New base frame, animations and animation WML for the giant mudcrawler

Contains frames for SE ranged attack, melee attack, defense, and death.
N, S, NE animations to be done at a later date.
This commit is contained in:
Emilien Rotival 2013-06-14 17:47:13 +02:00
parent b6afbf6e30
commit 85e4aac8cc
29 changed files with 13 additions and 13 deletions

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@ -32,13 +32,13 @@
mirror="true"
image="portraits/monsters/transparent/giant-mudcrawler.png"
[/portrait]
{DEFENSE_ANIM "units/monsters/giant-mudcrawler-defend.png" "units/monsters/giant-mudcrawler.png" squishy-hit.wav }
[death]
start_time=0
[frame]
image="units/monsters/giant-mudcrawler-death[1~4].png:150"
[/frame]
[/death]
{DEFENSE_ANIM "units/monsters/giant-mudcrawler-defend2.png" "units/monsters/giant-mudcrawler-defend1.png" squishy-hit.wav }
[death]
start_time=0
[frame]
image="units/monsters/giant-mudcrawler-death[1~7].png:100"
[/frame]
[/death]
[attack]
name=fist
description=_"fist"
@ -67,20 +67,20 @@
image="projectiles/mud-glob.png"
image_diagonal="projectiles/mud-glob.png"
[/missile_frame]
start_time=-100
{SOUND:HIT_AND_MISS squishy-strike.wav squishy-miss.wav -100}
start_time=-500
{SOUND:HIT_AND_MISS squishy-strike.wav squishy-miss.wav -200}
[frame]
image="units/monsters/giant-mudcrawler-attack.png:200"
image="units/monsters/giant-mudcrawler-ranged[1~5].png:[100,200*2,100*2]"
[/frame]
[/attack_anim]
[attack_anim]
[filter_attack]
name=fist
[/filter_attack]
start_time=-200
{SOUND:HIT_AND_MISS squishy-strike.wav squishy-miss.wav -200}
start_time=-350
{SOUND:HIT_AND_MISS squishy-strike.wav squishy-miss.wav -75}
[frame]
image="units/monsters/giant-mudcrawler-attack[1~2].png:[100,300]"
image="units/monsters/giant-mudcrawler-attack[1~11].png:[75*3,150,75*4,100*3]"
[/frame]
[/attack_anim]
[/unit_type]