Commit graph

112 commits

Author SHA1 Message Date
Elvish_Hunter
dc9e44c20d Replaced a variation_name reported by wmllint with variation_id 2015-04-08 00:07:39 +02:00
aquileia
449caec62e Replace dragon fire breath animation 2015-01-31 17:38:55 +01:00
Ignacio R. Morelle
a82a8eab36 Hide alternate Great Wolf variation from help as it's only a visual variation 2014-12-22 22:06:28 -03:00
Ignacio R. Morelle
1a39d268f2 Enable subtle magenta TC key bits for the Giant Mudcrawler 2014-01-06 01:33:37 -03:00
Bär Halberkamp
e170492c33 ran wmlindent 2013-10-16 23:05:43 +02:00
Bär Halberkamp
9d6245c23b Added [attack_anim]s to the Fire Dragon 2013-10-15 18:33:53 +02:00
Alexander van Gessel
38b224c1ff Revert "Revert "Merge branch 'master' of github.com:wesnoth/wesnoth-old""
This reverts commit 23b72d6956.
2013-08-09 00:13:46 +02:00
Thibault Févry
23b72d6956 Revert "Merge branch 'master' of github.com:wesnoth/wesnoth-old"
This reverts commit 5fa5c03411, reversing
changes made to 06374c64ba.
2013-08-08 18:50:46 +02:00
Elvish_Hunter
0828c2fb72 Removed no longer useful ellipse= key from mainline units (monsters) 2013-07-21 14:26:31 +02:00
Ignacio R. Morelle
b813c53134 Add missing newlines at EOF in WML files
Issue detected by wmllint.
2013-06-25 05:42:37 -04:00
Charles Dang
cbab7280de New scorpion baseframe by Zerovirus (new anims pending) 2013-06-24 23:14:58 +11:00
Emilien Rotival
e8734b54a1 Tweaks to the timing and offset for a fine-tuned anim, courtesy of Bumbadadabum 2013-06-14 18:37:40 +02:00
Emilien Rotival
85e4aac8cc New base frame, animations and animation WML for the giant mudcrawler
Contains frames for SE ranged attack, melee attack, defense, and death.
N, S, NE animations to be done at a later date.
2013-06-14 17:47:13 +02:00
Richard Kettering
c1065bcbca New image for the skeletal dragon. 2013-06-09 17:10:01 -05:00
David Mikos
d60d4d7c61 Unit animation WML to use SOUND:HIT_AND_MISS macro throughout.
Large simplification and reduction in cache.
2013-03-20 20:01:25 +00:00
Jérémy Rosen
e1590a4254 apply patch #3682 by Coffee:
make image a progressive parameter+big WML simplification
2013-02-16 18:13:39 +00:00
Richard Kettering
e5edec7a94 New sprite for sea serpents to match new portrait. 2012-11-27 23:33:54 +00:00
Lari Nieminen
a685959445 New portrait for Tentacle of the Deep from Blarumyrran. 2012-11-14 09:54:10 +00:00
Simon Forsyth
3d379cf36b Remove the unusually good defense for Fire Guardians over frozen terrain.
It was a holdover from when the UtBS walkable lava was aliased to it
as it was an unused terrain type so could be repurposed.
2012-09-23 19:59:18 +00:00
Ignacio R. Morelle
05cc55b44c Set the Giant Rat's undead_variation to saurian 2012-06-30 23:11:01 +00:00
Steven Panek
acbfa7d79b Extended 2012-02-22T22:21:00Z!alarantalara@gmail.com to the regular Wolf. 2012-02-25 19:08:07 +00:00
Elvish_Hunter
1c6a235fe4 Added support for new extra_define ENABLE_WOLF_ADVANCEMENT,
...to optionally allow Wolves advancing to level 2 and 3
2012-02-01 09:03:32 +00:00
Steven Panek
a2c34fc2dd Removed some now-redundant undead_variation= keys. 2011-12-07 20:52:31 +00:00
Dan Gerhards
66aee76cc9 Level 4 AMLA increased to 200 XP, and level 5 to 250. 2011-10-22 10:43:47 +00:00
Dan Gerhards
e79a60b675 Units that cannot advance past level 1 or level 2...
...require 50 or 100 XP to AMLA instead of 150.
2011-10-22 09:25:42 +00:00
Lari Nieminen
d17cf18481 Decreased the cost of the Giant Rat to 6g...
...and added a new custom movetype for it.
2011-08-16 21:23:05 +00:00
Anonymissimus
c56b0bb72d more terrain types for wolf and wolf rider...
...water standing animations (fix for bug #18138)
2011-08-04 18:13:24 +00:00
Anonymissimus
2b7e36c4b1 Revert "let wolfs advance to Great Wolfs and to Direwolfs" 2011-08-03 20:05:30 +00:00
Anonymissimus
a47748b79a let wolfs advance to Great Wolfs and to Direwolfs
(it could be guarded by an #ifdef ENABLE_WOLF_ADVANCEMENTS passed to
extra_defines=)
2011-08-01 13:38:38 +00:00
Steven Panek
49517d8b09 Made units for the Great Wolf and the Direwolf. 2011-08-01 07:45:48 +00:00
Ignacio R. Morelle
06c6d73ad1 Make Water Serpents use the same undead variation as Sea Serpents 2010-11-09 20:06:22 +00:00
Richard Kettering
18084451b6 New base frame for the dragon, removed the bad animations...
...we have for the old one, as there's no purpose in keeping them.
2010-11-01 01:14:51 +00:00
Lari Nieminen
fbbf5fdd0a Tweaked the Fire Guardian's melee animation. 2010-10-07 22:23:22 +00:00
Steven Panek
a03c53fb83 Wired in better images and sounds; added better attack animations. 2010-10-07 22:00:05 +00:00
Steven Panek
2f88768339 Moved the Fire Guardian to core. 2010-10-07 21:47:03 +00:00
Phil Barber
625d00b5c2 Add and wire new mudcrawler. Remove outdated frames. Update changelogs. 2010-09-26 09:25:39 +00:00
Eric S. Raymond
f142db534f Remove some unused cruftv that's been hanging around since 1.2. 2010-09-24 00:03:52 +00:00
Eric S. Raymond
e7d337a676 Reindent mainline. 2010-09-23 13:04:56 +00:00
Lari Nieminen
e665905a2a Made the Giant Rat use the regular DEFAULT_AMLA instead of AMLA_TOUGH. 2010-09-07 13:11:55 +00:00
Guillaume Melquiond
fa9de6301e Fixed attack animations. (Patch #1791 by Anonymissimus.) 2010-07-29 16:15:57 +00:00
Phil Barber
a00e4ff50b Add and wire new Giant Mudcrawler portrait by kitty.
Update changelogs, portrait credits.
2010-07-16 09:34:47 +00:00
Lari Nieminen
a6fb333d60 Added new growl, hit and die sounds for wolves...
...and removed the old ones. Wired into all wolf units along with some
melee animation WML improvements.
2010-06-22 11:42:32 +00:00
Steven Panek
b0eb99a3b0 Ran umcpropfix. 2010-06-09 22:19:48 +00:00
Phil Barber
112909da51 Move Giant Rat from DiD to core,
...update changelogs, update campaign and main credits.
2010-06-07 10:00:59 +00:00
Steven Panek
5d2b5fdd2b Converted more makeshift dashes (hopefully, I got all of them). 2010-05-11 23:30:32 +00:00
Alexander van Gessel
d4456a8195 Move Cave_Spider.cfg to Giant_Spider.cfg...
...in order to match unit id and name. Found by artisticdude
(http://www.wesnoth.org/forum/viewtopic.php?f=32&t=29466&start=0)
2010-04-06 15:29:17 +01:00
Phil Barber
89f36fb50f Add and wire new Cuttle Fish base frame and animations by Mefisto.
Delete obsolete images.  Update changelogs, credits.
2010-03-22 16:10:30 +00:00
Phil Barber
50618ac5f0 Add and wire new Cave Spider graphics by beetlenaut,
...delete obsolete graphics.

Update changelogs, credits.
2010-03-20 15:24:13 +00:00
Richard Kettering
d37c6279a9 Updated the riderless wolf with new graphics...
...and a two-frame defense animation.
2010-01-01 05:03:25 +00:00
Eric S. Raymond
0aa99781cf Reindent mainline. 2009-11-23 14:39:03 +00:00