Drop border_size= and usage= keys from NO_MAP_DATA

This commit is contained in:
Charles Dang 2015-01-06 15:39:36 +11:00
parent 2eff60bc42
commit 7a9a13c80d

View file

@ -19,11 +19,9 @@ x,y=1-999,1-999 #enddef
#define NO_MAP_DATA
# The display code in the game becomes confused if you give it a
# scenario with no map data (like, a text epilog). Use this
# scenario with no map data (like, a text epilogue). Use this
# macro to feed it dummy map data that won't actually be used.
map_data="usage=map
border_size=1
map_data="
Gg , Gg , Gg , Gg
Gg , 1 Gg , 2 Gg , Gg
Gg , Gg , Gg , Gg