Made units for the Great Wolf and the Direwolf.

This commit is contained in:
Steven Panek 2011-08-01 07:45:48 +00:00
parent a8559852fb
commit 49517d8b09
2 changed files with 263 additions and 0 deletions

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#textdomain wesnoth-units
[unit_type]
id=Direwolf
name= _ "Direwolf"
race=wolf
generate_name=no
image="units/monsters/direwolf.png"
hitpoints=57
movement_type=orcishfoot
movement=10
experience=150
{AMLA_DEFAULT}
level=3
alignment=neutral
advances_to=null
undead_variation=mounted
cost=36
usage=scout
description=_ "Wolves are aggressive animals that hunt in packs. Although weak individually, a wolf pack can kill even the strongest man in minutes."
die_sound={SOUND_LIST:WOLF_DIE}
[movement_anim]
[frame]
begin=0
end=150
image="units/monsters/direwolf-moving.png"
[/frame]
[/movement_anim]
{DEFENSE_ANIM "units/monsters/direwolf-defend-2.png" "units/monsters/direwolf-defend-1.png" {SOUND_LIST:WOLF_HIT} }
[defense]
village=50
[/defense]
[attack]
name=fangs
description=_"fangs"
icon=attacks/fangs-animal.png
type=blade
range=melee
damage=7
number=4
[/attack]
[idle_anim]
{STANDARD_IDLE_FILTER}
start_time=0
[frame]
duration=100
image="units/monsters/direwolf-idle-1.png"
[/frame]
[frame]
duration=100
image="units/monsters/direwolf-idle-2.png"
[/frame]
[frame]
duration=100
image="units/monsters/direwolf-idle-3.png"
[/frame]
[frame]
duration=100
image="units/monsters/direwolf-idle-4.png"
[/frame]
[frame]
duration=1000
image="units/monsters/direwolf-idle-3.png"
[/frame]
[frame]
duration=100
image="units/monsters/direwolf-idle-2.png"
[/frame]
[frame]
duration=100
image="units/monsters/direwolf-idle-1.png"
[/frame]
[/idle_anim]
[attack_anim]
[filter_attack]
name=fangs
[/filter_attack]
offset=0.0~-0.1:100,-0.1~0.0:50,0.0~0.3:50,0.3~0.5:100,0.5~0.6:50,0.6~0.4:100,0.4~0.2:50,0.2~0.0:100
[frame]
begin=-350
end=-250
image="units/monsters/direwolf.png"
sound={SOUND_LIST:WOLF_GROWL}
[/frame]
[frame]
begin=-250
end=-100
image="units/monsters/direwolf-attack.png"
[/frame]
[if]
hits=no
[frame]
begin=-100
end=-50
image="units/monsters/direwolf-attack.png"
[/frame]
[/if]
[else]
hits=yes
[frame]
begin=-100
end=-50
image="units/monsters/direwolf-attack.png"
sound=bite.ogg
[/frame]
[/else]
[frame]
begin=-50
end=200
image="units/monsters/direwolf-moving.png"
[/frame]
[frame]
begin=200
end=250
image="units/monsters/direwolf.png"
[/frame]
[/attack_anim]
[/unit_type]

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#textdomain wesnoth-units
[unit_type]
id=Great Wolf
name= _ "Great Wolf"
race=wolf
generate_name=no
image="units/monsters/wolf-great.png"
hitpoints=45
movement_type=orcishfoot
movement=9
experience=150
{AMLA_DEFAULT}
level=2
alignment=neutral
advances_to=null
undead_variation=mounted
cost=30
usage=scout
description=_ "Wolves are aggressive animals that hunt in packs. Although weak individually, a wolf pack can kill even the strongest man in minutes."
die_sound={SOUND_LIST:WOLF_DIE}
[movement_anim]
[frame]
begin=0
end=150
image="units/monsters/wolf-great-moving.png"
[/frame]
[/movement_anim]
{DEFENSE_ANIM "units/monsters/wolf-great-defend-2.png" "units/monsters/wolf-great-defend-1.png" {SOUND_LIST:WOLF_HIT} }
[defense]
village=50
[/defense]
[attack]
name=fangs
description=_"fangs"
icon=attacks/fangs-animal.png
type=blade
range=melee
damage=5
number=4
[/attack]
[attack_anim]
[filter_attack]
name=fangs
[/filter_attack]
offset=0.0~-0.1:100,-0.1~0.0:50,0.0~0.3:50,0.3~0.5:100,0.5~0.6:50,0.6~0.4:100,0.4~0.2:50,0.2~0.0:100
[frame]
begin=-350
end=-250
image="units/monsters/wolf-great.png"
sound={SOUND_LIST:WOLF_GROWL}
[/frame]
[frame]
begin=-250
end=-100
image="units/monsters/wolf-great-attack.png"
[/frame]
[if]
hits=no
[frame]
begin=-100
end=-50
image="units/monsters/wolf-great-attack.png"
[/frame]
[/if]
[else]
hits=yes
[frame]
begin=-100
end=-50
image="units/monsters/wolf-great-attack.png"
sound=bite.ogg
[/frame]
[/else]
[frame]
begin=-50
end=200
image="units/monsters/wolf-great-moving.png"
[/frame]
[frame]
begin=200
end=250
image="units/monsters/wolf-great.png"
[/frame]
[/attack_anim]
[variation]
variation_name=red
inherit=yes
image="units/monsters/wolf-great+red.png"
[movement_anim]
[frame]
begin=0
end=150
image="units/monsters/wolf-great+red-moving.png"
[/frame]
[/movement_anim]
{DEFENSE_ANIM "units/monsters/wolf-great+red-defend-2.png" "units/monsters/wolf-great+red-defend-1.png" {SOUND_LIST:WOLF_HIT} }
[attack_anim]
[filter_attack]
name=fangs
[/filter_attack]
offset=0.0~-0.1:100,-0.1~0.0:50,0.0~0.3:50,0.3~0.5:100,0.5~0.6:50,0.6~0.4:100,0.4~0.2:50,0.2~0.0:100
[frame]
begin=-350
end=-250
image="units/monsters/wolf-great+red.png"
sound={SOUND_LIST:WOLF_GROWL}
[/frame]
[frame]
begin=-250
end=-100
image="units/monsters/wolf-great+red-attack.png"
[/frame]
[if]
hits=no
[frame]
begin=-100
end=-50
image="units/monsters/wolf-great+red-attack.png"
[/frame]
[/if]
[else]
hits=yes
[frame]
begin=-100
end=-50
image="units/monsters/wolf-great+red-attack.png"
sound=bite.ogg
[/frame]
[/else]
[frame]
begin=-50
end=200
image="units/monsters/wolf-great+red-moving.png"
[/frame]
[frame]
begin=200
end=250
image="units/monsters/wolf-great+red.png"
[/frame]
[/attack_anim]
[/variation]
[/unit_type]