Commit graph

185 commits

Author SHA1 Message Date
Mark de Wever
21c721cbc6 Fix a include location broken due to 2010-12-26T15:58:45Z!crazy-ivanovic@gmx.net. 2010-12-26 18:04:19 +00:00
Fabian Müller
69ace3f25e Added encyclopedia topics to the drake race. 2010-12-10 19:13:44 +00:00
Eric S. Raymond
865bd03078 wmlscope/wmllint fixes. 2010-09-20 01:36:58 +00:00
Lari Nieminen
23e770e398 Removed mention of Irdya and advanced technology...
...from the mechanical race description.
2010-09-19 23:01:23 +00:00
Eric S. Raymond
406c46c251 Minor race descriiptions by johndh. 2010-09-19 22:26:59 +00:00
Steven Panek
d784c34fd2 Applied file #10184 from patch #1926 with modifications. 2010-09-12 04:20:34 +00:00
Steven Panek
d96da47f9e Converted more makeshift dashes. 2010-05-11 23:16:43 +00:00
Eric S. Raymond
e45d72d31c More tweaks for macro type checking. No behavior changes. 2010-02-08 01:43:49 +00:00
Eric S. Raymond
4cc114b8b7 Add two spelling exceptions. 2009-11-23 15:21:30 +00:00
Eric S. Raymond
0aa99781cf Reindent mainline. 2009-11-23 14:39:03 +00:00
George Birthisel
12d240adbf Minor MP balance changes:
naga cold resist => 0% and increased orc assassin xp to 34.
2009-10-21 15:02:33 +00:00
Gunter Labes
e563dabdc9 removed all UNREACHABLE terrain definitions from [movetype]s...
...since the built-in defaults work just as well
2009-09-10 04:55:37 +00:00
Gunter Labes
eae06aba78 some more movetype refactoring 2009-09-10 04:55:21 +00:00
Gunter Labes
7fd76af0e3 changed the Drake Glider movetype to have 40% defense almost everywhere
macrofied some similar movetypes along the way
2009-09-10 04:55:15 +00:00
Eric S. Raymond
35e52bb631 Fix phrasing awkwardness pointed out by stikonas. 2009-07-06 18:17:20 +00:00
Eric S. Raymond
ebb2279adc Fix continuity issues created by Chantal becoming personally important...
...to Delfador - happens in Delfador's Memoirs, affects Heir to the Throne.

This patch bumps Chantal from Druid to Shyde, and makes her death in HttT a
loss condition - though one that is highly unlikely to trigger given the
usual flow of battle in the scenario and the hitpoints she has as an L3.

This patch also adds dialog to both Elves Beseiged and Siege of Elensefar
that improves contnuity with LoW, with DM, and internally in HttT itself.

Finally, Chantal's name becomes a global spelling exception.
2009-04-06 00:10:20 +00:00
Alexander van Gessel
b334e64991 Remove the ~units, ~multiplayer and ~ais directories. 2009-03-24 21:29:23 +01:00
Eric S. Raymond
51c13fb819 Pre-1.6 reindent and whitespace cleanup. 2009-03-01 12:56:14 +00:00
Lari Nieminen
579bed74f9 Made flying drakes not use the flying standing animation on fords,
...reefs and water villages, and removed the flies=true movetype
attribute to allow normal submersion on those terrains.
2009-02-22 09:56:45 +00:00
Lari Nieminen
6b714ac64e Updates to reef movement/defense from Doc Paterson. 2009-01-15 05:56:32 +00:00
Eric S. Raymond
315fb361f0 Correct an abuse of atoi(). 2008-12-23 20:00:27 +00:00
Eric S. Raymond
4861e50155 Reindent mainline in preparation for 1.6. 2008-12-08 17:45:47 +00:00
Eric S. Raymond
61c1610118 Add two more spelling exceptions. 2008-12-08 16:51:43 +00:00
Eric S. Raymond
0f8fdab37c Spellcheck user team names. Correct some glitches this detects. 2008-11-25 16:34:07 +00:00
Lari Nieminen
7e53be9db3 Updates to movement and defense values for the reef terrain from Doc. 2008-11-16 11:00:40 +00:00
Eric S. Raymond
1afb992b06 Tighten up spellchecking yet again. 2008-11-04 00:05:29 +00:00
Eric S. Raymond
950897fb10 Tighten up the spekll-checking, and catch some more glitches. 2008-11-03 22:38:07 +00:00
Eric S. Raymond
7571ffb728 Tighten up the implementation of spell-checking a bit,
...and fix some edge cases it catches.  Also, implement a method to
check ancestor scomes in WmlIterator (not yet used).
2008-11-03 19:47:46 +00:00
Eric S. Raymond
ff898341e1 This revision fixes almost all spellcheck exceptions in mainline.
The few that remaim probably indicate spellchecker bugs.
2008-11-03 00:49:29 +00:00
Eric S. Raymond
a055f9fbe2 Spell checking for WML text strings.
This is the infrastructure; there are still about 1500 exceptions to
be chased down.
2008-11-01 23:58:38 +00:00
Alexander van Gessel
4c60ff1e4c Fix typo in elvish description. 2008-10-11 20:32:55 +01:00
Eric S. Raymond
f858f34bf0 Typo fix. 2008-10-10 17:10:59 +00:00
Eric S. Raymond
e9cca36c69 Typo fix in Trolls description. 2008-10-10 17:09:10 +00:00
Eric S. Raymond
257540efc1 Fix elvish lifepan (needed for LoW chronology).
Mention sensitivity to iron.
2008-10-10 17:04:58 +00:00
Alexander van Gessel
5fc9c8087a Do not make empty strings translatable. 2008-10-10 09:12:07 +01:00
Eric S. Raymond
76abc35ca6 wmllint now does translation-mark and doublespace checks outside scenrio tags.
This diff fixes some glitches found that way and tells wmllint to ignore
various edge cases.  A few cannot_use_message=NONE instances are removed,
as this simplifies the check and zookeeper says it's safe.
2008-10-09 17:46:10 +00:00
Mark de Wever
2343ceb0b1 Remove double spaces. 2008-10-09 11:35:41 +00:00
Gunter Labes
dbed0767a5 Balancing changes:
* Changed the race of the Wolf Rider line from goblin to wolf.
* Added the traits weak, slow and dim and made the goblin race use them.
* Made the goblin race get 1 random trait instead of 2.
* Increased the movement of the Goblin Spearman line from 4 to 5.
* Increased the melee attack of the Goblin Spearman from 4-3 to 6-3.
* Increased the melee attack of the Goblin Impaler from 7-3 to 8-3.
* Increased the melee attack of the Goblin Rouser from 6-3 to 7-3.
2008-10-05 17:57:45 +00:00
Gunter Labes
67824d3b79 Increased the 'smallfly' movement cost over fungus from 1 to 2. 2008-09-28 22:55:33 +00:00
Alexander van Gessel
2c6bd9a39b Remove meaningless key, caught by wmltest. 2008-09-24 15:58:30 +01:00
Eric S. Raymond
318486ce4b Reindent most of the data tree in preparation for making wmlindent smarter. 2008-08-28 17:57:00 +00:00
Eric S. Raymond
bedada8475 Factor out magic constant 99 in WML movement costs, renaming it UNREACHABLE. 2008-08-20 17:38:42 +00:00
Eric S. Raymond
c0de737d12 Fixes from the SpellingMistakes page. 2008-08-19 08:51:32 +00:00
Gunter Labes
60c1bbb0ad decreased the 'orcishfoot' movement cost over frozen from 3 to 2 2008-07-13 17:04:33 +00:00
Piotr Cychowski
4a4a3d99f5 Reintroduce the old ford as requested by Doc...
...(hopefully with all transitions as they were) and rename new ford
as reef introduced as completely new terrain (with some arbitrary
unbalanced values) to all default movetypes.
2008-07-05 07:38:24 +00:00
Ignacio R. Morelle
0e0dbaca8a Revert removal of support for <user pref. dir>/data/units 2008-06-12 21:59:58 +00:00
Ignacio R. Morelle
955da36bd6 Remove inclusion of data/units dir from preferences directory
After having some sleep, I decided it was useless anyway...
2008-05-25 22:13:42 +00:00
Eric S. Raymond
6ab91803ef Fix some paths, notably in includes of the terrain-graphics directory.
These inclusions were redundant to the C++ code, which pulls that 
file in early in the process of interpreting the WML tree.  But
they're actually needed by tools like wmlunits that don't start 
with the topmost _main.cfg.
2008-04-02 03:39:05 +00:00
Eric S. Raymond
2aaf916b14 Leave open the possibility that drake populations may still be present...
...on islands in the Great Ocean.
2008-03-14 19:26:17 +00:00
Benoît Timbert
7fa20f7c84 Terrain type revamp step #1:
Use some proper terrain type names:

- "grassland" becomes "flat"

- "tundra" (which was displayed as "snow") becomes "frozen" (not sure
  it's the optimal name here - can be changed if we find a bettter
  name)

- "canyon" (which was displayed as "chasm") becomes "unwalkable"

- "cavewall" becomes "impassable"

- The renamings of the wml key used in the stats will probably stay.

- The 4 added "virtual" terrains will be axed by the next step, once
  we get proper terrain type support.

- The labels might be changed (Noy had some ideas about it, it will be
  easier when we have terrain types)
2008-03-07 20:50:06 +00:00