Commit graph

84096 commits

Author SHA1 Message Date
uid67456
cd19b0627b Fixed bug that caused the units to stop each step when clearing fog 2004-01-22 09:39:59 +00:00
uid66289
b87df0dc63 renamed "short sword.png" to short-sword.png 2004-01-22 07:11:06 +00:00
uid68852
e6453e49be Avenger image fixed. 2004-01-22 05:03:09 +00:00
uid68852
1f974f591c Added avenger bow attack images (from Dei) 2004-01-22 01:39:34 +00:00
uid68852
a5efb4ccac Added a bunch of icons and starting images. 2004-01-22 01:17:50 +00:00
uid67456
e7b21d1076 Fixes bug #7185. Wraith appeared squashed in the panel. It was too tall. 2004-01-21 17:40:15 +00:00
uid67456
27a7dfb53b FoW dies when unit dies, fixes bug #7114
In actions.cpp: attack() now recalculates fog if a unit dies in combat
2004-01-21 16:55:39 +00:00
uid67456
1e9a110ee6 Fixed bug #7177: Seeing new areas when there is FoW *does* prevent undo 2004-01-21 12:21:43 +00:00
uid68852
dc2d59c92f Added new unit: Shadow 2004-01-21 10:53:20 +00:00
uid68842
3ce74e95de Spanish translation updated. Objectives added 2004-01-20 19:42:38 +00:00
uid67456
cb6c96b79a Pressing space really ends turn for a unit (no move, *no attack*),
closes bug 7311
2004-01-20 18:54:16 +00:00
uid69097
8d41e59f68 Fixes bug #7308: Next Unit returns to same unit. 2004-01-20 14:52:08 +00:00
uid69097
5f42f9868b Added source files needed by editor:
theme.[c,h]pp, mapgen_dialog.[c,h]pp, reports.[c,h]pp.
2004-01-20 14:46:43 +00:00
uid66289
5d6c14ceef updated changelog 2004-01-20 09:36:18 +00:00
uid69097
dd9267a472 Fixes bug #7295: " Computer vs Computer" not in string_table. 2004-01-19 22:01:21 +00:00
uid69097
daeab295a4 Fixed bug #7156. Speaking as an observer has been disabled. 2004-01-19 21:36:06 +00:00
uid69097
8e4d2cb18f Restored Save Game in the context menu. Fixes bug #7172. 2004-01-19 21:28:23 +00:00
uid69097
681e3050c2 Fixes bug #7312:
A player can get enemy unit list pressing "Unit list" in menu while in
an enemy turn.

Applied patch #2497.
2004-01-18 23:00:27 +00:00
uid69097
ec69aa4ebf Fixes bug #7313: Unit list doesn't show the data in the correct column for
units without name.
Applied patch #2496.
2004-01-18 22:40:09 +00:00
uid68852
15e1b9ce01 Added attack icons, changed unit cfg files for "weapon namespace uniformity" 2004-01-18 18:47:30 +00:00
uid69097
ac7df416c0 Added new end_turn_confirm option: green|yellow|no 2004-01-18 14:13:22 +00:00
uid68850
c2bf2916c2 Updated Danish translation 2004-01-18 03:38:38 +00:00
uid68852
7e92560259 darkened the yellow flag borders to outline it over yellow rooftops. 2004-01-17 22:52:59 +00:00
uid69097
1b0839ffa8 Scenario name was mispelled 2004-01-17 12:55:26 +00:00
uid69097
feba410008 Added end turn confirmation when units can still move...
...as a preference file option. Patch #2460.
2004-01-17 12:41:49 +00:00
uid68852
4c945380e8 renamed tomahack to hatchet. Removed leadership, added extra resistance. 2004-01-17 12:37:58 +00:00
uid69097
26b8f10480 Connecting wesnoth server in non-default port.
Fixes task #2954 with patch#2486
2004-01-17 12:37:57 +00:00
uid69097
6a068c1847 Configurable server port. Fixes task #2953 with patch #2489 2004-01-17 12:36:14 +00:00
uid68852
2303ce9e37 Minor icon fixes 2004-01-17 12:12:57 +00:00
uid68852
4d816c7826 Added water spray image. 2004-01-16 18:14:17 +00:00
uid68852
3dccd3e2dd Mace image. 2004-01-16 17:33:45 +00:00
uid68852
e190f56122 Rapier image, fixed some minor problem with chest image. 2004-01-16 17:08:29 +00:00
uid68852
d3b1dd4323 Added attack image for dwarven fighter. 2004-01-16 16:04:20 +00:00
uid66289
b1ede53938 added bow image 2004-01-16 07:52:05 +00:00
uid66289
fe40eefabc added lowgbow image 2004-01-16 04:59:02 +00:00
uid66289
f52a6844a1 fixed 'Evil Necromancer' advancement to 'Lich' 2004-01-16 04:54:40 +00:00
uid68852
d590d1a554 Added Outrider attack image. 2004-01-15 00:53:33 +00:00
uid69097
4ac4009e55 Added unit images for difficulty modes...
...in all the translations that support them. Fixes bug 7258.
2004-01-14 23:42:06 +00:00
uid66289
365fe521e3 typo fixes 2004-01-14 05:09:25 +00:00
uid68803
51d52bc379 fixed compile errors 2004-01-13 18:42:44 +00:00
uid68803
f037611951 fixed compile error 2004-01-13 18:34:09 +00:00
uid68803
1c3e548d92 restructure of AI code 2004-01-13 18:21:10 +00:00
uid66289
ccf31d5a30 updated changelog 2004-01-13 06:51:35 +00:00
uid68803
028b742395 attempt to fix server crash 2004-01-13 05:26:31 +00:00
uid68698
cc7eea96e3 typo fixed 2004-01-13 00:29:32 +00:00
uid68698
b5c472b26d Make errors translatable
Don't load a multiplayer game if you were not part of it
2004-01-13 00:21:39 +00:00
uid68803
2c68c8304c fixed WML parser bug 2004-01-13 00:02:24 +00:00
uid68803
8a3e61754c fixed some MP saving/loading bugs 2004-01-12 23:42:22 +00:00
uid68698
fc78b69fd6 When loading a game that you saved, and you were not the game creator, ...
...make sure AI players are marked as AI and not Network
2004-01-12 23:22:07 +00:00
uid68803
c3124aaa97 made it so music on intro has less interference 2004-01-12 23:02:43 +00:00