Commit graph

1059 commits

Author SHA1 Message Date
aquileia
dbc3b3c8e4 Deprecate MISSILE_FRAME_FIREBALL 2015-01-31 23:41:57 +01:00
aquileia
f7d8aac7e2 Define *_FIREBALL in terms of *_FIREBALL_XY 2015-01-31 23:41:55 +01:00
aquileia
9d950c8f4c animation-utils: Use auto_vflip=false
Several animations used a workaround by flipping the missile twice if it should remain upright. Instead, we never flip them in the first place.
2015-01-31 23:41:52 +01:00
Charles Dang
b357a39882 Improved DEPRECATE comment 2015-02-01 04:35:51 +11:00
Charles Dang
a7c4f23b2f Moved deprecated EARLY_FINISH_BONUS_CAPTION to the proper place 2015-02-01 04:26:06 +11:00
Ignacio R. Morelle
7161fa9999 Add wmllint exceptions for WML-like content in verbatim quote blocks 2015-01-31 05:34:24 -03:00
aquileia
39ed82d2a6 Make x-offset of chill wave directional 2015-01-30 15:37:34 +01:00
Charles Dang
8f55612ff2 Used new map format for NO_MAP_DATA 2015-01-28 23:07:21 +11:00
Charles Dang
19826fa564 Revert "Added several new objective macros" on request
This reverts commit 8c92d1e62a.
2015-01-28 21:06:04 +11:00
Charles Dang
8c92d1e62a Added several new objective macros 2015-01-28 20:35:39 +11:00
Charles Dang
72e67eee93 Used include_borders=no in SCATTER_UNITS
This is the 'more straightforward' method of doing this mentioned in 982d868b94
2015-01-15 07:47:24 +11:00
Charles Dang
f1bca97fd0 Removed the deprecated Micro AI engine macros 2015-01-11 13:52:07 +11:00
Charles Dang
d71d39ec7a Fixup 238a489444, typo in transform_to key 2015-01-07 00:49:47 +11:00
Charles Dang
6f60640c8e Revert "Use [modify_unit] for MODIFY_UNIT"
This reverts commit 02ecc00b76.
2015-01-07 00:26:24 +11:00
Charles Dang
a0543d8206 Add note to ON_SIGHTING documentation that it's no longer necessary 2015-01-07 00:04:15 +11:00
Charles Dang
02ecc00b76 Use [modify_unit] for MODIFY_UNIT 2015-01-06 23:53:10 +11:00
Charles Dang
238a489444 Use [transform_unit] for TRANSFORM_UNIT 2015-01-06 23:40:46 +11:00
Charles Dang
8a620dd5f1 Use [filter_condition] in RECALL_AI_SIDE 2015-01-06 19:33:13 +11:00
Charles Dang
75e7d41425 Use [filter_condition] in second part of LIMIT_CONTEMPORANEOUS_RECRUITS 2015-01-06 19:05:31 +11:00
Charles Dang
10023d79a6 Use [not] instead of [else] hack in IF_DEAD 2015-01-06 18:58:23 +11:00
Charles Dang
f7ff591fe5 Use [clear_menu_item] instead of the [set_menu_item] workaround where applicable 2015-01-06 18:52:38 +11:00
Charles Dang
7a9a13c80d Drop border_size= and usage= keys from NO_MAP_DATA 2015-01-06 15:39:36 +11:00
Charles Dang
2eff60bc42 Use [filter_condition] in AI_CANT_PLAY 2015-01-06 15:36:42 +11:00
Charles Dang
56f831c56c Replaced deprecated [story] syntax in STORY_PART_SPEECH 2014-12-20 20:03:27 +11:00
ln-zookeeper
1ff69616bf Decoupled slow and poison sounds from animations 2014-12-07 14:27:05 +02:00
Bär Halberkamp
db028708c4 Added a lua implementation for FULL_HEAL and PUT_TO_RECALL_LIST 2014-10-21 19:41:36 +02:00
Ignacio R. Morelle
cfcef0e4b2 WML style cleanup 2014-07-22 19:43:00 -04:00
gfgtdf
3204e4eb56 add healthy and fearless [effect]s
so we don't have to these these traits specialy.
2014-07-19 02:19:26 +02:00
Chris Beck
51725fd671 add a "special notes" for defense caps, with a link to explanation
This is better than what it was doing before this commit, which was
putting the link in the text in the table.
2014-07-16 15:30:54 -04:00
ln-zookeeper
982d868b94 Fix SCATTER_UNITS placing units on map borders 2014-07-05 14:04:41 +03:00
ln-zookeeper
9312420c08 Fix RECRUIT_UNIT_VARIATIONS not ensuring full hp 2014-05-14 00:15:22 +03:00
Elvish_Hunter
9289a9fa8a added FLAG_VARIANT6 macro, for use with ragged flags 2014-04-19 10:57:46 +02:00
David Mikos
f5c4ee5690 AnimationWML: Fix sound timings for drake fire animation macros 2014-04-17 06:53:15 +09:30
David Mikos
19c78e87b4 Chill tempest animation for lich/ancient lich. 2014-03-17 07:48:02 +10:30
ln-zookeeper
5a5368d6f0 Fixed some variables not being cleared 2014-02-18 19:39:22 +02:00
ln-zookeeper
a2e1c2c9e9 Fixed issues reported by mattsc. 2014-02-01 23:00:31 +02:00
mattsc
1f93899652 New macros AI_SAVE_GOLD and AI_SAVE_GOLD_DEFAULT
… to make enabling gold saving for the AI simpler in a scenario now
that it is not the default any more.
2014-01-25 20:29:15 -08:00
Ignacio R. Morelle
73b27c9c10 Merge two consecutive [clear_variable] actions in the IF_ALLIED WML macro 2014-01-13 02:46:25 -03:00
Ignacio R. Morelle
a7b25cad6f Reduce TRANSFER_VILLAGE_OWNERSHIP macro implementation to a single WML action 2014-01-13 02:30:42 -03:00
Ignacio R. Morelle
003aa541f0 Clear state variables used by the LIMIT_RECRUITS WML macro on victory 2014-01-13 02:21:36 -03:00
Groggy Dice
6e47a1818d ai.cfg: fix "#ifdef MEDIUM" to NORMAL in attack_depth
Though this may be in vain, as I read on the wiki that attack_depth is not
working with the RCA ai and is deprecated. While this bug might break
attack_depth on one difficulty level, it shouldn't have broken it entirely,
so this is probably not the reason it doesn't seem to be working.
2014-01-03 11:09:00 -05:00
mattsc
d5e27a2e3f Correct the example given for MODIFY_AI_ADD_ASPECT
The [facet] tag is needed, but was not shown.
2013-12-27 10:20:24 -08:00
mattsc
12c73569ca AI macros: update comments for display on wiki reference page
This is for the auto-generated page at
http://www.wesnoth.org/macro-reference.html
2013-12-26 20:00:45 -08:00
fendrin
2709197594 Refactored the time of day schedule related images and macros.
This moves the after the fall schedule into core to grant that the
debian package wesnoth-editor does not depend on wesnoth-utbs.

Also, the images now life in their own subdirectories.

Wmllint has been updated to take care about the changed paths.
2013-12-22 07:32:12 +01:00
Alexander van Gessel
7eea4c5fb9 Import khalifate from wesnoth-umc-dev r19414 2013-12-22 01:55:00 +01:00
Groggy Dice
6ec0163f6e add RECALL_XY macro to core
Many UMC projects have a macro for this function, but the name isn't
standardized (RECALLXY and RECALL_POS are also in use). However, regardless
of name, all these macros follow the "id x y" order, so for compatibility
I have kept that order. UMC authors started with a RECALL macro and added
coordinates, while the unit-generating macros have to organize a lot of
extra fields that are irrelevant to [recall].
2013-12-20 04:51:59 -05:00
Groggy Dice
29bc800600 add RECALL to core unit macros
Many UMC projects already have a RECALL macro.
2013-12-20 04:51:55 -05:00
Bär Halberkamp
5fd6eb5bbe Revert "Fixed the FIRE_BURST_SMALL macro only showing the last frame"
It seems to be c++ related, and not in the WML, and therefore the commit wasn't really a solution

This reverts commit 22dd990a45.
2013-12-04 22:22:06 +01:00
Bär Halberkamp
22dd990a45 Fixed the FIRE_BURST_SMALL macro only showing the last frame 2013-12-04 22:18:28 +01:00
fendrin
d788be99b6 Simplified time of day schedule macros. 2013-11-27 02:16:17 +01:00