Chill tempest animation for lich/ancient lich.
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4 changed files with 56 additions and 2 deletions
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@ -17,6 +17,7 @@ Version 1.13.0-dev:
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* Increased the experience requirement for the Rami from 32 to 39
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* Increased the experience requirement for the Saree from 56 to 64
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* Changed sound timings for Khalifate melee attacks
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* New chill tempest animation for Lich/Ancient Lich
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* User interface:
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* Made orb and minmap colors configurable by the game preferences.
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* Miscellaneous and bug fixes:
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@ -808,6 +808,55 @@
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[/else]
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#enddef
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#define MISSILE_FRAME_CHILL_TEMPEST X Y
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missile_1_start_time=-120
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missile_2_start_time=-90
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[if]
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hits=yes
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[missile_1_frame]
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offset=0.0~0.9:240,0.9:320
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image="projectiles/icemissile-n-[1~7].png~SCALE(60,60):80"
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image_diagonal="projectiles/icemissile-ne-[1~7].png~SCALE(60,60):80"
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x={X}~0
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y={Y}~0
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directional_x=0~20:80,20~-10:160,-10~0:80,0:240
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directional_y=0~20:80,20~-10:160,-10~0:80,0:240
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[/missile_1_frame]
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[missile_2_frame]
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offset=0.0~0.9:240,0.9:320
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image="projectiles/icemissile-n-[1~7].png~SCALE(60,60):80"
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image_diagonal="projectiles/icemissile-ne-[1~7].png~SCALE(60,60):80"
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x={X}~0
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y={Y}~0
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directional_x=0~-20:80,-20~10:160,10~0:80,0:240
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directional_y=0~-20:80,-20~10:160,10~0:80,0:240
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[/missile_2_frame]
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[/if]
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[else]
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hits=no
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[missile_1_frame]
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offset=0.0~0.9:300
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alpha=1~0
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image="projectiles/icemissile-n-[1~2,1].png~SCALE(60,60):100"
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image_diagonal="projectiles/icemissile-ne-[1~2,1].png~SCALE(60,60):100"
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x={X}~0
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y={Y}~0
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directional_x=0~20:100,20~-20:200
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directional_y=0~20:100,20~-20:200
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[/missile_1_frame]
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[missile_2_frame]
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offset=0.0~0.8:300
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alpha=1~0
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image="projectiles/icemissile-n-[1~2,1].png~SCALE(60,60):100"
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image_diagonal="projectiles/icemissile-ne-[1~2,1].png~SCALE(60,60):100"
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x={X}~0
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y={Y}~0
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directional_x=0~-20:100,-20~20:200
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directional_y=0~-20:100,-20~20:200
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[/missile_2_frame]
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[/else]
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#enddef
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#define MISSILE_FRAME_SHADOW_WAVE
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missile_start_time=-50
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shadow_start_time=-350
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@ -100,7 +100,9 @@
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name=chill tempest
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[/filter_attack]
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{MISSILE_FRAME_CHILL_WAVE 0 -15}
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offset=0
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{MISSILE_FRAME_CHILL_TEMPEST 0 -15}
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start_time=-355
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[frame]
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@ -124,7 +124,9 @@ It is not known, save perhaps by the inner circles of necromancy, whether life i
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name=chill tempest
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[/filter_attack]
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{MISSILE_FRAME_CHILL_WAVE 0 -15}
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offset=0
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{MISSILE_FRAME_CHILL_TEMPEST 0 -15}
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start_time=-355
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[frame]
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