...to Delfador - happens in Delfador's Memoirs, affects Heir to the Throne.
This patch bumps Chantal from Druid to Shyde, and makes her death in HttT a
loss condition - though one that is highly unlikely to trigger given the
usual flow of battle in the scenario and the hitpoints she has as an L3.
This patch also adds dialog to both Elves Beseiged and Siege of Elensefar
that improves contnuity with LoW, with DM, and internally in HttT itself.
Finally, Chantal's name becomes a global spelling exception.
This diff fixes some glitches found that way and tells wmllint to ignore
various edge cases. A few cannot_use_message=NONE instances are removed,
as this simplifies the check and zookeeper says it's safe.
* Changed the race of the Wolf Rider line from goblin to wolf.
* Added the traits weak, slow and dim and made the goblin race use them.
* Made the goblin race get 1 random trait instead of 2.
* Increased the movement of the Goblin Spearman line from 4 to 5.
* Increased the melee attack of the Goblin Spearman from 4-3 to 6-3.
* Increased the melee attack of the Goblin Impaler from 7-3 to 8-3.
* Increased the melee attack of the Goblin Rouser from 6-3 to 7-3.
...(hopefully with all transitions as they were) and rename new ford
as reef introduced as completely new terrain (with some arbitrary
unbalanced values) to all default movetypes.
These inclusions were redundant to the C++ code, which pulls that
file in early in the process of interpreting the WML tree. But
they're actually needed by tools like wmlunits that don't start
with the topmost _main.cfg.
Use some proper terrain type names:
- "grassland" becomes "flat"
- "tundra" (which was displayed as "snow") becomes "frozen" (not sure
it's the optimal name here - can be changed if we find a bettter
name)
- "canyon" (which was displayed as "chasm") becomes "unwalkable"
- "cavewall" becomes "impassable"
- The renamings of the wml key used in the stats will probably stay.
- The 4 added "virtual" terrains will be axed by the next step, once
we get proper terrain type support.
- The labels might be changed (Noy had some ideas about it, it will be
easier when we have terrain types)