some more movetype refactoring
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2 changed files with 44 additions and 120 deletions
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@ -613,6 +613,16 @@ While undead lords arrived on the Great Continent in considerable numbers only i
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[/resistance]
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[/movetype]
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#define WOODLAND_RESISTANCE
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[resistance]
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blade=100
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pierce=100
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impact=100
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fire=100
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cold=100
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arcane=110
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[/resistance]
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#enddef
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[movetype]
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name=woodland
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[movement_costs]
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@ -633,7 +643,6 @@ While undead lords arrived on the Great Continent in considerable numbers only i
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impassable={UNREACHABLE}
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fungus=2
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[/movement_costs]
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[defense]
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deep_water=80
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shallow_water=80
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@ -652,15 +661,7 @@ While undead lords arrived on the Great Continent in considerable numbers only i
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impassable=70
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fungus=50
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[/defense]
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[resistance]
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blade=100
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pierce=100
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impact=100
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fire=100
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cold=100
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arcane=110
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[/resistance]
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{WOODLAND_RESISTANCE}
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[/movetype]
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[movetype]
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@ -684,7 +685,6 @@ While undead lords arrived on the Great Continent in considerable numbers only i
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impassable={UNREACHABLE}
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fungus=2
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[/movement_costs]
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[defense]
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deep_water=70
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shallow_water=60
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@ -703,15 +703,7 @@ While undead lords arrived on the Great Continent in considerable numbers only i
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impassable=70
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fungus=50
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[/defense]
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[resistance]
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blade=100
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pierce=100
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impact=110
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fire=100
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cold=100
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arcane=110
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[/resistance]
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{WOODLAND_RESISTANCE}
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[/movetype]
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[movetype]
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@ -1039,58 +1031,7 @@ While undead lords arrived on the Great Continent in considerable numbers only i
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[/resistance]
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[/movetype]
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[movetype]
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name=mountainfoot
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[movement_costs]
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deep_water={UNREACHABLE}
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shallow_water=3
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reef=2
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swamp_water=3
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flat=1
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sand=1
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forest=1
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hills=1
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mountains=1
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village=1
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castle=1
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cave=1
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frozen=2
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unwalkable={UNREACHABLE}
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impassable={UNREACHABLE}
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fungus=2
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[/movement_costs]
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[defense]
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deep_water=80
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shallow_water=80
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reef=70
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swamp_water=80
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flat=70
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sand=70
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forest=70
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hills=40
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mountains=30
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village=50
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castle=40
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cave=50
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frozen=70
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unwalkable=80
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impassable=50
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fungus=60
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[/defense]
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[resistance]
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blade=100
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pierce=100
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impact=100
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fire=100
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cold=100
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arcane=80
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[/resistance]
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[/movetype]
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[movetype]
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name=dwarvishfoot
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#define MOUNTAIN_MOVE
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[movement_costs]
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deep_water={UNREACHABLE}
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shallow_water=3
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@ -1109,7 +1050,8 @@ While undead lords arrived on the Great Continent in considerable numbers only i
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impassable={UNREACHABLE}
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fungus=1
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[/movement_costs]
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#enddef
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#define MOUNTAIN_DEFENSE
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[defense]
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deep_water=80
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shallow_water=80
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@ -1124,11 +1066,29 @@ While undead lords arrived on the Great Continent in considerable numbers only i
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castle=40
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cave=50
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frozen=70
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unwalkable=80
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unwalkable=50
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impassable=50
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fungus=60
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[/defense]
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#enddef
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[movetype]
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name=mountainfoot
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{MOUNTAIN_MOVE}
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{MOUNTAIN_DEFENSE}
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[resistance]
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blade=100
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pierce=100
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impact=100
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fire=100
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cold=100
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arcane=80
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[/resistance]
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[/movetype]
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[movetype]
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name=dwarvishfoot
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{MOUNTAIN_MOVE}
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{MOUNTAIN_DEFENSE}
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[resistance]
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blade=80
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pierce=80
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@ -1285,21 +1245,8 @@ While undead lords arrived on the Great Continent in considerable numbers only i
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[/movement_costs]
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[defense]
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deep_water=50
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shallow_water=50
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reef=50
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swamp_water=50
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flat=50
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sand=50
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forest=50
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hills=50
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mountains=50
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village=50
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castle=50
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{FLY_DEFENSE 50}
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cave=50
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frozen=50
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unwalkable=50
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impassable=50
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fungus=50
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[/defense]
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@ -1313,6 +1260,7 @@ While undead lords arrived on the Great Continent in considerable numbers only i
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[/resistance]
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[/movetype]
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#only used in some UMC
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[movetype]
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name=spirit
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flies=true
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@ -1334,26 +1282,11 @@ While undead lords arrived on the Great Continent in considerable numbers only i
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impassable={UNREACHABLE}
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fungus=1
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[/movement_costs]
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[defense]
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deep_water=50
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shallow_water=50
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reef=50
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swamp_water=50
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flat=50
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sand=50
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forest=50
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hills=50
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mountains=50
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village=50
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castle=50
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{FLY_DEFENSE 50}
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cave=60
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frozen=50
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unwalkable=50
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impassable=60
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fungus=50
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[/defense]
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[resistance]
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blade=40
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pierce=40
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@ -1436,26 +1369,11 @@ While undead lords arrived on the Great Continent in considerable numbers only i
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impassable={UNREACHABLE}
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fungus={UNREACHABLE}
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[/movement_costs]
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[defense]
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deep_water=50
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shallow_water=50
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reef=50
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swamp_water=50
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flat=50
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sand=50
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forest=50
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hills=50
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mountains=50
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village=50
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castle=50
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{FLY_DEFENSE 50}
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cave=50
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frozen=50
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unwalkable=50
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impassable=50
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fungus=50
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[/defense]
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[resistance]
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blade=100
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pierce=100
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@ -1658,8 +1576,11 @@ While undead lords arrived on the Great Continent in considerable numbers only i
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[/resistance]
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[/movetype]
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[/units]
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#undef WOODLAND_RESISTANCE
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#undef FLY_MOVE
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#undef FLY_DEFENSE
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#undef FLY_RESISTANCE
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#undef MOUNTAIN_MOVE
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#undef MOUNTAIN_DEFENSE
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#undef DRAKEFLY_MOVE
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#undef DRAKEFLY_RESISTANCE
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@ -6,6 +6,9 @@
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image="units/monsters/cavespider.png"
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hitpoints=54
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movement_type=mountainfoot
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[movement_costs]
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fungus=2
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[/movement_costs]
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movement=6
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experience=150
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level=3
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