Used new map format for NO_MAP_DATA

This commit is contained in:
Charles Dang 2015-01-28 23:07:21 +11:00
parent f7557ede4b
commit 8f55612ff2

View file

@ -21,10 +21,9 @@ x,y=1-999,1-999 #enddef
# The display code in the game becomes confused if you give it a
# scenario with no map data (like, a text epilogue). Use this
# macro to feed it dummy map data that won't actually be used.
map_data="
Gg , Gg , Gg , Gg
Gg , 1 Gg , 2 Gg , Gg
Gg , Gg , Gg , Gg
map_data="Gg, Gg, Gg, Gg
Gg, 1 Gg, 2 Gg, Gg
Gg, Gg, Gg, Gg
"
#enddef