fixed compile error

This commit is contained in:
uid68803 2004-01-13 18:34:09 +00:00
parent 1c3e548d92
commit f037611951

View file

@ -98,7 +98,7 @@ std::vector<ai::target> ai::find_targets(bool has_leader)
if(has_leader && current_team().village_value() > 0.0) {
const std::vector<location>& towers = map_.towers();
for(std::vector<location>::const_iterator t = towers.begin(); t != towers.end(); ++t) {
assert(map.on_board(*t));
assert(map_.on_board(*t));
bool get_tower = true;
for(size_t i = 0; i != teams_.size(); ++i) {
if(!current_team().is_enemy(i+1) && teams_[i].owns_tower(*t)) {