Fix bug #7193
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1 changed files with 5 additions and 2 deletions
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@ -213,8 +213,10 @@ int mp_connect::load_map(int map, int num_turns, int village_gold,
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possible_sides.front()->values["recruitment_pattern"];
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}
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(*level_)["objectives"] = "Victory:\n@Defeat enemy leader(s)\n";
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if ((*level_)["objectives"] == "")
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{
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(*level_)["objectives"] = "Victory:\n@Defeat enemy leader(s)\n";
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}
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lists_init();
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gui_init();
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@ -569,6 +571,7 @@ int mp_connect::gui_do()
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si["description"] = string_table["ai_controlled"];
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combos_type_[m].set_selected(2);
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}
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network::send_data(*level_);
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}
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launch_.enable(full_);
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