02:43 +00:00 |
|